Player Matchup

Charon
Charon
Call_Me_Mantis_
Charon
Level 158
God Stats
10W - 8L
1,809 SR
Queue Stats
141W - 117L
1,613 Elo+
Party 1
Thor
Thor
Chonders
Thor
Level 39
God Stats
2W - 3L
1,500 SR
Queue Stats
192W - 126L
1,593 Elo+
Party 1
Rama
Rama
Rickytillo
Rama
Level 69
God Stats
16W - 2L
1,863 SR
Queue Stats
259W - 186L
1,610 Elo+
Party 1
Poseidon
Poseidon
Tod0roky
Poseidon
Level 46
God Stats
3W - 2L
1,510 SR
Queue Stats
145W - 154L
1,403 Elo+
Solo
Nike
Nike
Zoager
Nike
Level 45
God Stats
3W - 0L
1,798 SR
Queue Stats
12W - 12L
1,448 Elo+
Solo
Team Averages
Level 71
1,696 SR
1,533 Elo+

VS

Team Averages
Level 70
1,429 SR
1,410 Elo+
Olorun
Olorun
Carooo
Olorun
Level 47
God Stats
1W - 3L
1,541 SR
Queue Stats
5W - 14L
1,296 Elo+
Party 2
Tiamat
Tiamat
Darkninja623
Tiamat
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,348 Elo+
Party 3
Achilles
Achilles
Ismashbuttons12
Achilles
Level 118
God Stats
1W - 2L
1,416 SR
Queue Stats
31W - 29L
1,476 Elo+
Party 3
Ganesha
Ganesha
ItsDjinn
Ganesha
Level 97
God Stats
0W - 1L
1,420 SR
Queue Stats
109W - 109L
1,477 Elo+
Party 2
Rama
Rama
MrTwon
Rama
Level 42
God Stats
1W - 2L
1,270 SR
Queue Stats
113W - 119L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 14
8,141
814
5,496
6,283
6,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
17
7 / 0 / 9
9,499
950
16,103
10,741
5,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
6 / 1 / 8
9,608
961
12,053
8,830
4,201
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
Tod0roky
Poseidon
16
5 / 1 / 10
9,021
902
11,998
6,259
2,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Nike
Zoager
Nike
14
2 / 0 / 9
8,045
805
7,664
8,025
6,620
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Carooo
Olorun
13
0 / 6 / 0
7,249
725
4,973
10,095
4,191
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tiamat
13
0 / 5 / 0
7,435
744
5,207
9,435
4,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
14
1 / 2 / 0
8,132
813
11,509
14,239
19,426
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
ItsDjinn
Ganesha
13
0 / 4 / 1
7,954
795
4,858
14,690
13,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
MrTwon
Rama
15
1 / 4 / 1
8,814
881
6,704
11,536
4,849
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
4
21
Kills
2
2
Deaths
21
50
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
0
14
8
L
Olorun
Carooo
Olorun
0
6
0
0
W
Thor
7
0
9
11.5
L
Tiamat
0
5
0
0
L
Achilles
1
2
0
0.5
L
Ganesha
ItsDjinn
Ganesha
0
4
1
0.13
L
Rama
MrTwon
Rama
1
4
1
0.38
W
6
1
8
10
W
Poseidon
Tod0roky
Poseidon
5
1
10
10
W
Nike
Zoager
Nike
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,314
Damage
33,251
40,138
Taken
59,995
25,069
Mitigated
46,531
3,955
Healing
6,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,496
254
0
460
6,283
6,571
95
2,982
3,167
12,994
0
L
Olorun
Carooo
Olorun
4,973
2,560
40
1,164
10,095
4,191
134
3,951
5,971
13,205
0
W
Thor
16,103
3,912
0
13
10,741
5,126
120
4,651
5,926
0
33,364
L
Tiamat
5,207
287
0
310
9,435
4,922
43
2,812
6,537
14,196
0
L
Achilles
11,509
1,468
0
2,179
14,239
19,426
0
3,727
10,240
3,882
21,472
L
Ganesha
ItsDjinn
Ganesha
4,858
550
0
1,260
14,690
13,143
0
3,800
10,494
17,131
0
L
Rama
MrTwon
Rama
6,704
5,070
0
2,014
11,536
4,849
1,867
2,616
8,846
0
33,935
W
12,053
9,366
0
2,494
8,830
4,201
1,708
1,948
6,698
0
35,750
W
Poseidon
Tod0roky
Poseidon
11,998
1,974
0
988
6,259
2,551
434
2,213
3,942
32,575
0
W
Nike
Zoager
Nike
7,664
668
0
0
8,025
6,620
172
5,137
2,724
301
13,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,314
Gold Earned
39,584
211
Minions Killed
180
0
Camps Cleared
0
1,098,777
Distance Traveled
962,785
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
8,141
814
10
1
0
237,043
0
L
Olorun
7,249
725
42
4
0
150,693
0
W
Thor
9,499
950
48
5
0
240,192
0
L
Tiamat
7,435
744
27
3
0
199,892
0
L
Achilles
8,132
813
40
4
0
249,043
0
L
Ganesha
7,954
795
5
1
0
186,899
0
L
Rama
8,814
881
66
7
0
176,258
0
W
Rama
9,608
961
66
7
0
179,641
0
W
Poseidon
9,021
902
68
7
0
223,972
0
W
Nike
8,045
805
19
2
0
217,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role