Player Matchup

Amaterasu
Amaterasu
Diamond V
Dăshlight
Amaterasu
Diamond V
Level 154
God Stats
4W - 0L
2,006 SR
Queue Stats
86W - 55L
1,996 MMR
Party 1
Sol
Sol
Platinum IV
OpSorry
Sol
Platinum IV
Level 137
God Stats
2W - 1L
1,671 SR
Queue Stats
40W - 20L
1,679 MMR
Party 1
Chernobog
Chernobog
Platinum III
javimg10
Chernobog
Platinum III
Level 149
God Stats
2W - 0L
1,872 SR
Queue Stats
75W - 55L
1,787 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 147
1,850 SR
1,821 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 133
1,543 SR
1,742 MMR
Bacchus
Bacchus
Gold III
LucaCerminara97
Bacchus
Gold III
Level 146
God Stats
0W - 4L
1,500 SR
Queue Stats
81W - 76L
1,587 MMR
Solo
Ne Zha
Ne Zha
Gold II
Whorpe
Ne Zha
Gold II
Level 108
God Stats
5W - 4L
1,593 SR
Queue Stats
71W - 79L
1,600 MMR
Solo
Discordia
Discordia
Platinum I
bloody003
Discordia
Platinum I
Level 144
God Stats
60W - 52L
1,537 SR
Queue Stats
142W - 141L
2,039 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Dăshlight
Amaterasu
16
6 / 3 / 6
12,122
866
18,629
22,333
21,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Sol
14
2 / 4 / 7
11,220
801
10,134
12,172
4,699
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chernobog
javimg10
Chernobog
16
7 / 5 / 6
13,089
935
14,165
15,475
6,225
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
ThothPersephoneBaba YagaAchillesAh Muzen Cab

VS

Bans
CharonCerberusVulcanAresMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 6
10,241
732
10,646
18,055
27,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
Whorpe
Ne Zha
14
6 / 6 / 6
11,533
824
13,812
20,591
9,951
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
bloody003
Discordia
14
4 / 4 / 4
10,814
772
16,259
11,208
4,444
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
28
15
Kills
12
12
Deaths
15
19
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Dăshlight
Amaterasu
6
3
6
3
L
2
5
6
1
W
Sol
2
4
7
1.38
L
Ne Zha
Whorpe
Ne Zha
6
6
6
1.5
L
Discordia
bloody003
Discordia
4
4
4
1.5
W
Chernobog
javimg10
Chernobog
7
5
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,928
Damage
40,717
49,980
Taken
49,854
32,595
Mitigated
41,798
16,875
Healing
9,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Dăshlight
Amaterasu
18,629
7,785
0
7,703
22,333
21,671
213
12,413
9,920
0
41,710
L
10,646
803
0
1,314
18,055
27,403
123
4,160
13,895
20,688
0
W
Sol
10,134
2,942
0
5,327
12,172
4,699
1,525
7,035
5,137
38,471
5,970
L
Ne Zha
Whorpe
Ne Zha
13,812
3,675
0
7,160
20,591
9,951
0
4,528
16,063
0
42,749
L
Discordia
bloody003
Discordia
16,259
386
0
1,459
11,208
4,444
141
1,151
10,057
51,748
0
W
Chernobog
javimg10
Chernobog
14,165
8,434
0
3,845
15,475
6,225
1,099
7,837
7,638
0
68,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,431
Gold Earned
32,588
173
Minions Killed
123
0
Camps Cleared
0
813,469
Distance Traveled
790,213
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
12,122
866
23
2
0
303,763
0
L
Bacchus
10,241
732
21
2
0
269,898
8
W
Sol
11,220
801
62
4
0
240,311
0
L
Ne Zha
11,533
824
49
4
0
268,565
2
L
Discordia
10,814
772
53
4
0
251,750
0
W
Chernobog
13,089
935
88
6
0
269,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role