Player Matchup

Olorun
Olorun
 
Olorun
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Connor_Fritter
Neith
Level 126
God Stats
3W - 5L
1,591 SR
Queue Stats
122W - 130L
1,433 Elo+
Solo
Cerberus
Cerberus
Kenpachi5007555
Cerberus
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 58L
1,439 Elo+
Solo
Maman Brigitte
Maman Brigitte
THECUTTWINQUE
Maman Brigitte
Level 144
God Stats
3W - 1L
1,471 SR
Queue Stats
28W - 33L
1,454 Elo+
Solo
Team Averages
Level 110
1,512 SR
1,465 Elo+

VS

Team Averages
Level 93
1,622 SR
1,547 Elo+
Camazotz
Camazotz
Jaredincolour
Camazotz
Level 68
God Stats
1W - 0L
1,681 SR
Queue Stats
4W - 5L
1,363 Elo+
Party 1
Khepri
Khepri
Mazou
Khepri
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 37L
1,580 Elo+
Party 1
Bacchus
Bacchus
Raylaus
Bacchus
Level 116
God Stats
1W - 0L
1,745 SR
Queue Stats
64W - 64L
1,496 Elo+
Party 1
Rama
Rama
ScottSucks666
Rama
Level 118
God Stats
1W - 1L
1,313 SR
Queue Stats
35W - 36L
1,494 Elo+
Party 1
Ix Chel
Ix Chel
Skumtheon
Ix Chel
Level 26
God Stats
8W - 5L
1,871 SR
Queue Stats
19W - 13L
1,805 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
13
1 / 3 / 0
7,552
755
4,622
7,357
3,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Geb
 
Geb
11
0 / 1 / 1
6,886
689
2,024
2,822
1,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
0 / 2 / 1
8,204
820
4,818
8,489
3,871
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cerberus
13
0 / 5 / 2
7,456
746
6,473
15,138
9,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Maman Brigitte
THECUTTWINQUE
Maman Brigitte
15
3 / 3 / 0
8,517
852
9,575
9,671
4,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Jaredincolour
Camazotz
14
1 / 1 / 4
7,949
795
3,871
6,443
2,798
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Khepri
Mazou
Khepri
15
2 / 1 / 7
8,838
884
5,906
7,343
6,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bacchus
Raylaus
Bacchus
16
4 / 0 / 8
9,139
914
9,919
10,019
10,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
4 / 0 / 8
9,109
911
9,083
7,032
3,299
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ix Chel
Skumtheon
Ix Chel
15
3 / 2 / 8
8,892
889
7,666
8,496
3,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
49
4
Kills
14
14
Deaths
4
4
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
1
3
0
0.33
L
Geb
 
Geb
0
1
1
0.5
L
0
2
1
0.25
W
Camazotz
Jaredincolour
Camazotz
1
1
4
3
L
Cerberus
0
5
2
0.2
W
Khepri
Mazou
Khepri
2
1
7
5.5
W
Bacchus
Raylaus
Bacchus
4
0
8
8
W
4
0
8
8
W
Ix Chel
Skumtheon
Ix Chel
3
2
8
3.5
L
Maman Brigitte
THECUTTWINQUE
Maman Brigitte
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,512
Damage
36,445
43,477
Taken
39,333
21,895
Mitigated
27,191
7,596
Healing
8,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
4,622
2,066
96
2,408
7,357
3,285
0
4,271
3,009
17,213
0
L
Geb
 
Geb
2,024
0
0
500
2,822
1,232
0
1,532
1,177
5,162
0
L
4,818
648
0
1,697
8,489
3,871
796
4,187
4,164
0
30,503
W
Camazotz
Jaredincolour
Camazotz
3,871
689
0
1,122
6,443
2,798
290
3,177
3,246
0
20,250
L
Cerberus
6,473
527
0
2,395
15,138
9,175
0
7,180
7,535
16,351
0
W
Khepri
Mazou
Khepri
5,906
469
265
1,774
7,343
6,817
135
4,441
2,742
17,264
0
W
Bacchus
Raylaus
Bacchus
9,919
1,557
508
2,165
10,019
10,862
0
6,074
3,729
23,959
228
W
9,083
7,378
0
100
7,032
3,299
3,634
3,137
3,773
0
33,103
W
Ix Chel
Skumtheon
Ix Chel
7,666
412
1,232
1,270
8,496
3,415
307
5,265
3,149
17,590
0
L
Maman Brigitte
THECUTTWINQUE
Maman Brigitte
9,575
391
0
500
9,671
4,332
0
5,160
4,329
24,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,615
Gold Earned
43,927
167
Minions Killed
193
0
Camps Cleared
0
813,287
Distance Traveled
1,027,404
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,552
755
34
3
0
128,971
0
L
Geb
6,886
689
12
1
0
88,814
2
L
Neith
8,204
820
51
5
0
184,474
3
W
Camazotz
7,949
795
47
5
0
192,070
1
L
Cerberus
7,456
746
21
2
0
207,933
1
W
Khepri
8,838
884
23
2
0
221,426
0
W
Bacchus
9,139
914
30
3
0
210,693
0
W
Rama
9,109
911
60
6
0
185,030
0
W
Ix Chel
8,892
889
33
3
0
218,185
0
L
Maman Brigitte
8,517
852
49
5
0
203,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role