Player Matchup

Ra
Ra
Gold IV
KGBZooM
Ra
Gold IV
Level 105
God Stats
3W - 4L
1,564 SR
Queue Stats
148W - 151L
1,449 MMR
Solo
Athena
Athena
Gold III
KILLDOG_SO17
Athena
Gold III
Level 184
God Stats
44W - 28L
1,653 SR
Queue Stats
181W - 193L
1,635 MMR
Party 1
Hercules
Hercules
Gold III
Kentyn
Hercules
Gold III
Level 122
God Stats
1W - 3L
1,394 SR
Queue Stats
94W - 102L
1,447 MMR
Solo
Rama
Rama
Silver I
SoEzzWin
Rama
Silver I
Level 158
God Stats
3W - 2L
1,681 SR
Queue Stats
254W - 265L
1,274 MMR
Party 1
The Morrigan
The Morrigan
Gold III
xX ErCabEe Xx
The Morrigan
Gold III
Level 159
God Stats
1W - 4L
1,773 SR
Queue Stats
252W - 256L
1,446 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 146
1,613 SR
1,450 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 128
1,581 SR
1,444 MMR
Camazotz
Camazotz
Bronze III
FuriionMan
Camazotz
Bronze III
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,449 MMR
Solo
Janus
Janus
Bronze III
KbaBizam
Janus
Bronze III
Level 141
God Stats
1W - 1L
1,580 SR
Queue Stats
2W - 1L
1,456 MMR
Party 2
Olorun
Olorun
Gold III
Swwain
Olorun
Gold III
Level 111
God Stats
13W - 15L
1,456 SR
Queue Stats
163W - 168L
1,500 MMR
Party 3
Chaac
Chaac
Gold IV
brambara95
Chaac
Gold IV
Level 128
God Stats
21W - 24L
1,528 SR
Queue Stats
191W - 197L
1,361 MMR
Party 3
Kali
Kali
Bronze III
sharqisha
Kali
Bronze III
Level 117
God Stats
1W - 0L
1,843 SR
Queue Stats
2W - 1L
1,456 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 0
9,114
570
6,924
8,137
4,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
12
0 / 1 / 1
7,454
466
3,451
10,124
8,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
Kentyn
Hercules
13
1 / 1 / 0
7,982
499
12,282
16,393
20,252
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Rama
10
0 / 1 / 0
6,690
418
3,560
6,224
2,587
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Morrigan
xX ErCabEe Xx
The Morrigan
14
0 / 3 / 1
7,920
495
5,352
12,219
5,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
SusanoThorAo KuangFreya

VS

Bans
LokiArachneSun WukongAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
FuriionMan
Camazotz
13
0 / 1 / 1
7,800
488
8,188
17,973
11,378
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Janus
KbaBizam
Janus
15
1 / 1 / 5
9,030
564
8,772
6,531
2,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
Swwain
Olorun
15
4 / 0 / 1
9,148
572
7,941
7,861
3,318
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chaac
12
2 / 0 / 3
8,492
531
3,840
10,325
9,538
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Kali
16
1 / 1 / 6
9,171
573
7,169
14,462
6,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
3
Kills
8
8
Deaths
3
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Camazotz
FuriionMan
Camazotz
0
1
1
0.5
L
2
2
0
1
L
Athena
0
1
1
0.5
W
Janus
KbaBizam
Janus
1
1
5
3.5
L
Hercules
Kentyn
Hercules
1
1
0
1
L
Rama
0
1
0
0
W
Olorun
Swwain
Olorun
4
0
1
4.5
W
Chaac
2
0
3
3.5
W
Kali
1
1
6
4
L
The Morrigan
xX ErCabEe Xx
The Morrigan
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,569
Damage
35,910
53,097
Taken
57,152
40,886
Mitigated
33,087
19,027
Healing
25,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
FuriionMan
Camazotz
8,188
3,071
0
7,360
17,973
11,378
0
1,916
16,057
0
52,496
L
6,924
855
563
2,565
8,137
4,449
528
2,717
5,270
98,128
0
L
Athena
3,451
805
0
2,470
10,124
8,568
0
4,235
5,809
19,784
0
W
Janus
KbaBizam
Janus
8,772
987
0
1,447
6,531
2,682
0
3,647
2,884
93,803
0
L
Hercules
Kentyn
Hercules
12,282
5,564
0
5,288
16,393
20,252
0
1,825
14,490
0
61,406
L
Rama
3,560
2,712
0
3,161
6,224
2,587
0
3,738
2,486
0
43,303
W
Olorun
Swwain
Olorun
7,941
4,091
160
3,738
7,861
3,318
3,427
3,027
4,745
65,007
4,793
W
Chaac
3,840
769
2,110
5,937
10,325
9,538
0
2,252
8,073
0
24,147
W
Kali
7,169
3,822
0
4,831
14,462
6,171
0
4,568
9,894
0
91,411
L
The Morrigan
xX ErCabEe Xx
The Morrigan
5,352
1,187
0
4,980
12,219
5,030
0
3,717
8,398
66,853
846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,160
Gold Earned
43,641
487
Minions Killed
528
0
Camps Cleared
0
1,432,016
Distance Traveled
1,764,578
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
7,800
488
78
5
0
348,891
2
L
Ra
9,114
570
156
10
0
331,588
0
L
Athena
7,454
466
35
2
0
319,329
2
W
Janus
9,030
564
161
10
0
349,186
3
L
Hercules
7,982
499
82
5
0
301,143
0
L
Rama
6,690
418
85
5
0
175,133
2
W
Olorun
9,148
572
133
8
0
313,204
3
W
Chaac
8,492
531
28
2
0
343,325
2
W
Kali
9,171
573
128
8
0
409,972
1
L
The Morrigan
7,920
495
129
8
0
304,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role