Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
AAUGHWHY
Chang'e
Level 107
God Stats
121W - 88L
1,626 SR
Queue Stats
131W - 123L
1,509 Elo+
Party 1
Hachiman
Hachiman
AkBeastStang20
Hachiman
Level 107
God Stats
15W - 4L
1,483 SR
Queue Stats
121W - 95L
1,568 Elo+
Solo
Maman Brigitte
Maman Brigitte
IIlllIlI0IlIIlII
Maman Brigitte
Level 88
God Stats
2W - 0L
1,721 SR
Queue Stats
90W - 120L
1,471 Elo+
Solo
Atlas
Atlas
x_KingMaker_x
Atlas
Level 62
God Stats
53W - 51L
1,428 SR
Queue Stats
285W - 262L
1,467 Elo+
Solo
Team Averages
Level 97
1,551 SR
1,503 Elo+

VS

Team Averages
Level 93
1,475 SR
1,492 Elo+
Erlang Shen
Erlang Shen
E_Kenda11
Erlang Shen
Level 89
God Stats
3W - 3L
1,521 SR
Queue Stats
297W - 286L
1,482 Elo+
Solo
Skadi
Skadi
GoBu25
Skadi
Level 107
God Stats
4W - 4L
1,517 SR
Queue Stats
125W - 121L
1,458 Elo+
Solo
Tiamat
Tiamat
MADOKS
Tiamat
Level 53
God Stats
2W - 2L
1,381 SR
Queue Stats
54W - 55L
1,531 Elo+
Solo
Cabrakan
Cabrakan
RorschachFail
Cabrakan
Level 129
God Stats
25W - 23L
1,452 SR
Queue Stats
67W - 62L
1,479 Elo+
Solo
Ao Kuang
Ao Kuang
Seanthaniel
Ao Kuang
Level 89
God Stats
15W - 16L
1,502 SR
Queue Stats
130W - 108L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
2 / 4 / 3
8,649
509
7,978
11,990
5,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
AAUGHWHY
Chang'e
16
6 / 2 / 5
10,926
643
15,043
15,334
7,807
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Hachiman
14
6 / 2 / 3
9,305
547
9,912
11,235
4,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Maman Brigitte
IIlllIlI0IlIIlII
Maman Brigitte
14
3 / 2 / 8
9,278
546
11,080
16,620
7,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 0 / 9
8,717
513
4,751
11,593
11,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
E_Kenda11
Erlang Shen
14
1 / 6 / 2
7,326
431
4,659
20,986
17,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
GoBu25
Skadi
12
1 / 2 / 2
7,106
418
9,938
9,669
3,871
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Tiamat
MADOKS
Tiamat
13
1 / 1 / 4
7,584
446
10,269
7,304
4,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
RorschachFail
Cabrakan
12
1 / 4 / 0
7,364
433
5,241
15,575
16,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ao Kuang
Seanthaniel
Ao Kuang
14
6 / 6 / 1
8,606
506
12,710
18,690
7,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
19
19
Kills
10
10
Deaths
19
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
4
3
0.88
W
Chang'e
AAUGHWHY
Chang'e
6
2
5
4.25
W
Hachiman
6
2
3
3.75
L
Erlang Shen
E_Kenda11
Erlang Shen
1
6
2
0.33
L
Skadi
GoBu25
Skadi
1
2
2
1
W
Maman Brigitte
IIlllIlI0IlIIlII
Maman Brigitte
3
2
8
3.5
L
Tiamat
MADOKS
Tiamat
1
1
4
3
L
Cabrakan
RorschachFail
Cabrakan
1
4
0
0.25
L
Ao Kuang
Seanthaniel
Ao Kuang
6
6
1
1.08
W
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,764
Damage
42,817
66,772
Taken
72,224
36,335
Mitigated
50,407
30,960
Healing
15,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
7,978
905
792
3,913
11,990
5,332
0
8,028
3,784
52,714
0
W
Chang'e
AAUGHWHY
Chang'e
15,043
1,455
2,193
9,300
15,334
7,807
232
3,882
11,196
92,773
0
W
Hachiman
9,912
6,249
0
5,049
11,235
4,900
1,069
4,648
6,445
0
61,490
L
Erlang Shen
E_Kenda11
Erlang Shen
4,659
1,523
0
7,533
20,986
17,705
0
14,146
6,840
0
50,596
L
Skadi
GoBu25
Skadi
9,938
3,708
0
1,051
9,669
3,871
0
4,063
5,606
0
60,154
W
Maman Brigitte
IIlllIlI0IlIIlII
Maman Brigitte
11,080
1,051
0
5,190
16,620
7,185
63
7,441
9,092
64,452
0
L
Tiamat
MADOKS
Tiamat
10,269
804
0
1,425
7,304
4,589
0
4,640
2,664
49,344
0
L
Cabrakan
RorschachFail
Cabrakan
5,241
977
0
3,295
15,575
16,687
0
8,272
7,303
18,779
0
L
Ao Kuang
Seanthaniel
Ao Kuang
12,710
3,405
0
2,584
18,690
7,555
0
7,731
10,959
70,964
0
W
4,751
1,847
356
4,167
11,593
11,111
33
4,002
7,369
21,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,875
Gold Earned
37,986
422
Minions Killed
314
0
Camps Cleared
0
1,575,096
Distance Traveled
1,580,452
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,649
509
80
5
0
299,365
2
W
Chang'e
10,926
643
130
8
0
318,144
5
W
Hachiman
9,305
547
100
6
0
287,736
4
L
Erlang Shen
7,326
431
60
4
0
318,266
0
L
Skadi
7,106
418
74
4
0
290,166
3
W
Maman Brigitte
9,278
546
86
5
0
344,794
0
L
Tiamat
7,584
446
77
5
0
340,499
1
L
Cabrakan
7,364
433
23
1
0
304,204
3
L
Ao Kuang
8,606
506
80
5
0
327,317
0
W
Atlas
8,717
513
26
2
0
325,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role