Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
EdgyLord77
He Bo
Level 41
God Stats
1W - 2L
1,293 SR
Queue Stats
31W - 24L
1,448 Elo+
Party 2
Charon
Charon
MadCuzDev
Charon
Level 43
God Stats
29W - 23L
1,183 SR
Queue Stats
79W - 81L
1,474 Elo+
Solo
Hachiman
Hachiman
Shinobi_134
Hachiman
Level 156
God Stats
1W - 1L
1,690 SR
Queue Stats
30W - 33L
1,539 Elo+
Party 2
Amaterasu
Amaterasu
SupportAndTroll
Amaterasu
Level 145
God Stats
11W - 6L
1,530 SR
Queue Stats
85W - 73L
1,495 Elo+
Party 1
Team Averages
Level 87
1,439 SR
1,491 Elo+

VS

Team Averages
Level 91
1,538 SR
1,433 Elo+
Artemis
Artemis
Bunior
Artemis
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 75L
1,478 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
HunnyMoonie
Morgan Le Fay
Level 156
God Stats
6W - 5L
1,646 SR
Queue Stats
228W - 201L
1,472 Elo+
Party 4
Arachne
Arachne
NyxyWyxie
Arachne
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,313 Elo+
Party 3
Cu Chulainn
Cu Chulainn
YVNGCURLS
Cu Chulainn
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 20L
1,451 Elo+
Party 3
Zhong Kui
Zhong Kui
soloplayer100
Zhong Kui
Level 109
God Stats
2W - 2L
1,543 SR
Queue Stats
120W - 118L
1,451 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
2 / 0 / 1
5,482
548
5,186
8,689
10,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

He Bo
9
0 / 3 / 1
4,855
486
1,409
7,025
2,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Charon
MadCuzDev
Charon
8
0 / 3 / 3
4,834
483
2,355
7,793
5,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
Shinobi_134
Hachiman
9
0 / 1 / 0
4,946
495
929
5,051
1,492
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
SupportAndTroll
Amaterasu
11
4 / 2 / 0
6,177
618
3,516
10,219
4,872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bunior
Artemis
12
2 / 0 / 0
7,002
700
3,634
3,620
1,367
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morgan Le Fay
HunnyMoonie
Morgan Le Fay
12
1 / 1 / 2
6,610
661
5,216
4,384
1,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
NyxyWyxie
Arachne
10
5 / 1 / 1
6,225
623
5,488
7,825
2,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cu Chulainn
YVNGCURLS
Cu Chulainn
9
0 / 3 / 0
5,487
549
3,720
8,980
3,790
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
soloplayer100
Zhong Kui
9
1 / 1 / 4
5,883
588
4,174
3,619
2,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
16
6
Kills
9
9
Deaths
6
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
2
0
1
2.5
W
Artemis
Bunior
Artemis
2
0
0
2
L
He Bo
0
3
1
0.17
W
Morgan Le Fay
HunnyMoonie
Morgan Le Fay
1
1
2
2
L
Charon
MadCuzDev
Charon
0
3
3
0.5
W
Arachne
NyxyWyxie
Arachne
5
1
1
5.5
L
Hachiman
Shinobi_134
Hachiman
0
1
0
0
L
Amaterasu
SupportAndTroll
Amaterasu
4
2
0
2
W
Cu Chulainn
YVNGCURLS
Cu Chulainn
0
3
0
0
W
Zhong Kui
soloplayer100
Zhong Kui
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,395
Damage
22,232
38,777
Taken
28,428
24,155
Mitigated
12,406
9,633
Healing
7,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
5,186
1,631
0
3,763
8,689
10,174
0
771
7,918
25,745
4,659
W
Artemis
Bunior
Artemis
3,634
2,001
0
2,173
3,620
1,367
656
168
3,452
0
49,667
L
He Bo
1,409
232
0
1,092
7,025
2,326
0
3,411
3,470
30,955
0
W
Morgan Le Fay
HunnyMoonie
Morgan Le Fay
5,216
713
0
1,109
4,384
1,724
786
1,460
2,924
51,918
0
L
Charon
MadCuzDev
Charon
2,355
462
0
720
7,793
5,291
0
1,960
5,717
11,167
0
W
Arachne
NyxyWyxie
Arachne
5,488
4,021
0
1,625
7,825
2,666
0
1,654
6,171
0
32,088
L
Hachiman
Shinobi_134
Hachiman
929
433
0
1,570
5,051
1,492
0
634
4,417
0
29,219
L
Amaterasu
SupportAndTroll
Amaterasu
3,516
1,917
0
2,488
10,219
4,872
0
2,088
8,041
0
32,439
W
Cu Chulainn
YVNGCURLS
Cu Chulainn
3,720
743
16
1,493
8,980
3,790
0
4,023
4,957
0
33,726
W
Zhong Kui
soloplayer100
Zhong Kui
4,174
783
0
1,506
3,619
2,859
753
1,125
2,494
26,963
6,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,294
Gold Earned
31,207
224
Minions Killed
344
0
Camps Cleared
0
964,226
Distance Traveled
999,525
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,482
548
39
4
0
205,987
0
W
Artemis
7,002
700
89
9
0
207,203
0
L
He Bo
4,855
486
67
7
0
171,446
2
W
Morgan Le Fay
6,610
661
93
9
0
187,097
3
L
Charon
4,834
483
11
1
0
181,694
0
W
Arachne
6,225
623
47
5
0
226,904
0
L
Hachiman
4,946
495
55
6
0
192,135
0
L
Amaterasu
6,177
618
52
5
0
212,964
2
W
Cu Chulainn
5,487
549
62
6
0
193,933
0
W
Zhong Kui
5,883
588
53
5
0
184,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role