Player Matchup

Kuzenbo
Kuzenbo
BigBooferZuko
Kuzenbo
Level 143
God Stats
7W - 4L
1,677 SR
Queue Stats
487W - 480L
1,495 Elo+
Party 1
Tyr
Tyr
Keinert
Tyr
Level 145
God Stats
3W - 11L
1,334 SR
Queue Stats
444W - 454L
1,527 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Rettahdam1
Morgan Le Fay
Level 40
God Stats
1W - 1L
1,477 SR
Queue Stats
6W - 4L
1,347 Elo+
Party 1
Bakasura
Bakasura
Thatguy51
Bakasura
Level 85
God Stats
1W - 0L
1,833 SR
Queue Stats
5W - 4L
1,297 Elo+
Party 1
Anhur
Anhur
dtraeen
Anhur
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
218W - 223L
1,481 Elo+
Party 1
Team Averages
Level 102
1,564 SR
1,429 Elo+

VS

Team Averages
Level 121
1,331 SR
1,506 Elo+
Chaac
Chaac
GlRR
Chaac
Level 159
God Stats
0W - 2L
1,277 SR
Queue Stats
126W - 128L
1,524 Elo+
Solo
Kuzenbo
Kuzenbo
Tanner1973
Kuzenbo
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 68L
1,477 Elo+
Party 2
Hou Yi
Hou Yi
Wavy Mystic
Hou Yi
Level 66
God Stats
15W - 15L
1,448 SR
Queue Stats
25W - 25L
1,484 Elo+
Party 2
Maman Brigitte
Maman Brigitte
hazuel
Maman Brigitte
Level 152
God Stats
2W - 8L
1,189 SR
Queue Stats
256W - 247L
1,475 Elo+
Solo
Fenrir
Fenrir
skypaladin05
Fenrir
Level 141
God Stats
2W - 5L
1,243 SR
Queue Stats
71W - 69L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
14
1 / 1 / 6
9,041
1,130
8,435
11,264
14,295
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyr
14
1 / 2 / 6
8,267
1,033
13,955
8,810
5,984
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morgan Le Fay
Rettahdam1
Morgan Le Fay
15
3 / 0 / 7
9,460
1,183
14,734
5,499
2,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Thatguy51
Bakasura
14
5 / 1 / 3
9,747
1,218
13,522
10,834
6,781
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anhur
dtraeen
Anhur
14
0 / 3 / 6
8,552
1,069
6,782
8,100
3,335
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

314

VS

Team 2 Tickets

270

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
GlRR
Chaac
14
5 / 3 / 1
9,316
1,165
11,342
14,914
15,143
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Kuzenbo
Tanner1973
Kuzenbo
14
1 / 2 / 4
8,418
1,052
7,300
16,231
17,020
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
13
0 / 1 / 5
7,901
988
7,496
9,002
3,520
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Maman Brigitte
hazuel
Maman Brigitte
13
0 / 3 / 4
8,179
1,022
6,124
7,723
2,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
14
1 / 1 / 5
8,452
1,057
9,425
15,920
13,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
26
10
Kills
7
7
Deaths
10
28
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
1
1
6
4
L
Chaac
GlRR
Chaac
5
3
1
1.83
W
Tyr
1
2
6
2
W
Morgan Le Fay
Rettahdam1
Morgan Le Fay
3
0
7
6.5
L
Kuzenbo
Tanner1973
Kuzenbo
1
2
4
1.5
W
Bakasura
Thatguy51
Bakasura
5
1
3
6.5
L
Hou Yi
0
1
5
2.5
W
Anhur
dtraeen
Anhur
0
3
6
1
L
Maman Brigitte
hazuel
Maman Brigitte
0
3
4
0.67
L
Fenrir
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,428
Damage
41,687
44,507
Taken
63,790
33,176
Mitigated
51,581
5,508
Healing
3,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
8,435
3,078
0
843
11,264
14,295
0
3,331
7,443
14,674
0
L
Chaac
GlRR
Chaac
11,342
1,252
0
1,321
14,914
15,143
0
5,430
9,010
0
25,575
W
Tyr
13,955
2,799
0
1,458
8,810
5,984
0
3,470
4,886
0
17,810
W
Morgan Le Fay
Rettahdam1
Morgan Le Fay
14,734
1,042
0
456
5,499
2,781
0
1,654
3,800
38,402
0
L
Kuzenbo
Tanner1973
Kuzenbo
7,300
1,885
0
1,433
16,231
17,020
0
7,069
7,893
19,489
0
W
Bakasura
Thatguy51
Bakasura
13,522
8,159
0
2,430
10,834
6,781
0
3,092
7,359
0
15,103
L
Hou Yi
7,496
4,117
0
192
9,002
3,520
0
2,314
6,344
0
20,565
W
Anhur
dtraeen
Anhur
6,782
3,857
0
321
8,100
3,335
0
1,599
6,374
0
22,544
L
Maman Brigitte
hazuel
Maman Brigitte
6,124
102
0
240
7,723
2,747
0
2,955
4,393
20,198
0
L
Fenrir
9,425
2,304
0
747
15,920
13,151
0
5,251
9,144
0
20,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,067
Gold Earned
42,266
172
Minions Killed
155
6
Camps Cleared
5
876,019
Distance Traveled
776,398
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,041
1,130
13
2
1
179,101
0
L
Chaac
9,316
1,165
21
3
1
161,102
0
W
Tyr
8,267
1,033
10
1
1
176,181
0
W
Morgan Le Fay
9,460
1,183
58
7
0
172,384
0
L
Kuzenbo
8,418
1,052
39
5
1
164,850
0
W
Bakasura
9,747
1,218
29
4
3
192,377
0
L
Hou Yi
7,901
988
27
3
1
150,228
0
W
Anhur
8,552
1,069
62
8
1
155,976
0
L
Maman Brigitte
8,179
1,022
44
6
0
137,415
0
L
Fenrir
8,452
1,057
24
3
2
162,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role