Player Matchup

Kukulkan
Kukulkan
CaribooPunter
Kukulkan
Level 109
God Stats
2W - 2L
1,717 SR
Queue Stats
59W - 69L
1,410 Elo+
Solo
Surtr
Surtr
Fabiscano
Surtr
Level 89
God Stats
9W - 14L
1,515 SR
Queue Stats
112W - 150L
1,454 Elo+
Party 2
Sun Wukong
Sun Wukong
agusslaso
Sun Wukong
Level 86
God Stats
12W - 1L
2,012 SR
Queue Stats
132W - 120L
1,524 Elo+
Solo
Charybdis
Charybdis
deno-batman
Charybdis
Level 121
God Stats
14W - 14L
1,543 SR
Queue Stats
170W - 233L
1,472 Elo+
Party 2
Maman Brigitte
Maman Brigitte
juniorleo159
Maman Brigitte
Level 117
God Stats
3W - 4L
1,500 SR
Queue Stats
170W - 223L
1,471 Elo+
Party 2
Team Averages
Level 104
1,658 SR
1,466 Elo+

VS

Team Averages
Level 133
1,509 SR
1,476 Elo+
Ares
Ares
Haydentoswag
Ares
Level 129
God Stats
42W - 40L
1,622 SR
Queue Stats
258W - 245L
1,523 Elo+
Solo
Anhur
Anhur
IsntLovely
Anhur
Level 127
God Stats
4W - 4L
1,538 SR
Queue Stats
398W - 333L
1,473 Elo+
Solo
Baron Samedi
Baron Samedi
Matiazh
Baron Samedi
Level 159
God Stats
60W - 43L
1,550 SR
Queue Stats
291W - 270L
1,473 Elo+
Solo
Maman Brigitte
Maman Brigitte
Mr_Cabbagepants
Maman Brigitte
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
147W - 149L
1,452 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Spence_96
Cu Chulainn
Level 109
God Stats
1W - 2L
1,336 SR
Queue Stats
108W - 111L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CaribooPunter
Kukulkan
13
4 / 6 / 2
8,190
482
11,706
12,264
4,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
Fabiscano
Surtr
12
0 / 3 / 4
7,085
417
5,498
15,477
10,562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
agusslaso
Sun Wukong
15
1 / 3 / 0
9,187
540
12,468
18,832
17,283
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
deno-batman
Charybdis
13
0 / 5 / 0
7,727
455
7,826
12,860
3,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Maman Brigitte
juniorleo159
Maman Brigitte
14
3 / 3 / 4
8,467
498
10,417
17,650
7,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 9
8,633
508
6,100
14,778
16,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anhur
16
7 / 0 / 5
10,270
604
17,072
14,076
6,850
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Matiazh
Baron Samedi
17
4 / 1 / 1
10,587
623
15,694
18,943
18,727
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Maman Brigitte
Mr_Cabbagepants
Maman Brigitte
15
6 / 5 / 4
9,555
562
7,663
15,254
7,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cu Chulainn
Spence_96
Cu Chulainn
14
2 / 2 / 5
8,616
507
5,616
15,079
9,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
44
8
Kills
20
20
Deaths
8
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
CaribooPunter
Kukulkan
4
6
2
0.83
L
Surtr
Fabiscano
Surtr
0
3
4
0.67
W
1
0
9
5.5
W
Anhur
7
0
5
9.5
W
Baron Samedi
Matiazh
Baron Samedi
4
1
1
4.5
W
Maman Brigitte
Mr_Cabbagepants
Maman Brigitte
6
5
4
1.6
W
Cu Chulainn
Spence_96
Cu Chulainn
2
2
5
2.25
L
Sun Wukong
agusslaso
Sun Wukong
1
3
0
0.33
L
Charybdis
deno-batman
Charybdis
0
5
0
0
L
Maman Brigitte
juniorleo159
Maman Brigitte
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,915
Damage
52,145
77,083
Taken
78,130
42,977
Mitigated
59,531
18,477
Healing
31,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
CaribooPunter
Kukulkan
11,706
920
0
1,965
12,264
4,476
891
6,637
5,627
52,907
0
L
Surtr
Fabiscano
Surtr
5,498
1,214
0
2,246
15,477
10,562
0
3,368
12,109
331
34,469
W
6,100
878
0
3,850
14,778
16,711
290
4,561
10,217
29,771
0
W
Anhur
17,072
11,453
0
6,673
14,076
6,850
2,658
1,891
12,185
0
90,254
W
Baron Samedi
Matiazh
Baron Samedi
15,694
2,148
883
12,421
18,943
18,727
10
2,768
16,175
96,958
0
W
Maman Brigitte
Mr_Cabbagepants
Maman Brigitte
7,663
401
0
2,346
15,254
7,912
319
7,493
7,761
61,251
0
W
Cu Chulainn
Spence_96
Cu Chulainn
5,616
1,212
0
5,728
15,079
9,331
1,032
4,960
10,119
0
53,982
L
Sun Wukong
agusslaso
Sun Wukong
12,468
2,683
0
5,305
18,832
17,283
0
12,664
6,168
0
86,546
L
Charybdis
deno-batman
Charybdis
7,826
3,714
0
4,236
12,860
3,346
1,104
845
12,015
0
65,653
L
Maman Brigitte
juniorleo159
Maman Brigitte
10,417
335
0
4,725
17,650
7,310
0
5,943
11,707
61,133
1,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,656
Gold Earned
47,661
462
Minions Killed
474
0
Camps Cleared
0
1,640,151
Distance Traveled
1,686,163
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,190
482
71
4
0
310,008
8
L
Surtr
7,085
417
55
3
0
330,973
2
W
Ares
8,633
508
14
1
0
344,809
4
W
Anhur
10,270
604
137
8
0
322,006
0
W
Baron Samedi
10,587
623
146
9
0
279,917
0
W
Maman Brigitte
9,555
562
99
6
0
370,565
6
W
Cu Chulainn
8,616
507
78
5
0
368,866
2
L
Sun Wukong
9,187
540
130
8
0
318,589
0
L
Charybdis
7,727
455
113
7
0
297,763
2
L
Maman Brigitte
8,467
498
93
5
0
382,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role