Player Matchup

Ares
Ares
SethIsSkitzo
Ares
Level 119
God Stats
1W - 3L
1,152 SR
Queue Stats
221W - 243L
1,487 Elo+
Party 1
Sol
Sol
Topsy__Kretts23
Sol
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ra
Ra
VTOWNx707
Ra
Level 108
God Stats
1W - 3L
1,224 SR
Queue Stats
240W - 242L
1,368 Elo+
Solo
Cliodhna
Cliodhna
milkflavoredpop
Cliodhna
Level 202
God Stats
1W - 0L
1,500 SR
Queue Stats
492W - 487L
1,477 Elo+
Party 1
Kukulkan
Kukulkan
pinkrazor49
Kukulkan
Level 181
God Stats
17W - 12L
1,410 SR
Queue Stats
626W - 608L
1,509 Elo+
Party 1
Team Averages
Level 145
1,357 SR
1,468 Elo+

VS

Team Averages
Level 111
1,507 SR
1,462 Elo+
Rama
Rama
 
Rama
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
HughMungus 2016
Heimdallr
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 56L
1,479 Elo+
Solo
Freya
Freya
Red Ripple
Freya
Level 165
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 85L
1,425 Elo+
Solo
Hun Batz
Hun Batz
achedsumo1
Hun Batz
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 47L
1,453 Elo+
Solo
Terra
Terra
dukuar
Terra
Level 125
God Stats
5W - 4L
1,533 SR
Queue Stats
328W - 338L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 13
9,532
867
4,868
12,965
15,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
7 / 2 / 13
9,622
875
10,557
8,503
4,619
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
3 / 3 / 18
8,979
816
10,001
9,529
5,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cliodhna
14
4 / 3 / 17
8,943
813
10,963
17,042
15,039
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mace

Mace

+10
Physical Power

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
pinkrazor49
Kukulkan
16
7 / 1 / 13
9,938
903
10,429
8,393
5,119
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
1 / 5 / 2
7,239
658
7,035
9,166
5,417
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
HughMungus 2016
Heimdallr
17
3 / 4 / 4
8,572
779
10,300
11,004
5,384
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Freya
13
1 / 6 / 5
7,624
693
9,660
11,181
4,849
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hun Batz
achedsumo1
Hun Batz
16
5 / 7 / 3
8,907
810
8,710
13,383
6,961
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Terra
dukuar
Terra
12
0 / 6 / 4
7,193
654
5,211
14,669
11,263
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
28
28
Kills
10
11
Deaths
28
74
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
5
2
0.4
L
Heimdallr
HughMungus 2016
Heimdallr
3
4
4
1.25
L
Freya
1
6
5
0.58
W
7
2
13
6.75
W
7
2
13
6.75
W
3
3
18
4
L
Hun Batz
achedsumo1
Hun Batz
5
7
3
0.93
L
Terra
dukuar
Terra
0
6
4
0.33
W
Cliodhna
4
3
17
4.17
W
Kukulkan
pinkrazor49
Kukulkan
7
1
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,818
Damage
40,916
56,432
Taken
59,403
45,414
Mitigated
33,874
18,595
Healing
10,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
7,035
4,693
118
146
9,166
5,417
390
5,607
3,559
0
11,627
L
Heimdallr
HughMungus 2016
Heimdallr
10,300
3,742
191
2,086
11,004
5,384
0
6,860
4,144
0
22,648
L
Freya
9,660
2,799
1,378
2,113
11,181
4,849
420
7,800
3,381
21,387
0
W
4,868
255
424
255
12,965
15,311
841
2,596
10,369
8,179
0
W
10,557
1,817
0
1,145
8,503
4,619
2,706
2,747
5,756
16,949
0
W
10,001
1,817
7,867
2,769
9,529
5,326
1,068
2,733
6,796
22,152
0
L
Hun Batz
achedsumo1
Hun Batz
8,710
1,866
356
1,464
13,383
6,961
354
8,170
5,159
0
16,987
L
Terra
dukuar
Terra
5,211
324
1,382
1,275
14,669
11,263
0
7,274
7,305
13,664
0
W
Cliodhna
10,963
1,058
286
1,195
17,042
15,039
264
4,022
13,020
0
17,605
W
Kukulkan
pinkrazor49
Kukulkan
10,429
1,095
2,610
2,044
8,393
5,119
941
2,773
5,620
30,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,014
Gold Earned
39,535
118
Minions Killed
85
0
Camps Cleared
0
1,034,284
Distance Traveled
905,999
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,239
658
14
1
0
165,211
0
L
Heimdallr
8,572
779
26
2
0
193,643
0
L
Freya
7,624
693
28
3
0
167,938
0
W
Ares
9,532
867
5
0
0
176,958
0
W
Sol
9,622
875
23
2
0
193,179
0
W
Ra
8,979
816
31
3
0
217,583
0
L
Hun Batz
8,907
810
5
0
0
184,508
0
L
Terra
7,193
654
12
1
0
194,699
0
W
Cliodhna
8,943
813
10
1
0
239,659
0
W
Kukulkan
9,938
903
49
4
0
206,905
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role