Player Matchup

Bacchus
Bacchus
AUTOSINGULARITY
Bacchus
Level 104
God Stats
12W - 10L
1,656 SR
Queue Stats
909W - 828L
1,575 Elo+
Solo
Tiamat
Tiamat
Esiliare
Tiamat
Level 161
God Stats
8W - 1L
1,756 SR
Queue Stats
393W - 409L
1,535 Elo+
Solo
Camazotz
Camazotz
My Little Lando
Camazotz
Level 146
God Stats
5W - 5L
1,491 SR
Queue Stats
950W - 970L
1,473 Elo+
Solo
Discordia
Discordia
Pope Oscar
Discordia
Level 126
God Stats
6W - 5L
1,548 SR
Queue Stats
274W - 281L
1,443 Elo+
Solo
Maui
Maui
Stopthecoronawar
Maui
Level 149
God Stats
8W - 8L
1,503 SR
Queue Stats
644W - 643L
1,516 Elo+
Solo
Team Averages
Level 137
1,591 SR
1,509 Elo+

VS

Team Averages
Level 115
1,559 SR
1,588 Elo+
Maui
Maui
DeimonDevilBat21
Maui
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
178W - 104L
1,607 Elo+
Party 1
Lancelot
Lancelot
Tsizzle2k
Lancelot
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
228W - 237L
1,551 Elo+
Party 2
Thanatos
Thanatos
benimaru3112
Thanatos
Level 144
God Stats
1W - 2L
1,365 SR
Queue Stats
90W - 92L
1,530 Elo+
Solo
Zhong Kui
Zhong Kui
prboygarcia13v2
Zhong Kui
Level 105
God Stats
3W - 1L
1,864 SR
Queue Stats
208W - 154L
1,632 Elo+
Party 1
Merlin
Merlin
xBLOODxWARx
Merlin
Level 154
God Stats
8W - 9L
1,567 SR
Queue Stats
648W - 625L
1,618 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 12
9,089
826
6,958
13,066
16,287
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Tiamat
Esiliare
Tiamat
16
2 / 1 / 12
9,187
835
9,953
6,459
5,585
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Camazotz
16
9 / 2 / 6
9,742
886
9,832
14,399
7,062
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Discordia
Pope Oscar
Discordia
15
4 / 1 / 6
9,191
836
12,819
4,398
2,079
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 2 / 14
9,205
837
4,835
13,778
13,256
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 7
7,986
726
4,222
11,517
13,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lancelot
Tsizzle2k
Lancelot
11
1 / 4 / 4
7,014
638
2,521
10,350
5,569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
benimaru3112
Thanatos
11
0 / 5 / 5
6,944
631
4,520
9,226
4,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Zhong Kui
prboygarcia13v2
Zhong Kui
16
8 / 4 / 0
9,352
850
15,675
12,897
13,229
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Merlin
17
0 / 2 / 6
9,157
832
10,491
5,817
2,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
31
17
Kills
9
9
Deaths
18
50
Assists
22
Player
Kills
Deaths
Assists
KDA
W
1
3
12
2.33
L
0
3
7
1.17
W
Tiamat
Esiliare
Tiamat
2
1
12
8
W
Camazotz
9
2
6
6
W
Discordia
Pope Oscar
Discordia
4
1
6
7
W
1
2
14
4
L
Lancelot
Tsizzle2k
Lancelot
1
4
4
0.75
L
Thanatos
benimaru3112
Thanatos
0
5
5
0.5
L
Zhong Kui
prboygarcia13v2
Zhong Kui
8
4
0
2
L
Merlin
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,397
Damage
37,429
52,100
Taken
49,807
44,269
Mitigated
39,545
19,974
Healing
16,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,958
685
1,286
3,568
13,066
16,287
579
6,189
6,596
13,749
0
L
4,222
237
222
2,353
11,517
13,260
494
8,036
3,481
7,216
0
W
Tiamat
Esiliare
Tiamat
9,953
660
411
1,667
6,459
5,585
874
4,807
1,439
22,225
0
W
Camazotz
9,832
744
1,519
5,158
14,399
7,062
1,761
7,854
6,035
0
17,429
W
Discordia
Pope Oscar
Discordia
12,819
167
568
272
4,398
2,079
1,394
3,766
458
33,832
0
W
4,835
660
2,176
3,349
13,778
13,256
162
6,763
6,573
9,267
0
L
Lancelot
Tsizzle2k
Lancelot
2,521
437
462
1,243
10,350
5,569
123
8,981
1,369
0
3,266
L
Thanatos
benimaru3112
Thanatos
4,520
46
875
3,860
9,226
4,527
0
5,338
3,888
0
7,284
L
Zhong Kui
prboygarcia13v2
Zhong Kui
15,675
1,581
609
5,613
12,897
13,229
71
8,837
4,060
25,451
0
L
Merlin
10,491
43
542
678
5,817
2,960
129
3,373
2,444
39,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,414
Gold Earned
40,453
119
Minions Killed
112
0
Camps Cleared
0
1,126,117
Distance Traveled
1,057,762
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,089
826
15
1
0
238,501
0
L
Maui
7,986
726
2
0
0
215,409
0
W
Tiamat
9,187
835
36
3
0
239,221
0
W
Camazotz
9,742
886
22
2
0
219,775
0
W
Discordia
9,191
836
35
3
0
241,788
3
W
Maui
9,205
837
11
1
0
186,832
0
L
Lancelot
7,014
638
2
0
0
224,107
0
L
Thanatos
6,944
631
11
1
0
223,562
0
L
Zhong Kui
9,352
850
28
3
0
195,354
0
L
Merlin
9,157
832
69
6
0
199,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role