Player Matchup

Sobek
Sobek
CRIMSONMEAT
Sobek
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 24L
1,380 Elo+
Solo
Xing Tian
Xing Tian
CZMmaxpower
Xing Tian
Level 102
God Stats
1W - 2L
1,617 SR
Queue Stats
53W - 44L
1,380 Elo+
Solo
Xbalanque
Xbalanque
Darksoul_best
Xbalanque
Level 19
God Stats
0W - 2L
1,178 SR
Queue Stats
22W - 50L
1,267 Elo+
Solo
He Bo
He Bo
GodlyDripDrip
He Bo
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,290 Elo+
Solo
Susano
Susano
umAcktually
Susano
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 24L
1,419 Elo+
Solo
Team Averages
Level 37
1,459 SR
1,347 Elo+

VS

Team Averages
Level 19
1,543 SR
1,485 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
ItsJustAth
Susano
Level 17
God Stats
3W - 1L
1,715 SR
Queue Stats
91W - 82L
1,575 Elo+
Solo
Da Ji
Da Ji
PTMotive
Da Ji
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,500 Elo+
Party 1
Hera
Hera
TheRealTrill20
Hera
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
Zebulander
Baba Yaga
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 7
7,985
799
6,600
12,704
16,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xing Tian
CZMmaxpower
Xing Tian
14
2 / 6 / 7
8,129
813
6,520
16,030
13,810
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
Darksoul_best
Xbalanque
13
1 / 8 / 5
7,397
740
7,682
11,740
5,237
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
4 / 8 / 4
7,926
793
6,220
11,137
4,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Susano
16
6 / 3 / 4
9,194
919
10,389
8,813
4,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
15
4 / 1 / 17
8,621
862
13,060
5,481
2,336
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Susano
ItsJustAth
Susano
16
12 / 3 / 14
10,021
1,002
14,836
17,651
8,340
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Da Ji
PTMotive
Da Ji
12
2 / 6 / 15
7,988
799
5,302
11,110
5,970
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
7 / 3 / 14
9,418
942
11,790
8,081
3,427
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baba Yaga
Zebulander
Baba Yaga
16
4 / 2 / 19
8,914
891
9,519
8,896
4,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
108
15
Kills
29
29
Deaths
15
27
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
4
1
17
12.5
L
2
4
7
1.38
L
Xing Tian
CZMmaxpower
Xing Tian
2
6
7
0.92
L
Xbalanque
Darksoul_best
Xbalanque
1
8
5
0.44
L
4
8
4
0.75
W
Susano
ItsJustAth
Susano
12
3
14
6.33
W
Da Ji
PTMotive
Da Ji
2
6
15
1.58
W
7
3
14
4.67
W
Baba Yaga
Zebulander
Baba Yaga
4
2
19
6.75
L
Susano
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,411
Damage
54,507
60,424
Taken
51,219
44,229
Mitigated
24,685
7,995
Healing
19,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
13,060
589
1,046
2,660
5,481
2,336
200
2,030
3,451
22,873
0
L
6,600
295
272
2,274
12,704
16,058
0
6,654
6,050
11,380
0
L
Xing Tian
CZMmaxpower
Xing Tian
6,520
654
78
2,086
16,030
13,810
0
9,713
6,317
14,151
549
L
Xbalanque
Darksoul_best
Xbalanque
7,682
3,258
131
362
11,740
5,237
0
6,839
4,901
0
18,065
L
6,220
151
332
459
11,137
4,823
0
7,463
3,674
8,440
0
W
Susano
ItsJustAth
Susano
14,836
1,503
2,250
7,424
17,651
8,340
232
5,093
12,558
0
25,024
W
Da Ji
PTMotive
Da Ji
5,302
1,230
506
1,874
11,110
5,970
23
4,170
6,940
0
6,341
W
11,790
3,372
263
1,893
8,081
3,427
670
4,167
3,914
24,190
0
W
Baba Yaga
Zebulander
Baba Yaga
9,519
263
0
1,939
8,896
4,612
918
3,331
5,565
19,371
0
L
Susano
10,389
1,415
706
1,295
8,813
4,301
0
3,700
5,113
0
24,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,631
Gold Earned
44,962
95
Minions Killed
86
0
Camps Cleared
0
917,506
Distance Traveled
1,038,333
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,621
862
18
2
0
228,226
0
L
Sobek
7,985
799
4
0
0
201,100
0
L
Xing Tian
8,129
813
24
2
0
190,425
0
L
Xbalanque
7,397
740
22
2
0
148,351
0
L
He Bo
7,926
793
9
1
0
190,115
0
W
Susano
10,021
1,002
10
1
0
202,284
0
W
Da Ji
7,988
799
3
0
0
188,290
0
W
Hera
9,418
942
31
3
0
197,515
0
W
Baba Yaga
8,914
891
24
2
0
222,018
0
L
Susano
9,194
919
36
4
0
187,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role