Player Matchup

King Arthur
King Arthur
KydWasHere
King Arthur
Level 116
God Stats
4W - 1L
1,870 SR
Queue Stats
171W - 178L
1,498 Elo+
Solo
Cliodhna
Cliodhna
Ox-Herder
Cliodhna
Level 118
God Stats
2W - 1L
1,703 SR
Queue Stats
58W - 60L
1,462 Elo+
Party 2
Danzaburou
Danzaburou
SandMTasker
Danzaburou
Level 35
God Stats
1W - 1L
1,784 SR
Queue Stats
28W - 48L
1,347 Elo+
Party 2
Odin
Odin
sleeperste
Odin
Level 158
God Stats
3W - 5L
1,349 SR
Queue Stats
414W - 418L
1,406 Elo+
Party 2
Cupid
Cupid
ukmozzletoffing
Cupid
Level 86
God Stats
2W - 4L
1,450 SR
Queue Stats
204W - 213L
1,419 Elo+
Party 2
Team Averages
Level 103
1,631 SR
1,426 Elo+

VS

Team Averages
Level 93
1,561 SR
1,492 Elo+
Izanami
Izanami
 
Izanami
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
 
Agni
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
Mewrice
Cupid
Level 105
God Stats
1W - 1L
1,466 SR
Queue Stats
132W - 115L
1,501 Elo+
Party 1
Fafnir
Fafnir
ctsteppa
Fafnir
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 41L
1,518 Elo+
Party 1
Cabrakan
Cabrakan
iamlowtiergod
Cabrakan
Level 33
God Stats
1W - 0L
1,839 SR
Queue Stats
35W - 34L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
KydWasHere
King Arthur
16
2 / 9 / 5
9,320
548
13,139
23,618
24,546
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cliodhna
Ox-Herder
Cliodhna
16
4 / 9 / 2
10,419
613
14,237
18,429
8,935
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
SandMTasker
Danzaburou
17
1 / 5 / 5
9,596
564
16,043
16,385
7,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
1 / 2 / 6
10,009
589
7,663
23,648
17,643
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
0 / 4 / 6
9,288
546
10,363
17,032
11,250
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
8 / 1 / 12
12,890
758
16,989
14,322
10,517
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Agni
 
Agni
17
7 / 8 / 15
12,028
708
23,047
16,311
8,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cupid
Mewrice
Cupid
20
8 / 1 / 14
12,788
752
27,180
15,051
10,520
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fafnir
ctsteppa
Fafnir
20
3 / 0 / 23
13,009
765
8,477
21,788
32,200
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cabrakan
iamlowtiergod
Cabrakan
19
3 / 1 / 23
12,585
740
10,397
17,372
32,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
116
8
Kills
29
29
Deaths
11
24
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
8
1
12
14
W
Agni
 
Agni
7
8
15
1.81
L
King Arthur
KydWasHere
King Arthur
2
9
5
0.5
W
Cupid
Mewrice
Cupid
8
1
14
15
L
Cliodhna
Ox-Herder
Cliodhna
4
9
2
0.56
L
Danzaburou
SandMTasker
Danzaburou
1
5
5
0.7
W
Fafnir
ctsteppa
Fafnir
3
0
23
14.5
W
Cabrakan
iamlowtiergod
Cabrakan
3
1
23
14.5
L
1
2
6
2
L
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,445
Damage
86,090
99,112
Taken
84,844
70,227
Mitigated
94,831
25,378
Healing
35,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
16,989
13,138
2,452
2,595
14,322
10,517
4,814
757
13,565
0
63,362
W
Agni
 
Agni
23,047
1,726
1,164
1,547
16,311
8,882
501
779
15,532
37,259
0
L
King Arthur
KydWasHere
King Arthur
13,139
725
681
971
23,618
24,546
0
9,674
13,944
5,102
14,852
W
Cupid
Mewrice
Cupid
27,180
14,755
2,626
4,109
15,051
10,520
2,451
1,025
14,026
0
58,205
L
Cliodhna
Ox-Herder
Cliodhna
14,237
1,321
1,680
1,138
18,429
8,935
0
8,286
10,143
0
28,391
L
Danzaburou
SandMTasker
Danzaburou
16,043
4,707
912
2,808
16,385
7,853
50
8,932
7,453
0
38,310
W
Fafnir
ctsteppa
Fafnir
8,477
2,610
6,746
9,288
21,788
32,200
131
1,102
20,686
18,804
0
W
Cabrakan
iamlowtiergod
Cabrakan
10,397
465
1,659
2,929
17,372
32,712
269
605
16,767
20,533
0
L
7,663
450
791
7,168
23,648
17,643
0
6,945
16,703
0
26,930
L
10,363
2,652
5,796
3,433
17,032
11,250
20
8,084
8,948
0
21,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,632
Gold Earned
63,300
158
Minions Killed
252
0
Camps Cleared
0
1,313,759
Distance Traveled
1,499,892
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,890
758
108
6
0
302,162
0
W
Agni
12,028
708
31
2
0
256,341
0
L
King Arthur
9,320
548
15
1
0
260,849
0
W
Cupid
12,788
752
77
5
0
280,961
0
L
Cliodhna
10,419
613
28
2
0
260,402
0
L
Danzaburou
9,596
564
45
3
0
250,948
0
W
Fafnir
13,009
765
27
2
0
344,158
0
W
Cabrakan
12,585
740
9
1
0
316,270
0
L
Odin
10,009
589
34
2
0
276,002
0
L
Cupid
9,288
546
36
2
0
265,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role