Player Matchup

Ymir
Ymir
DabMillenials
Ymir
Level 87
God Stats
1W - 3L
1,272 SR
Queue Stats
65W - 53L
1,517 Elo+
Party 2
Maman Brigitte
Maman Brigitte
MaybeDrewski
Maman Brigitte
Level 119
God Stats
3W - 5L
1,500 SR
Queue Stats
88W - 85L
1,576 Elo+
Solo
Jing Wei
Jing Wei
Retired ADC
Jing Wei
Level 27
God Stats
3W - 1L
1,819 SR
Queue Stats
66W - 47L
1,611 Elo+
Party 1
King Arthur
King Arthur
SilentSword021
King Arthur
Level 120
God Stats
80W - 38L
1,702 SR
Queue Stats
723W - 690L
1,564 Elo+
Party 2
Chang'e
Chang'e
noeystarlight
Chang'e
Level 159
God Stats
10W - 3L
1,614 SR
Queue Stats
145W - 129L
1,589 Elo+
Party 1
Team Averages
Level 102
1,581 SR
1,571 Elo+

VS

Team Averages
Level 140
1,594 SR
1,552 Elo+
Maman Brigitte
Maman Brigitte
Anonity23
Maman Brigitte
Level 143
God Stats
15W - 8L
1,756 SR
Queue Stats
33W - 25L
1,570 Elo+
Solo
Jing Wei
Jing Wei
Pure101
Jing Wei
Level 147
God Stats
4W - 4L
1,544 SR
Queue Stats
376W - 296L
1,605 Elo+
Solo
Pele
Pele
RemusTheKing
Pele
Level 128
God Stats
3W - 3L
1,381 SR
Queue Stats
329W - 343L
1,497 Elo+
Solo
Ymir
Ymir
SirGrouch
Ymir
Level 144
God Stats
6W - 5L
1,703 SR
Queue Stats
122W - 92L
1,656 Elo+
Solo
Surtr
Surtr
vBryze
Surtr
Level 140
God Stats
1W - 4L
1,585 SR
Queue Stats
60W - 78L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 6
7,139
510
6,177
11,849
11,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Maman Brigitte
MaybeDrewski
Maman Brigitte
16
6 / 1 / 8
9,447
675
11,767
14,208
6,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
Retired ADC
Jing Wei
14
3 / 2 / 2
8,316
594
5,320
9,985
4,003
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
SilentSword021
King Arthur
15
6 / 0 / 5
9,410
672
9,878
13,340
11,769
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chang'e
14
4 / 2 / 5
8,884
635
10,648
9,176
3,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
Anonity23
Maman Brigitte
11
1 / 7 / 0
7,170
512
6,730
13,018
5,247
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
Pure101
Jing Wei
13
2 / 3 / 1
7,891
564
9,420
13,171
5,000
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 5 / 1
7,137
510
4,113
11,599
4,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ymir
11
0 / 2 / 4
7,006
500
5,624
11,681
10,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Surtr
vBryze
Surtr
13
1 / 3 / 2
7,297
521
4,793
12,650
6,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
14
20
Kills
6
6
Deaths
20
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Maman Brigitte
Anonity23
Maman Brigitte
1
7
0
0.14
W
1
1
6
4
W
Maman Brigitte
MaybeDrewski
Maman Brigitte
6
1
8
10
L
Jing Wei
Pure101
Jing Wei
2
3
1
0.83
L
2
5
1
0.5
W
Jing Wei
Retired ADC
Jing Wei
3
2
2
2
W
King Arthur
SilentSword021
King Arthur
6
0
5
8.5
L
Ymir
0
2
4
1
W
Chang'e
4
2
5
3.25
L
Surtr
vBryze
Surtr
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,790
Damage
30,680
58,558
Taken
62,119
37,656
Mitigated
31,891
17,923
Healing
13,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maman Brigitte
Anonity23
Maman Brigitte
6,730
277
0
3,370
13,018
5,247
0
2,146
10,829
56,550
0
W
6,177
546
0
2,865
11,849
11,580
100
3,398
8,451
25,852
0
W
Maman Brigitte
MaybeDrewski
Maman Brigitte
11,767
900
0
3,939
14,208
6,522
0
1,989
12,219
96,068
0
L
Jing Wei
Pure101
Jing Wei
9,420
6,749
0
4,747
13,171
5,000
541
5,946
7,197
0
65,342
L
4,113
489
0
1,253
11,599
4,833
0
7,949
3,365
0
60,659
W
Jing Wei
Retired ADC
Jing Wei
5,320
4,682
0
2,898
9,985
4,003
755
1,282
8,703
0
63,638
W
King Arthur
SilentSword021
King Arthur
9,878
651
0
2,680
13,340
11,769
0
4,642
8,698
0
79,856
L
Ymir
5,624
1,271
0
2,033
11,681
10,351
0
6,162
5,446
20,372
0
W
Chang'e
10,648
371
2,057
3,484
9,176
3,782
451
1,500
7,676
64,747
0
L
Surtr
vBryze
Surtr
4,793
1,736
0
2,226
12,650
6,460
0
5,883
6,643
3,495
58,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,196
Gold Earned
36,501
532
Minions Killed
425
0
Camps Cleared
0
1,401,578
Distance Traveled
1,375,851
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maman Brigitte
7,170
512
98
7
0
276,756
0
W
Ymir
7,139
510
18
1
0
256,320
3
W
Maman Brigitte
9,447
675
136
10
0
348,583
0
L
Jing Wei
7,891
564
111
8
0
273,704
0
L
Pele
7,137
510
94
7
0
265,582
0
W
Jing Wei
8,316
594
122
9
0
249,516
0
W
King Arthur
9,410
672
120
9
0
276,346
0
L
Ymir
7,006
500
21
2
0
263,298
2
W
Chang'e
8,884
635
136
10
0
270,813
2
L
Surtr
7,297
521
101
7
0
296,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role