Player Matchup

Eset
Eset
DirkeRiggs2012
Eset
Level 148
God Stats
3W - 0L
1,722 SR
Queue Stats
152W - 143L
1,474 Elo+
Solo
Ravana
Ravana
Gooder_Jo
Ravana
Level 104
God Stats
2W - 0L
1,691 SR
Queue Stats
98W - 105L
1,508 Elo+
Solo
Danzaburou
Danzaburou
Juger8585
Danzaburou
Level 149
God Stats
2W - 6L
1,406 SR
Queue Stats
268W - 261L
1,509 Elo+
Solo
Odin
Odin
Katrina the Kat
Odin
Level 134
God Stats
2W - 1L
1,330 SR
Queue Stats
320W - 298L
1,502 Elo+
Party 1
Zhong Kui
Zhong Kui
LonexCoyote1
Zhong Kui
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 49L
1,535 Elo+
Party 1
Team Averages
Level 129
1,530 SR
1,506 Elo+

VS

Team Averages
Level 124
1,471 SR
1,528 Elo+
Discordia
Discordia
CRAZYSTUNTS22
Discordia
Level 134
God Stats
9W - 7L
1,543 SR
Queue Stats
401W - 400L
1,503 Elo+
Solo
Kumbhakarna
Kumbhakarna
EddieTheAssassin
Kumbhakarna
Level 123
God Stats
17W - 25L
1,409 SR
Queue Stats
1,006W - 1,006L
1,538 Elo+
Solo
Tyr
Tyr
Javi_1-o_o-1
Tyr
Level 60
God Stats
2W - 8L
1,305 SR
Queue Stats
273W - 261L
1,534 Elo+
Solo
Chaac
Chaac
SMOOTHCR1M1N8L
Chaac
Level 197
God Stats
8W - 8L
1,600 SR
Queue Stats
647W - 659L
1,572 Elo+
Solo
Artio
Artio
The_Dinkle_Berg
Artio
Level 104
God Stats
0W - 4L
1,500 SR
Queue Stats
175W - 179L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 15
10,884
726
15,706
11,535
5,879
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Ravana
Gooder_Jo
Ravana
19
8 / 3 / 8
12,199
813
12,207
14,687
15,440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Juger8585
Danzaburou
19
1 / 2 / 13
11,356
757
10,827
15,975
9,723
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
2 / 5 / 16
10,895
726
11,548
17,438
24,481
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Zhong Kui
LonexCoyote1
Zhong Kui
19
8 / 6 / 11
11,957
797
14,545
18,792
24,346
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CRAZYSTUNTS22
Discordia
18
5 / 6 / 9
11,131
742
16,845
14,408
5,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Kumbhakarna
EddieTheAssassin
Kumbhakarna
20
5 / 1 / 9
10,825
722
8,822
17,736
16,260
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

19
5 / 8 / 3
11,763
784
14,786
20,711
25,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
3 / 6 / 7
9,660
644
11,859
14,627
19,335
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

1
0 / 2 / 0
3,868
258
0
1,607
379

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
46
23
Kills
18
19
Deaths
23
63
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Discordia
CRAZYSTUNTS22
Discordia
5
6
9
1.58
W
4
3
15
3.83
L
Kumbhakarna
EddieTheAssassin
Kumbhakarna
5
1
9
9.5
W
Ravana
Gooder_Jo
Ravana
8
3
8
4
L
5
8
3
0.81
W
Danzaburou
Juger8585
Danzaburou
1
2
13
3.75
W
2
5
16
2
W
Zhong Kui
LonexCoyote1
Zhong Kui
8
6
11
2.25
L
3
6
7
1.08
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,833
Damage
52,312
78,427
Taken
69,089
79,869
Mitigated
67,122
24,421
Healing
20,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
CRAZYSTUNTS22
Discordia
16,845
1,337
482
3,617
14,408
5,912
0
5,535
8,873
33,896
0
W
15,706
1,483
3,334
3,202
11,535
5,879
1,211
3,656
7,879
28,463
0
L
Kumbhakarna
EddieTheAssassin
Kumbhakarna
8,822
105
564
8,081
17,736
16,260
0
9,530
8,206
19,761
0
W
Ravana
Gooder_Jo
Ravana
12,207
2,288
42
2,231
14,687
15,440
116
3,353
11,334
0
24,107
L
14,786
1,220
648
3,246
20,711
25,236
0
10,100
10,544
687
35,656
W
Danzaburou
Juger8585
Danzaburou
10,827
4,603
2,430
6,359
15,975
9,723
5,920
5,516
10,459
0
40,795
W
11,548
1,200
948
2,643
17,438
24,481
441
6,024
11,414
7,103
18,624
W
Zhong Kui
LonexCoyote1
Zhong Kui
14,545
1,179
819
2,413
18,792
24,346
283
7,873
10,919
22,265
0
L
11,859
484
820
2,874
14,627
19,335
0
7,657
6,912
966
23,242
L
0
0
0
0
1,607
379
0
1,607
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,291
Gold Earned
47,247
168
Minions Killed
135
0
Camps Cleared
0
1,372,048
Distance Traveled
1,026,313
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
11,131
742
41
3
0
257,383
0
W
Eset
10,884
726
29
2
0
298,012
0
L
Kumbhakarna
10,825
722
8
1
0
293,121
0
W
Ravana
12,199
813
33
2
0
289,528
0
L
Tyr
11,763
784
58
4
0
267,714
0
W
Danzaburou
11,356
757
61
4
0
286,710
0
W
Odin
10,895
726
24
2
0
252,075
0
W
Zhong Kui
11,957
797
21
1
0
245,723
0
L
Chaac
9,660
644
28
2
0
208,095
0
L
Artio
3,868
258
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role