Player Matchup

Jing Wei
Jing Wei
Five I Nine
Jing Wei
Level 112
God Stats
4W - 2L
1,451 SR
Queue Stats
347W - 333L
1,438 Elo+
Solo
Thanatos
Thanatos
PNL CADU
Thanatos
Level 48
God Stats
57W - 52L
1,375 SR
Queue Stats
118W - 115L
1,435 Elo+
Solo
Tiamat
Tiamat
TFL_Leandro
Tiamat
Level 26
God Stats
3W - 6L
1,500 SR
Queue Stats
35W - 46L
1,298 Elo+
Party 2
Gilgamesh
Gilgamesh
TFL_foot_kind301
Gilgamesh
Level 62
God Stats
3W - 3L
1,149 SR
Queue Stats
260W - 267L
1,356 Elo+
Party 2
Fafnir
Fafnir
errerosinH30
Fafnir
Level 87
God Stats
14W - 7L
1,840 SR
Queue Stats
88W - 86L
1,341 Elo+
Solo
Team Averages
Level 67
1,463 SR
1,374 Elo+

VS

Team Averages
Level 61
1,403 SR
1,326 Elo+
Thanatos
Thanatos
ITzDASKO3015
Thanatos
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 11L
1,264 Elo+
Party 1
Olorun
Olorun
Johndogjr69
Olorun
Level 102
God Stats
8W - 11L
1,489 SR
Queue Stats
301W - 320L
1,408 Elo+
Solo
Danzaburou
Danzaburou
TAHDAH75
Danzaburou
Level 38
God Stats
1W - 4L
1,255 SR
Queue Stats
34W - 55L
1,269 Elo+
Solo
King Arthur
King Arthur
gerito785
King Arthur
Level 88
God Stats
29W - 46L
1,409 SR
Queue Stats
428W - 503L
1,363 Elo+
Solo
Chang'e
Chang'e
iSmiley
Chang'e
Level 27
God Stats
0W - 2L
1,364 SR
Queue Stats
3W - 8L
1,324 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Five I Nine
Jing Wei
16
0 / 0 / 4
8,389
442
7,183
9,207
3,620
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
PNL CADU
Thanatos
16
12 / 2 / 2
10,240
539
9,349
14,385
6,288
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tiamat
13
5 / 2 / 5
8,692
457
9,132
11,285
6,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
14
3 / 4 / 7
9,520
501
11,119
15,853
8,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Fafnir
13
1 / 2 / 3
9,037
476
6,891
17,789
21,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ITzDASKO3015
Thanatos
15
4 / 5 / 2
9,343
492
9,847
20,415
9,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
14
2 / 8 / 1
8,755
461
12,507
18,520
8,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
TAHDAH75
Danzaburou
15
4 / 3 / 1
9,904
521
10,371
13,782
7,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
gerito785
King Arthur
4
0 / 3 / 0
5,654
298
359
4,110
857
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Chang'e
iSmiley
Chang'e
9
0 / 2 / 1
6,502
342
3,784
8,120
2,254
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
15
21
Kills
10
10
Deaths
21
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Five I Nine
Jing Wei
0
0
4
2
L
Thanatos
ITzDASKO3015
Thanatos
4
5
2
1
L
Olorun
2
8
1
0.31
W
Thanatos
PNL CADU
Thanatos
12
2
2
6.5
L
Danzaburou
TAHDAH75
Danzaburou
4
3
1
1.5
W
Tiamat
5
2
5
3.75
W
Gilgamesh
3
4
7
1.63
W
Fafnir
1
2
3
1.25
L
King Arthur
gerito785
King Arthur
0
3
0
0
L
Chang'e
iSmiley
Chang'e
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,674
Damage
36,868
68,519
Taken
64,947
46,998
Mitigated
27,781
17,840
Healing
21,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Five I Nine
Jing Wei
7,183
5,125
0
279
9,207
3,620
174
1,088
8,119
0
84,722
L
Thanatos
ITzDASKO3015
Thanatos
9,847
3,324
64
9,552
20,415
9,107
404
1,811
18,604
0
73,841
L
Olorun
12,507
5,586
420
6,451
18,520
8,263
771
6,790
11,730
63,102
0
W
Thanatos
PNL CADU
Thanatos
9,349
2,880
0
8,817
14,385
6,288
692
1,415
12,970
0
63,045
L
Danzaburou
TAHDAH75
Danzaburou
10,371
5,533
0
2,689
13,782
7,300
0
4,719
9,063
0
57,601
W
Tiamat
9,132
1,853
0
1,551
11,285
6,693
92
6,723
4,562
29,682
0
W
Gilgamesh
11,119
4,156
0
264
15,853
8,629
480
2,584
13,269
0
54,996
W
Fafnir
6,891
2,441
152
6,777
17,789
21,768
80
4,481
13,308
27,349
0
L
King Arthur
gerito785
King Arthur
359
0
0
624
4,110
857
0
540
3,570
0
3,663
L
Chang'e
iSmiley
Chang'e
3,784
991
381
1,558
8,120
2,254
0
2,163
5,957
19,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,878
Gold Earned
40,158
316
Minions Killed
296
0
Camps Cleared
0
1,791,903
Distance Traveled
1,654,743
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,389
442
108
6
0
379,756
0
L
Thanatos
9,343
492
96
5
0
354,459
0
L
Olorun
8,755
461
91
5
0
296,144
0
W
Thanatos
10,240
539
79
4
0
423,418
0
L
Danzaburou
9,904
521
79
4
0
306,973
4
W
Tiamat
8,692
457
34
2
0
348,702
0
W
Gilgamesh
9,520
501
66
3
0
273,536
0
W
Fafnir
9,037
476
29
2
0
366,491
1
L
King Arthur
5,654
298
10
1
0
431,892
0
L
Chang'e
6,502
342
20
1
0
265,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role