Player Matchup

Ra
Ra
 
Ra
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
HiDeRevol
Jing Wei
Level 76
God Stats
2W - 1L
1,264 SR
Queue Stats
202W - 192L
1,396 Elo+
Party 2
Surtr
Surtr
Isseur
Surtr
Level 123
God Stats
1W - 0L
1,491 SR
Queue Stats
23W - 23L
1,517 Elo+
Party 2
Team Averages
Level 68
1,418 SR
1,471 Elo+

VS

Team Averages
Level 52
1,615 SR
1,499 Elo+
Cupid
Cupid
Deinof
Cupid
Level 82
God Stats
18W - 14L
1,647 SR
Queue Stats
196W - 182L
1,478 Elo+
Solo
Chang'e
Chang'e
Nemery
Chang'e
Level 45
God Stats
2W - 2L
1,698 SR
Queue Stats
15W - 13L
1,410 Elo+
Party 1
Yemoja
Yemoja
Vylvoks
Yemoja
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
8 / 1 / 4
11,367
947
17,028
7,011
3,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
HiDeRevol
Jing Wei
12
1 / 3 / 8
9,194
766
8,866
11,659
4,884
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
Isseur
Surtr
13
5 / 0 / 6
10,348
862
8,374
10,658
12,516
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Deinof
Cupid
11
2 / 4 / 0
8,657
721
5,833
9,966
3,391
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
Nemery
Chang'e
11
1 / 6 / 2
8,229
686
8,302
15,018
6,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
Vylvoks
Yemoja
11
0 / 4 / 4
8,351
696
5,013
15,287
15,151
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
14
Kills
3
4
Deaths
14
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
8
1
4
10
L
Cupid
Deinof
Cupid
2
4
0
0.5
W
Jing Wei
HiDeRevol
Jing Wei
1
3
8
1.67
W
Surtr
Isseur
Surtr
5
0
6
8
L
Chang'e
Nemery
Chang'e
1
6
2
0.33
L
Yemoja
Vylvoks
Yemoja
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,268
Damage
19,148
29,328
Taken
40,271
20,753
Mitigated
25,485
9,889
Healing
9,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
17,028
1,857
1,140
2,691
7,011
3,353
672
2,151
4,860
73,277
0
L
Cupid
Deinof
Cupid
5,833
3,196
142
1,223
9,966
3,391
0
6,848
3,018
0
23,172
W
Jing Wei
HiDeRevol
Jing Wei
8,866
8,204
0
4,154
11,659
4,884
1,157
6,626
5,033
0
27,578
W
Surtr
Isseur
Surtr
8,374
3,373
0
1,904
10,658
12,516
303
5,133
5,525
751
24,517
L
Chang'e
Nemery
Chang'e
8,302
1,408
1,025
3,907
15,018
6,943
0
4,553
10,450
39,063
0
L
Yemoja
Vylvoks
Yemoja
5,013
953
780
2,400
15,287
15,151
0
6,246
9,041
18,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,909
Gold Earned
25,237
155
Minions Killed
116
0
Camps Cleared
0
693,462
Distance Traveled
628,176
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,367
947
93
8
0
233,952
0
L
Cupid
8,657
721
43
4
0
206,209
3
W
Jing Wei
9,194
766
28
2
0
209,520
0
W
Surtr
10,348
862
34
3
0
249,990
0
L
Chang'e
8,229
686
50
4
0
210,550
1
L
Yemoja
8,351
696
23
2
0
211,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role