Player Matchup

Sol
Sol
BeltlessChamp
Sol
Level 120
God Stats
1W - 1L
1,747 SR
Queue Stats
13W - 17L
1,498 Elo+
Party 1
Loki
Loki
Repxxxxx
Loki
Level 154
God Stats
4W - 4L
1,514 SR
Queue Stats
9W - 14L
1,432 Elo+
Party 1
Nu Wa
Nu Wa
marttonch
Nu Wa
Level 141
God Stats
0W - 1L
1,638 SR
Queue Stats
2W - 2L
1,626 Elo+
Party 1
Team Averages
Level 138
1,633 SR
1,519 Elo+

VS

Team Averages
Level 133
1,768 SR
1,570 Elo+
Ix Chel
Ix Chel
Firestine1998
Ix Chel
Level 146
God Stats
1W - 0L
1,693 SR
Queue Stats
7W - 4L
1,613 Elo+
Solo
Ares
Ares
LonyWolf
Ares
Level 145
God Stats
1W - 0L
1,775 SR
Queue Stats
42W - 28L
1,556 Elo+
Party 2
Ravana
Ravana
polillaSWAG2000
Ravana
Level 108
God Stats
9W - 5L
1,837 SR
Queue Stats
25W - 13L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 2
7,494
749
5,469
7,855
3,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Loki
11
3 / 4 / 0
7,662
766
7,866
8,849
3,624
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nu Wa
marttonch
Nu Wa
6
0 / 4 / 1
6,312
631
1,859
4,595
1,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
12
5 / 0 / 3
8,716
872
11,257
6,626
2,551
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
11
3 / 2 / 3
8,098
810
4,566
11,934
9,646
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 2 / 4
7,619
762
2,412
5,762
2,093
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
4
Kills
9
9
Deaths
4
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
1
2
2
W
Ix Chel
5
0
3
6.5
W
Ares
3
2
3
2.25
L
Loki
3
4
0
0.75
L
Nu Wa
marttonch
Nu Wa
0
4
1
0.13
W
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,194
Damage
18,235
21,299
Taken
24,322
8,467
Mitigated
14,290
3,831
Healing
6,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,469
1,544
0
2,676
7,855
3,204
0
6,918
937
24,918
1,926
W
Ix Chel
11,257
1,368
2,094
2,354
6,626
2,551
840
2,217
4,409
46,785
0
W
Ares
4,566
199
0
859
11,934
9,646
283
2,874
9,060
13,242
0
L
Loki
7,866
1,472
0
675
8,849
3,624
0
5,159
3,690
0
32,828
L
Nu Wa
marttonch
Nu Wa
1,859
686
0
480
4,595
1,639
0
3,896
699
12,577
0
W
2,412
458
0
1,063
5,762
2,093
0
2,029
3,733
0
26,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,468
Gold Earned
24,433
99
Minions Killed
117
0
Camps Cleared
0
434,767
Distance Traveled
563,334
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,494
749
41
4
0
174,659
1
W
Ix Chel
8,716
872
59
6
0
182,033
0
W
Ares
8,098
810
12
1
0
194,510
0
L
Loki
7,662
766
40
4
0
173,533
0
L
Nu Wa
6,312
631
18
2
0
86,575
0
W
Ravana
7,619
762
46
5
0
186,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role