Player Matchup

He Bo
He Bo
 
He Bo
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Alberto3674
Zeus
Level 38
God Stats
1W - 3L
1,505 SR
Queue Stats
163W - 205L
1,374 Elo+
Solo
Cliodhna
Cliodhna
Blacsohard-_-
Cliodhna
Level 112
God Stats
0W - 2L
1,279 SR
Queue Stats
133W - 115L
1,556 Elo+
Solo
Yu Huang
Yu Huang
GoldenJragon
Yu Huang
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 76L
1,504 Elo+
Solo
Chang'e
Chang'e
XxKOKExX
Chang'e
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,536 Elo+
Solo
Team Averages
Level 82
1,457 SR
1,494 Elo+

VS

Team Averages
Level 116
1,585 SR
1,420 Elo+
Anubis
Anubis
Bearly_Ronin
Anubis
Level 156
God Stats
5W - 2L
1,623 SR
Queue Stats
183W - 187L
1,430 Elo+
Solo
Hun Batz
Hun Batz
Cuhhh1456
Hun Batz
Level 97
God Stats
4W - 1L
1,616 SR
Queue Stats
174W - 190L
1,379 Elo+
Solo
Odin
Odin
NativeJareed
Odin
Level 83
God Stats
2W - 0L
1,699 SR
Queue Stats
11W - 17L
1,347 Elo+
Party 1
Chang'e
Chang'e
Paanda_ChaN
Chang'e
Level 148
God Stats
9W - 6L
1,489 SR
Queue Stats
447W - 508L
1,429 Elo+
Solo
Freya
Freya
TCurry__
Freya
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
17
3 / 6 / 2
8,786
799
7,150
12,166
3,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 4 / 0
6,669
606
4,244
5,623
1,467
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cliodhna
Blacsohard-_-
Cliodhna
15
3 / 5 / 5
8,201
746
15,575
14,477
5,553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yu Huang
GoldenJragon
Yu Huang
10
0 / 3 / 2
6,642
604
1,238
3,963
1,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
XxKOKExX
Chang'e
11
2 / 3 / 1
7,171
652
2,580
8,320
2,155
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
4 / 2 / 10
10,353
941
10,492
8,549
3,737
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
Cuhhh1456
Hun Batz
17
10 / 3 / 8
10,296
936
15,000
12,536
6,160
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
2 / 3 / 16
9,008
819
8,521
12,829
11,085
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chang'e
Paanda_ChaN
Chang'e
14
1 / 1 / 11
8,643
786
3,595
12,509
3,831
Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Freya
TCurry__
Freya
15
4 / 1 / 8
9,282
844
3,098
7,648
2,771
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
74
9
Kills
21
21
Deaths
10
10
Assists
53
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
3
6
2
0.67
L
1
4
0
0.25
W
Anubis
4
2
10
4.5
L
Cliodhna
Blacsohard-_-
Cliodhna
3
5
5
1.1
W
Hun Batz
Cuhhh1456
Hun Batz
10
3
8
4.67
L
Yu Huang
GoldenJragon
Yu Huang
0
3
2
0.33
W
2
3
16
3.33
W
Chang'e
Paanda_ChaN
Chang'e
1
1
11
6.5
W
Freya
TCurry__
Freya
4
1
8
8
L
Chang'e
XxKOKExX
Chang'e
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,787
Damage
40,706
44,549
Taken
54,071
13,803
Mitigated
27,584
10,236
Healing
28,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
7,150
543
348
525
12,166
3,566
0
4,894
7,272
16,857
0
L
4,244
133
0
0
5,623
1,467
231
1,080
4,543
9,147
0
W
Anubis
10,492
47
1,255
1,768
8,549
3,737
2,367
1,539
7,010
34,311
0
L
Cliodhna
Blacsohard-_-
Cliodhna
15,575
422
1,408
3,414
14,477
5,553
0
7,157
7,320
0
30,201
W
Hun Batz
Cuhhh1456
Hun Batz
15,000
1,810
1,327
1,189
12,536
6,160
1,544
3,710
8,826
0
24,684
L
Yu Huang
GoldenJragon
Yu Huang
1,238
32
0
0
3,963
1,062
0
921
3,042
3,574
0
W
8,521
843
1,447
1,793
12,829
11,085
1,556
4,427
8,402
0
12,262
W
Chang'e
Paanda_ChaN
Chang'e
3,595
469
11,068
7,265
12,509
3,831
1,249
3,671
8,838
13,323
0
W
Freya
TCurry__
Freya
3,098
747
821
739
7,648
2,771
900
1,865
5,783
11,769
0
L
Chang'e
XxKOKExX
Chang'e
2,580
181
2,162
2,379
8,320
2,155
0
3,133
5,187
5,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,469
Gold Earned
47,582
60
Minions Killed
110
0
Camps Cleared
0
668,868
Distance Traveled
1,061,130
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,786
799
23
2
0
198,043
0
L
Zeus
6,669
606
9
1
0
102,142
0
W
Anubis
10,353
941
51
5
0
205,906
0
L
Cliodhna
8,201
746
22
2
0
206,967
0
W
Hun Batz
10,296
936
16
1
0
208,639
0
L
Yu Huang
6,642
604
2
0
0
62,801
0
W
Odin
9,008
819
13
1
0
246,494
0
W
Chang'e
8,643
786
17
2
0
186,910
0
W
Freya
9,282
844
13
1
0
213,181
0
L
Chang'e
7,171
652
4
0
0
98,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role