Player Matchup

Mercury
Mercury
Diamond I
 
Mercury
Diamond I
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Yu Huang
Yu Huang
Diamond IV
DoansaI
Yu Huang
Diamond IV
Level 129
God Stats
12W - 10L
1,645 SR
Queue Stats
282W - 276L
2,141 MMR
Party 2
Artio
Artio
Diamond V
LEYAM
Artio
Diamond V
Level 123
God Stats
1W - 1L
1,351 SR
Queue Stats
235W - 217L
2,054 MMR
Party 2
Cu Chulainn
Cu Chulainn
Diamond IV
LowExpectationss
Cu Chulainn
Diamond IV
Level 54
God Stats
2W - 3L
1,439 SR
Queue Stats
78W - 53L
2,110 MMR
Solo
Hachiman
Hachiman
Masters
ZachsyG
Hachiman
Masters
Level 203
God Stats
28W - 26L
1,613 SR
Queue Stats
338W - 290L
2,232 MMR
Party 3
Team Averages
Diamond III
Diamond III
Average Tier
Level 135
1,510 SR
2,007 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 173
1,646 SR
1,905 MMR
Freya
Freya
Diamond V
 
Freya
Diamond V
Level 274
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Diamond V
 
Geb
Diamond V
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Diamond IV
DomtheBomb20
Morgan Le Fay
Diamond IV
Level 167
God Stats
4W - 3L
1,697 SR
Queue Stats
434W - 406L
2,191 MMR
Solo
Thanatos
Thanatos
Diamond IV
TwoFatLips
Thanatos
Diamond IV
Level 149
God Stats
10W - 7L
1,756 SR
Queue Stats
521W - 490L
2,140 MMR
Solo
Thor
Thor
Diamond IV
YonkoG
Thor
Diamond IV
Level 122
God Stats
4W - 3L
1,777 SR
Queue Stats
349W - 336L
2,195 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
5 / 1 / 4
6,935
694
5,904
6,960
2,404
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yu Huang
DoansaI
Yu Huang
10
2 / 0 / 1
6,155
616
2,707
4,797
1,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artio
LEYAM
Artio
7
0 / 2 / 6
5,261
526
2,238
8,480
5,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
LowExpectationss
Cu Chulainn
12
1 / 0 / 1
7,004
700
6,064
8,161
7,155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hachiman
ZachsyG
Hachiman
11
4 / 0 / 4
7,021
702
9,247
5,105
1,766
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bans
JanusPeleCharon

VS

Bans
AthenaAo KuangKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
8
0 / 3 / 1
4,794
479
2,427
6,239
1,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Geb
 
Geb
8
0 / 3 / 3
4,749
475
2,283
8,502
3,232
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
DomtheBomb20
Morgan Le Fay
11
1 / 0 / 1
5,902
590
5,724
3,752
1,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
TwoFatLips
Thanatos
9
2 / 5 / 1
5,436
544
4,342
10,913
4,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thor
YonkoG
Thor
10
0 / 1 / 0
5,341
534
5,031
8,853
6,091
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
12
Kills
3
3
Deaths
12
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
5
1
4
7
L
Freya
 
Freya
0
3
1
0.17
L
Geb
 
Geb
0
3
3
0.5
W
Yu Huang
DoansaI
Yu Huang
2
0
1
2.5
L
Morgan Le Fay
DomtheBomb20
Morgan Le Fay
1
0
1
1.5
W
Artio
LEYAM
Artio
0
2
6
1.5
W
Cu Chulainn
LowExpectationss
Cu Chulainn
1
0
1
1.5
L
Thanatos
TwoFatLips
Thanatos
2
5
1
0.5
L
Thor
YonkoG
Thor
0
1
0
0
W
Hachiman
ZachsyG
Hachiman
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,160
Damage
19,807
33,503
Taken
38,259
18,201
Mitigated
16,664
11,051
Healing
11,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
5,904
2,855
0
550
6,960
2,404
0
2,046
4,808
0
52,490
L
Freya
 
Freya
2,427
967
0
1,783
6,239
1,974
0
769
5,470
31,033
0
L
Geb
 
Geb
2,283
529
705
2,109
8,502
3,232
0
1,363
7,139
9,271
0
W
Yu Huang
DoansaI
Yu Huang
2,707
544
0
1,920
4,797
1,674
0
2,475
2,192
43,581
0
L
Morgan Le Fay
DomtheBomb20
Morgan Le Fay
5,724
773
0
803
3,752
1,320
0
1,709
2,043
51,828
0
W
Artio
LEYAM
Artio
2,238
404
390
2,405
8,480
5,202
0
4,176
4,188
11,515
0
W
Cu Chulainn
LowExpectationss
Cu Chulainn
6,064
1,478
0
2,611
8,161
7,155
0
0
8,161
0
58,180
L
Thanatos
TwoFatLips
Thanatos
4,342
1,774
0
4,710
10,913
4,047
0
667
10,246
0
35,738
L
Thor
YonkoG
Thor
5,031
1,565
0
1,665
8,853
6,091
0
437
8,416
0
41,213
W
Hachiman
ZachsyG
Hachiman
9,247
5,201
0
3,175
5,105
1,766
0
1,756
3,349
0
54,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,376
Gold Earned
26,222
363
Minions Killed
293
0
Camps Cleared
0
1,033,514
Distance Traveled
1,010,525
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,935
694
72
7
0
222,574
0
L
Freya
4,794
479
67
7
0
184,319
0
L
Geb
4,749
475
7
1
0
209,006
1
W
Yu Huang
6,155
616
89
9
0
204,603
0
L
Morgan Le Fay
5,902
590
95
10
0
207,132
0
W
Artio
5,261
526
15
2
0
207,462
2
W
Cu Chulainn
7,004
700
97
10
0
204,951
0
L
Thanatos
5,436
544
56
6
0
211,890
0
L
Thor
5,341
534
68
7
0
198,178
1
W
Hachiman
7,021
702
90
9
0
193,924
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role