Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
 
Agni
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Takenaway
Danzaburou
Level 107
God Stats
3W - 6L
1,361 SR
Queue Stats
76W - 120L
1,274 Elo+
Party 1
Team Averages
Level 83
1,454 SR
1,425 Elo+

VS

Team Averages
Level 84
1,590 SR
1,390 Elo+
Hades
Hades
Mazikeen3275
Hades
Level 54
God Stats
44W - 37L
1,603 SR
Queue Stats
133W - 140L
1,385 Elo+
Party 2
Kuzenbo
Kuzenbo
OBSPHYLER
Kuzenbo
Level 129
God Stats
5W - 3L
1,627 SR
Queue Stats
202W - 232L
1,345 Elo+
Party 2
Medusa
Medusa
Otohiime
Medusa
Level 68
God Stats
7W - 10L
1,538 SR
Queue Stats
22W - 26L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
0 / 7 / 0
7,627
636
7,989
15,582
14,483
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Agni
 
Agni
9
0 / 7 / 0
7,556
630
6,564
10,544
3,413
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Takenaway
Danzaburou
12
1 / 6 / 0
8,560
713
6,532
9,727
3,659
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 1 / 11
10,442
870
13,897
10,381
7,097
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kuzenbo
OBSPHYLER
Kuzenbo
12
5 / 0 / 14
10,085
840
6,584
9,100
12,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Medusa
Otohiime
Medusa
13
7 / 0 / 11
10,411
868
11,425
9,581
4,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
56
1
Kills
20
20
Deaths
1
0
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
7
0
0
L
Agni
 
Agni
0
7
0
0
W
8
1
11
13.5
W
Kuzenbo
OBSPHYLER
Kuzenbo
5
0
14
12
W
Medusa
Otohiime
Medusa
7
0
11
12.5
L
Danzaburou
Takenaway
Danzaburou
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,085
Damage
31,906
35,853
Taken
29,062
21,555
Mitigated
24,267
5,060
Healing
8,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
7,989
667
129
2,791
15,582
14,483
0
9,265
6,083
24,160
0
L
Agni
 
Agni
6,564
491
0
1,322
10,544
3,413
220
7,183
3,070
20,741
0
W
13,897
982
1,291
4,425
10,381
7,097
1,015
4,522
5,859
49,766
0
W
Kuzenbo
OBSPHYLER
Kuzenbo
6,584
2,320
0
0
9,100
12,782
424
4,987
4,113
18,399
0
W
Medusa
Otohiime
Medusa
11,425
6,649
0
3,205
9,581
4,388
1,749
5,182
4,399
0
43,617
L
Danzaburou
Takenaway
Danzaburou
6,532
2,230
234
584
9,727
3,659
504
3,815
5,818
0
38,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,743
Gold Earned
30,938
108
Minions Killed
126
0
Camps Cleared
0
558,250
Distance Traveled
683,843
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,627
636
20
2
0
183,590
4
L
Agni
7,556
630
36
3
0
192,995
4
W
Hades
10,442
870
54
5
0
222,336
0
W
Kuzenbo
10,085
840
17
1
0
227,817
0
W
Medusa
10,411
868
55
5
0
233,690
0
L
Danzaburou
8,560
713
52
4
0
181,665
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role