Player Matchup

Khepri
Khepri
Balance Axis
Khepri
Level 147
God Stats
33W - 16L
1,661 SR
Queue Stats
373W - 381L
1,423 Elo+
Party 1
Baron Samedi
Baron Samedi
Balance Dez
Baron Samedi
Level 88
God Stats
22W - 9L
1,606 SR
Queue Stats
101W - 97L
1,427 Elo+
Party 1
Medusa
Medusa
SpellWrecker
Medusa
Level 141
God Stats
3W - 1L
1,476 SR
Queue Stats
23W - 31L
1,421 Elo+
Party 1
Cernunnos
Cernunnos
WiliamZxZ
Cernunnos
Level 56
God Stats
6W - 6L
1,512 SR
Queue Stats
21W - 28L
1,406 Elo+
Solo
Lancelot
Lancelot
khalilous
Lancelot
Level 154
God Stats
5W - 1L
1,750 SR
Queue Stats
387W - 370L
1,502 Elo+
Party 1
Team Averages
Level 117
1,601 SR
1,436 Elo+

VS

Team Averages
Level 125
1,506 SR
1,444 Elo+
Cthulhu
Cthulhu
DRxFEELGOODxxx
Cthulhu
Level 133
God Stats
6W - 7L
1,524 SR
Queue Stats
242W - 247L
1,416 Elo+
Solo
Heimdallr
Heimdallr
DocNazer1th
Heimdallr
Level 85
God Stats
1W - 2L
1,531 SR
Queue Stats
101W - 103L
1,475 Elo+
Party 2
Ne Zha
Ne Zha
RL-Havok
Ne Zha
Level 159
God Stats
1W - 3L
1,447 SR
Queue Stats
202W - 187L
1,474 Elo+
Solo
Janus
Janus
V3ganSt0ner
Janus
Level 158
God Stats
2W - 6L
1,433 SR
Queue Stats
73W - 96L
1,425 Elo+
Party 2
Hades
Hades
esteinthecity
Hades
Level 89
God Stats
4W - 9L
1,595 SR
Queue Stats
177W - 190L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
12
0 / 2 / 6
7,898
439
3,681
12,838
13,756
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
Balance Dez
Baron Samedi
15
8 / 3 / 0
9,264
515
10,631
10,850
4,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
16
7 / 1 / 4
9,632
535
14,508
13,119
5,788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cernunnos
WiliamZxZ
Cernunnos
14
0 / 2 / 2
8,185
455
3,746
13,421
6,577
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Lancelot
khalilous
Lancelot
15
5 / 4 / 6
9,506
528
11,437
16,392
7,997
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 2
10,708
595
15,440
15,015
13,052
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Heimdallr
DocNazer1th
Heimdallr
12
0 / 5 / 4
7,612
423
9,484
12,281
5,389
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ne Zha
RL-Havok
Ne Zha
15
3 / 1 / 1
9,074
504
6,717
14,323
6,136
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 8 / 2
8,245
458
4,288
12,231
4,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
2 / 7 / 2
8,252
458
8,459
16,379
8,589
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
23
20
Kills
12
12
Deaths
21
18
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Khepri
0
2
6
1.5
W
Baron Samedi
Balance Dez
Baron Samedi
8
3
0
2.67
L
6
0
2
7
L
Heimdallr
DocNazer1th
Heimdallr
0
5
4
0.4
L
Ne Zha
RL-Havok
Ne Zha
3
1
1
3.5
W
Medusa
7
1
4
9
L
1
8
2
0.25
W
Cernunnos
WiliamZxZ
Cernunnos
0
2
2
0.5
L
2
7
2
0.43
W
Lancelot
khalilous
Lancelot
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,003
Damage
44,388
66,620
Taken
70,229
38,894
Mitigated
37,352
18,624
Healing
17,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
3,681
607
1,808
2,317
12,838
13,756
141
4,764
8,074
15,352
0
W
Baron Samedi
Balance Dez
Baron Samedi
10,631
853
775
3,498
10,850
4,776
278
5,507
5,343
54,269
0
L
15,440
480
0
5,871
15,015
13,052
0
3,715
11,300
78,641
964
L
Heimdallr
DocNazer1th
Heimdallr
9,484
5,244
117
2,449
12,281
5,389
222
2,727
9,554
0
43,952
L
Ne Zha
RL-Havok
Ne Zha
6,717
2,195
0
4,220
14,323
6,136
0
1,480
12,843
0
73,051
W
Medusa
14,508
6,318
0
4,859
13,119
5,788
1,253
3,430
9,599
0
80,600
L
4,288
294
0
986
12,231
4,186
663
4,043
8,188
47,774
0
W
Cernunnos
WiliamZxZ
Cernunnos
3,746
1,310
0
3,768
13,421
6,577
242
6,996
6,425
0
59,773
L
8,459
668
354
3,816
16,379
8,589
0
2,347
14,032
56,108
0
W
Lancelot
khalilous
Lancelot
11,437
3,474
0
1,599
16,392
7,997
208
6,436
9,956
0
74,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,485
Gold Earned
43,891
412
Minions Killed
454
0
Camps Cleared
0
1,706,232
Distance Traveled
1,650,503
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,898
439
23
1
0
274,978
0
W
Baron Samedi
9,264
515
90
5
0
324,727
2
L
Cthulhu
10,708
595
137
8
0
352,562
0
L
Heimdallr
7,612
423
68
4
0
317,557
0
L
Ne Zha
9,074
504
91
5
0
370,632
0
W
Medusa
9,632
535
103
6
0
378,856
0
L
Janus
8,245
458
90
5
0
308,264
6
W
Cernunnos
8,185
455
99
6
0
330,360
1
L
Hades
8,252
458
68
4
0
301,488
0
W
Lancelot
9,506
528
97
5
0
397,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role