Player Matchup

Hachiman
Hachiman
BaljeetGotDrip
Hachiman
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,345 Elo+
Party 2
Ymir
Ymir
Evdogmitz
Ymir
Level 27
God Stats
15W - 18L
1,262 SR
Queue Stats
22W - 28L
1,249 Elo+
Party 2
Chernobog
Chernobog
SweetWheel9680
Chernobog
Level 67
God Stats
36W - 22L
1,562 SR
Queue Stats
257W - 248L
1,493 Elo+
Party 2
Baron Samedi
Baron Samedi
dale2312
Baron Samedi
Level 89
God Stats
4W - 2L
1,571 SR
Queue Stats
145W - 103L
1,548 Elo+
Party 2
Amaterasu
Amaterasu
fluidLightning
Amaterasu
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 46
1,479 SR
1,427 Elo+

VS

Team Averages
Level 61
1,450 SR
1,375 Elo+
Chernobog
Chernobog
 
Chernobog
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
HadesIsBRAINDEAD
Odin
Level 24
God Stats
5W - 4L
1,500 SR
Queue Stats
44W - 64L
1,367 Elo+
Party 1
Ra
Ra
ItzMonster667k
Ra
Level 65
God Stats
3W - 1L
1,500 SR
Queue Stats
150W - 193L
1,392 Elo+
Party 1
Tyr
Tyr
Moy_R6
Tyr
Level 67
God Stats
27W - 26L
1,516 SR
Queue Stats
421W - 489L
1,458 Elo+
Party 1
Hun Batz
Hun Batz
Trashy_PaNdA8
Hun Batz
Level 42
God Stats
2W - 9L
1,233 SR
Queue Stats
7W - 37L
1,160 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
10
1 / 4 / 0
6,047
378
3,274
10,965
3,787
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
11
0 / 1 / 4
7,183
449
4,721
14,560
11,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chernobog
SweetWheel9680
Chernobog
13
4 / 6 / 3
8,115
507
12,733
12,769
5,487
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
dale2312
Baron Samedi
15
5 / 5 / 2
8,561
535
14,037
11,939
6,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Amaterasu
fluidLightning
Amaterasu
13
0 / 3 / 0
7,670
479
2,538
14,400
7,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
16
8 / 0 / 5
10,313
645
16,248
12,817
5,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
2 / 3 / 4
7,308
457
4,854
13,537
11,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
3 / 4 / 4
8,843
553
8,862
16,131
7,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tyr
Moy_R6
Tyr
16
6 / 0 / 1
10,031
627
10,552
13,616
14,941
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hun Batz
Trashy_PaNdA8
Hun Batz
9
0 / 3 / 2
6,263
391
1,834
12,095
4,188
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
35
10
Kills
19
19
Deaths
10
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
8
0
5
10.5
L
Hachiman
1
4
0
0.25
L
Ymir
0
1
4
2
W
2
3
4
1.33
W
3
4
4
1.25
W
Tyr
Moy_R6
Tyr
6
0
1
6.5
L
Chernobog
SweetWheel9680
Chernobog
4
6
3
0.92
W
Hun Batz
Trashy_PaNdA8
Hun Batz
0
3
2
0.33
L
Baron Samedi
dale2312
Baron Samedi
5
5
2
1.2
L
Amaterasu
fluidLightning
Amaterasu
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,303
Damage
42,350
64,633
Taken
68,196
34,986
Mitigated
43,831
17,554
Healing
25,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
16,248
8,580
0
9,261
12,817
5,961
1,556
2,009
10,773
0
90,170
L
Hachiman
3,274
2,604
0
1,482
10,965
3,787
0
0
10,743
0
19,100
L
Ymir
4,721
440
240
3,750
14,560
11,009
0
1,749
12,743
26,068
0
W
4,854
779
0
274
13,537
11,214
87
4,952
8,474
0
19,690
W
8,862
736
492
8,186
16,131
7,527
339
7,091
8,586
78,988
0
W
Tyr
Moy_R6
Tyr
10,552
1,414
0
6,680
13,616
14,941
468
1,783
11,791
0
68,480
L
Chernobog
SweetWheel9680
Chernobog
12,733
7,666
0
2,752
12,769
5,487
0
1,887
10,793
0
60,466
W
Hun Batz
Trashy_PaNdA8
Hun Batz
1,834
287
0
658
12,095
4,188
0
2,153
9,814
0
33,140
L
Baron Samedi
dale2312
Baron Samedi
14,037
632
197
3,002
11,939
6,723
0
5,141
6,603
58,248
0
L
Amaterasu
fluidLightning
Amaterasu
2,538
918
0
6,131
14,400
7,980
587
0
14,400
0
54,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,576
Gold Earned
42,758
333
Minions Killed
461
0
Camps Cleared
0
1,472,852
Distance Traveled
1,468,716
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
10,313
645
144
9
0
307,721
0
L
Hachiman
6,047
378
30
2
0
283,466
0
L
Ymir
7,183
449
34
2
0
309,893
0
W
Odin
7,308
457
33
2
0
306,500
0
W
Ra
8,843
553
118
7
0
270,462
0
W
Tyr
10,031
627
118
7
0
337,498
0
L
Chernobog
8,115
507
79
5
0
320,419
1
W
Hun Batz
6,263
391
48
3
0
246,535
0
L
Baron Samedi
8,561
535
95
6
0
266,154
6
L
Amaterasu
7,670
479
95
6
0
292,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role