Player Matchup

Baron Samedi
Baron Samedi
Angmar347
Baron Samedi
Level 129
God Stats
46W - 42L
1,533 SR
Queue Stats
281W - 300L
1,498 Elo+
Solo
Maman Brigitte
Maman Brigitte
Deus1028
Maman Brigitte
Level 121
God Stats
8W - 12L
1,452 SR
Queue Stats
157W - 162L
1,415 Elo+
Solo
Ishtar
Ishtar
Jaiyina
Ishtar
Level 68
God Stats
7W - 5L
1,647 SR
Queue Stats
110W - 106L
1,496 Elo+
Solo
Nu Wa
Nu Wa
TooLinkRyland
Nu Wa
Level 79
God Stats
17W - 18L
1,532 SR
Queue Stats
335W - 334L
1,437 Elo+
Solo
Guan Yu
Guan Yu
hh5576
Guan Yu
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Team Averages
Level 93
1,533 SR
1,469 Elo+

VS

Team Averages
Level 131
1,495 SR
1,402 Elo+
Nu Wa
Nu Wa
AyrielR
Nu Wa
Level 124
God Stats
3W - 0L
1,520 SR
Queue Stats
3W - 4L
1,315 Elo+
Party 1
Ne Zha
Ne Zha
B-RadTex
Ne Zha
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,231 Elo+
Party 1
Chronos
Chronos
Elmo666
Chronos
Level 138
God Stats
30W - 37L
1,494 SR
Queue Stats
940W - 933L
1,489 Elo+
Solo
Fenrir
Fenrir
RadTex
Fenrir
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 3L
1,382 Elo+
Party 1
Achilles
Achilles
smoothsilk66
Achilles
Level 156
God Stats
1W - 0L
1,464 SR
Queue Stats
4W - 2L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Angmar347
Baron Samedi
15
3 / 3 / 5
10,027
1,003
10,092
11,321
4,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Maman Brigitte
Deus1028
Maman Brigitte
15
1 / 8 / 7
9,772
977
8,117
17,489
6,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ishtar
Jaiyina
Ishtar
15
1 / 3 / 7
10,106
1,011
11,778
11,531
3,792
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 0 / 6
10,045
1,005
13,477
10,142
3,142
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
hh5576
Guan Yu
15
1 / 5 / 3
9,131
913
3,983
13,872
9,751
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

197

VS

Team 2 Tickets

247

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AyrielR
Nu Wa
17
4 / 0 / 10
10,752
1,075
17,561
7,704
3,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
B-RadTex
Ne Zha
15
1 / 2 / 5
9,216
922
3,013
6,184
2,544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chronos
Elmo666
Chronos
17
6 / 0 / 12
11,722
1,172
14,986
8,176
3,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
RadTex
Fenrir
16
5 / 3 / 10
10,916
1,092
10,141
14,389
14,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Achilles
smoothsilk66
Achilles
17
3 / 3 / 15
10,779
1,078
12,646
20,490
29,167
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
71
8
Kills
19
19
Deaths
8
28
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Angmar347
Baron Samedi
3
3
5
1.83
W
Nu Wa
AyrielR
Nu Wa
4
0
10
9
W
Ne Zha
B-RadTex
Ne Zha
1
2
5
1.75
L
Maman Brigitte
Deus1028
Maman Brigitte
1
8
7
0.56
W
Chronos
Elmo666
Chronos
6
0
12
12
L
Ishtar
Jaiyina
Ishtar
1
3
7
1.5
W
Fenrir
RadTex
Fenrir
5
3
10
3.33
L
2
0
6
5
L
Guan Yu
hh5576
Guan Yu
1
5
3
0.5
W
Achilles
smoothsilk66
Achilles
3
3
15
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,447
Damage
58,347
64,355
Taken
56,943
27,826
Mitigated
52,958
10,526
Healing
12,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Angmar347
Baron Samedi
10,092
149
2,145
2,135
11,321
4,915
0
4,989
5,603
22,149
0
W
Nu Wa
AyrielR
Nu Wa
17,561
3,720
39
4,095
7,704
3,099
0
4,764
2,490
41,076
0
W
Ne Zha
B-RadTex
Ne Zha
3,013
0
0
38
6,184
2,544
0
4,219
1,815
0
6,243
L
Maman Brigitte
Deus1028
Maman Brigitte
8,117
586
213
1,697
17,489
6,226
0
7,312
8,894
28,404
0
W
Chronos
Elmo666
Chronos
14,986
2,038
0
1,857
8,176
3,230
0
4,759
2,967
43,799
0
L
Ishtar
Jaiyina
Ishtar
11,778
4,908
158
116
11,531
3,792
0
7,198
4,122
0
37,715
W
Fenrir
RadTex
Fenrir
10,141
1,213
0
1,863
14,389
14,918
0
7,815
5,436
0
15,604
L
13,477
3,268
0
0
10,142
3,142
0
4,904
4,822
42,058
0
L
Guan Yu
hh5576
Guan Yu
3,983
759
2,196
1,866
13,872
9,751
0
7,720
5,281
0
9,274
W
Achilles
smoothsilk66
Achilles
12,646
1,858
0
4,938
20,490
29,167
0
10,575
9,765
0
23,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,081
Gold Earned
53,385
233
Minions Killed
237
6
Camps Cleared
6
858,882
Distance Traveled
962,129
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,027
1,003
39
4
0
160,103
0
W
Nu Wa
10,752
1,075
84
8
1
195,509
0
W
Ne Zha
9,216
922
8
1
0
161,116
0
L
Maman Brigitte
9,772
977
65
7
2
163,992
0
W
Chronos
11,722
1,172
92
9
4
203,568
0
L
Ishtar
10,106
1,011
62
6
4
162,216
0
W
Fenrir
10,916
1,092
12
1
0
197,788
0
L
Nu Wa
10,045
1,005
56
6
0
195,118
0
L
Guan Yu
9,131
913
11
1
0
177,453
0
W
Achilles
10,779
1,078
41
4
1
204,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role