Player Matchup

Medusa
Medusa
Dr chukky
Medusa
Level 32
God Stats
8W - 8L
1,660 SR
Queue Stats
65W - 86L
1,357 Elo+
Party 1
Xing Tian
Xing Tian
FDM YesSir
Xing Tian
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,203 Elo+
Party 1
Surtr
Surtr
LxciferVI6902
Surtr
Level 32
God Stats
7W - 6L
1,065 SR
Queue Stats
79W - 97L
1,402 Elo+
Party 1
Thanatos
Thanatos
RECEPBOZKURT95
Thanatos
Level 56
God Stats
3W - 2L
1,910 SR
Queue Stats
83W - 90L
1,458 Elo+
Solo
Neith
Neith
flavourdave1986
Neith
Level 157
God Stats
11W - 13L
1,546 SR
Queue Stats
452W - 448L
1,431 Elo+
Solo
Team Averages
Level 58
1,536 SR
1,370 Elo+

VS

Team Averages
Level 126
1,428 SR
1,380 Elo+
Olorun
Olorun
Alright1024
Olorun
Level 144
God Stats
10W - 5L
1,597 SR
Queue Stats
523W - 500L
1,455 Elo+
Party 2
Bakasura
Bakasura
Nature12345
Bakasura
Level 110
God Stats
57W - 32L
1,583 SR
Queue Stats
134W - 143L
1,421 Elo+
Party 3
Anubis
Anubis
Tofu776
Anubis
Level 120
God Stats
33W - 20L
1,323 SR
Queue Stats
156W - 154L
1,234 Elo+
Party 3
Athena
Athena
thereisnofuture
Athena
Level 147
God Stats
9W - 12L
1,451 SR
Queue Stats
524W - 506L
1,449 Elo+
Party 2
Nox
Nox
yoquitolacaca
Nox
Level 107
God Stats
3W - 10L
1,188 SR
Queue Stats
18W - 26L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Dr chukky
Medusa
7
0 / 9 / 0
4,967
382
5,388
15,065
4,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
FDM YesSir
Xing Tian
6
0 / 6 / 1
5,039
388
1,939
9,299
6,796
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
2 / 7 / 2
6,384
491
5,523
13,077
4,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Thanatos
10
1 / 3 / 1
6,318
486
3,196
11,374
3,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
1 / 2 / 1
5,933
456
2,585
7,664
2,216
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
11
7 / 2 / 1
8,124
625
8,514
6,778
2,565
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
Nature12345
Bakasura
16
5 / 0 / 5
9,811
755
5,981
10,823
4,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
Tofu776
Anubis
13
9 / 2 / 3
9,337
718
17,005
9,259
4,597
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
2 / 0 / 5
7,399
569
3,132
7,981
7,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 0 / 3
8,853
681
6,005
3,643
1,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
44
4
Kills
27
27
Deaths
4
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Olorun
7
2
1
3.75
L
Medusa
Dr chukky
Medusa
0
9
0
0
L
Xing Tian
FDM YesSir
Xing Tian
0
6
1
0.08
L
2
7
2
0.43
W
Bakasura
Nature12345
Bakasura
5
0
5
7.5
L
Thanatos
1
3
1
0.5
W
Anubis
Tofu776
Anubis
9
2
3
5.25
L
1
2
1
0.75
W
2
0
5
4.5
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,631
Damage
40,637
56,479
Taken
38,484
20,914
Mitigated
20,665
9,978
Healing
16,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
8,514
5,953
207
2,818
6,778
2,565
4,349
731
6,047
44,851
7,652
L
Medusa
Dr chukky
Medusa
5,388
2,506
0
994
15,065
4,251
0
10,574
4,143
0
26,114
L
Xing Tian
FDM YesSir
Xing Tian
1,939
616
0
82
9,299
6,796
0
6,347
2,567
8,658
0
L
5,523
2,184
0
1,378
13,077
4,057
0
9,749
3,288
416
22,868
W
Bakasura
Nature12345
Bakasura
5,981
4,312
0
3,829
10,823
4,813
2,064
509
10,314
0
69,492
L
Thanatos
3,196
607
0
6,253
11,374
3,594
0
3,730
7,203
0
39,283
W
Anubis
Tofu776
Anubis
17,005
636
0
5,513
9,259
4,597
1,907
351
8,908
73,224
0
L
2,585
861
0
1,271
7,664
2,216
0
4,197
3,342
0
32,957
W
3,132
1,259
0
1,885
7,981
7,109
662
513
7,468
16,499
0
W
6,005
1,300
0
1,821
3,643
1,581
2,240
0
3,643
64,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,641
Gold Earned
43,524
191
Minions Killed
466
0
Camps Cleared
0
1,049,354
Distance Traveled
1,233,523
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,124
625
88
7
0
220,420
3
L
Medusa
4,967
382
44
3
0
213,525
0
L
Xing Tian
5,039
388
11
1
0
224,275
0
L
Surtr
6,384
491
32
2
0
202,171
0
W
Bakasura
9,811
755
142
11
0
308,166
0
L
Thanatos
6,318
486
72
6
0
218,092
0
W
Anubis
9,337
718
93
7
0
196,003
0
L
Neith
5,933
456
32
2
0
191,291
0
W
Athena
7,399
569
18
1
0
263,201
4
W
Nox
8,853
681
125
10
0
245,733
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role