Player Matchup

Hel
Hel
Exhaust_burner72
Hel
Level 43
God Stats
0W - 2L
1,320 SR
Queue Stats
16W - 22L
1,376 Elo+
Party 1
Anubis
Anubis
Mega_SpiderDroid
Anubis
Level 30
God Stats
1W - 2L
1,693 SR
Queue Stats
10W - 26L
1,201 Elo+
Party 3
Chaac
Chaac
Ophyor
Chaac
Level 61
God Stats
11W - 8L
1,629 SR
Queue Stats
28W - 29L
1,430 Elo+
Party 1
Thanatos
Thanatos
SUPERPERRY123
Thanatos
Level 37
God Stats
1W - 3L
1,502 SR
Queue Stats
8W - 19L
1,313 Elo+
Party 3
Neith
Neith
ozbaku
Neith
Level 33
God Stats
1W - 3L
1,722 SR
Queue Stats
5W - 7L
1,453 Elo+
Solo
Team Averages
Level 41
1,573 SR
1,355 Elo+

VS

Team Averages
Level 53
1,489 SR
1,408 Elo+
Mulan
Mulan
AdeHHkChin
Mulan
Level 41
God Stats
2W - 3L
1,412 SR
Queue Stats
14W - 14L
1,358 Elo+
Solo
Loki
Loki
Calichicano831
Loki
Level 43
God Stats
10W - 5L
1,500 SR
Queue Stats
122W - 107L
1,420 Elo+
Party 4
Neith
Neith
SuperSonic89686
Neith
Level 36
God Stats
55W - 51L
1,362 SR
Queue Stats
153W - 132L
1,430 Elo+
Party 2
Cerberus
Cerberus
molegaming
Cerberus
Level 40
God Stats
4W - 4L
1,319 SR
Queue Stats
127W - 124L
1,403 Elo+
Party 4
Sol
Sol
mrWangerin
Sol
Level 104
God Stats
2W - 1L
1,852 SR
Queue Stats
290W - 257L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 2
7,127
445
5,627
13,817
11,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

13
1 / 5 / 0
7,985
499
6,709
13,016
6,660
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
Ophyor
Chaac
16
6 / 0 / 1
10,475
655
11,390
17,474
19,299
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thanatos
SUPERPERRY123
Thanatos
12
1 / 5 / 2
7,414
463
6,802
14,653
5,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Neith
ozbaku
Neith
12
2 / 3 / 0
7,135
446
9,432
14,327
5,672
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
10
0 / 6 / 1
6,757
422
6,985
11,788
8,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
4 / 0 / 7
9,401
588
9,345
12,531
5,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 1 / 3
7,305
457
11,107
9,825
3,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
molegaming
Cerberus
13
4 / 1 / 1
8,310
519
9,314
17,276
15,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
6 / 2 / 3
9,334
583
13,214
12,094
4,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
30
10
Kills
15
15
Deaths
10
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Mulan
0
6
1
0.08
W
4
0
7
7.5
L
0
2
2
0.5
L
1
5
0
0.2
L
Chaac
Ophyor
Chaac
6
0
1
6.5
L
Thanatos
SUPERPERRY123
Thanatos
1
5
2
0.4
W
1
1
3
2.5
W
Cerberus
molegaming
Cerberus
4
1
1
4.5
W
6
2
3
3.75
L
Neith
ozbaku
Neith
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,960
Damage
49,965
73,287
Taken
63,514
48,109
Mitigated
36,260
29,150
Healing
28,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
6,985
2,697
0
1,470
11,788
8,745
0
106
11,682
0
33,792
W
9,345
2,836
0
7,680
12,531
5,063
0
2,465
10,066
0
86,713
L
5,627
1,103
2,954
7,430
13,817
11,098
42
4,909
8,908
30,679
0
L
6,709
197
0
3,588
13,016
6,660
431
5,831
7,185
51,445
0
L
Chaac
Ophyor
Chaac
11,390
2,544
0
5,750
17,474
19,299
48
2,490
14,984
661
75,183
L
Thanatos
SUPERPERRY123
Thanatos
6,802
2,311
0
5,824
14,653
5,380
181
4,525
10,128
0
50,145
W
11,107
3,459
0
3,533
9,825
3,221
447
1,744
8,081
0
58,314
W
Cerberus
molegaming
Cerberus
9,314
390
0
8,914
17,276
15,148
305
3,034
14,242
37,249
0
W
13,214
4,721
0
6,549
12,094
4,083
1,238
5,464
6,630
63,529
16,820
L
Neith
ozbaku
Neith
9,432
2,263
0
3,604
14,327
5,672
70
4,099
10,228
0
55,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,136
Gold Earned
41,107
421
Minions Killed
474
0
Camps Cleared
0
1,514,974
Distance Traveled
1,474,480
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,757
422
47
3
0
220,797
1
W
Loki
9,401
588
129
8
0
370,856
3
L
Hel
7,127
445
51
3
0
301,353
0
L
Anubis
7,985
499
96
6
0
294,423
0
L
Chaac
10,475
655
139
9
0
296,774
0
L
Thanatos
7,414
463
60
4
0
335,981
0
W
Neith
7,305
457
82
5
0
285,432
6
W
Cerberus
8,310
519
92
6
0
307,610
0
W
Sol
9,334
583
124
8
0
289,785
0
L
Neith
7,135
446
75
5
0
286,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role