Player Matchup

Sun Wukong
Sun Wukong
RainbowFish1266
Sun Wukong
Level 40
God Stats
4W - 9L
1,742 SR
Queue Stats
17W - 44L
1,162 Elo+
Solo
Maman Brigitte
Maman Brigitte
TheGreatGodGC
Maman Brigitte
Level 69
God Stats
13W - 13L
1,660 SR
Queue Stats
195W - 199L
1,376 Elo+
Solo
Artemis
Artemis
twizted_undead
Artemis
Level 63
God Stats
9W - 9L
1,542 SR
Queue Stats
85W - 86L
1,312 Elo+
Solo
Team Averages
Level 57
1,648 SR
1,283 Elo+

VS

Team Averages
Level 32
1,515 SR
1,314 Elo+
Chang'e
Chang'e
 
Chang'e
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Recruta-_-Br
Izanami
Level 35
God Stats
3W - 7L
1,692 SR
Queue Stats
260W - 314L
1,182 Elo+
Solo
Shiva
Shiva
Soknello
Shiva
Level 16
God Stats
21W - 30L
1,353 SR
Queue Stats
27W - 37L
1,260 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
RainbowFish1266
Sun Wukong
9
0 / 2 / 1
7,900
608
1,496
10,726
8,163
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

Maman Brigitte
TheGreatGodGC
Maman Brigitte
12
3 / 3 / 1
9,319
717
13,142
12,114
4,985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
2 / 5 / 2
8,804
677
9,048
10,618
4,225
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
4 / 2 / 2
9,659
743
6,731
8,292
2,796
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Recruta-_-Br
Izanami
13
2 / 3 / 6
9,968
767
4,940
10,314
3,685
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shiva
Soknello
Shiva
14
4 / 0 / 6
10,172
782
15,202
15,274
11,338
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
5
Kills
10
10
Deaths
5
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
4
2
2
2.5
L
Sun Wukong
RainbowFish1266
Sun Wukong
0
2
1
0.25
W
Izanami
Recruta-_-Br
Izanami
2
3
6
1.67
W
Shiva
Soknello
Shiva
4
0
6
7
L
Maman Brigitte
TheGreatGodGC
Maman Brigitte
3
3
1
1.17
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,686
Damage
26,873
33,458
Taken
33,880
17,373
Mitigated
17,819
3,630
Healing
7,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
6,731
333
1,706
1,912
8,292
2,796
930
3,492
4,800
23,723
0
L
Sun Wukong
RainbowFish1266
Sun Wukong
1,496
196
0
638
10,726
8,163
47
2,459
8,267
0
20,072
W
Izanami
Recruta-_-Br
Izanami
4,940
2,394
0
1,030
10,314
3,685
206
3,980
6,334
0
32,619
W
Shiva
Soknello
Shiva
15,202
2,573
1,149
1,468
15,274
11,338
225
6,360
8,914
0
32,487
L
Maman Brigitte
TheGreatGodGC
Maman Brigitte
13,142
811
0
2,992
12,114
4,985
0
2,636
9,478
37,008
0
L
9,048
2,920
0
0
10,618
4,225
442
1,912
8,706
0
27,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,023
Gold Earned
29,799
90
Minions Killed
104
0
Camps Cleared
0
605,680
Distance Traveled
636,449
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,659
743
35
3
0
163,320
2
L
Sun Wukong
7,900
608
23
2
0
188,170
0
W
Izanami
9,968
767
50
4
0
209,910
0
W
Shiva
10,172
782
19
1
0
263,219
0
L
Maman Brigitte
9,319
717
35
3
0
237,094
0
L
Artemis
8,804
677
32
2
0
180,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role