Player Matchup

Arachne
Arachne
Iconuson
Arachne
Level 61
God Stats
29W - 23L
1,596 SR
Queue Stats
164W - 172L
1,457 Elo+
Party 2
Sun Wukong
Sun Wukong
Kirts100
Sun Wukong
Level 78
God Stats
3W - 4L
1,608 SR
Queue Stats
40W - 49L
1,435 Elo+
Party 3
Sol
Sol
Lilsleepyntired
Sol
Level 29
God Stats
4W - 5L
1,500 SR
Queue Stats
22W - 39L
1,255 Elo+
Party 2
Izanami
Izanami
vayneplayer
Izanami
Level 8
God Stats
7W - 8L
1,705 SR
Queue Stats
12W - 14L
1,366 Elo+
Party 2
Yemoja
Yemoja
wiqdblaze
Yemoja
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 3
Team Averages
Level 36
1,582 SR
1,402 Elo+

VS

Team Averages
Level 35
1,565 SR
1,396 Elo+
Tsukuyomi
Tsukuyomi
Jackyhegreat
Tsukuyomi
Level 46
God Stats
8W - 4L
1,746 SR
Queue Stats
155W - 184L
1,415 Elo+
Party 1
Janus
Janus
JupiterIcestorm
Janus
Level 41
God Stats
18W - 10L
1,604 SR
Queue Stats
97W - 111L
1,402 Elo+
Party 1
Bacchus
Bacchus
cottonswabs
Bacchus
Level 36
God Stats
2W - 3L
1,565 SR
Queue Stats
15W - 34L
1,337 Elo+
Solo
Hades
Hades
gonzalo2044ivan
Hades
Level 46
God Stats
46W - 32L
1,408 SR
Queue Stats
133W - 145L
1,325 Elo+
Solo
Neith
Neith
neptunefirestorm
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Iconuson
Arachne
15
3 / 2 / 2
8,041
670
5,328
12,285
6,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sun Wukong
Kirts100
Sun Wukong
12
2 / 3 / 1
7,597
633
4,277
9,514
5,143
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 2 / 2
7,310
609
4,070
7,440
2,167
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
vayneplayer
Izanami
10
2 / 5 / 2
6,413
534
5,997
8,555
3,054
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Yemoja
wiqdblaze
Yemoja
10
2 / 2 / 2
6,696
558
3,303
6,099
4,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Jackyhegreat
Tsukuyomi
11
6 / 1 / 3
7,286
607
5,338
6,746
2,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 2 / 2
7,087
591
5,822
6,023
2,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
cottonswabs
Bacchus
10
0 / 1 / 5
5,953
496
4,569
9,277
7,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
2 / 2 / 1
7,741
645
5,377
8,336
5,062
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
3 / 5 / 2
5,710
476
4,889
7,377
2,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
26
10
Kills
13
14
Deaths
11
9
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Arachne
Iconuson
Arachne
3
2
2
2
L
Tsukuyomi
Jackyhegreat
Tsukuyomi
6
1
3
7.5
L
2
2
2
1.5
W
Sun Wukong
Kirts100
Sun Wukong
2
3
1
0.83
W
1
2
2
1
L
Bacchus
cottonswabs
Bacchus
0
1
5
2.5
L
2
2
1
1.25
L
3
5
2
0.8
W
Izanami
vayneplayer
Izanami
2
5
2
0.6
W
Yemoja
wiqdblaze
Yemoja
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,975
Damage
25,995
43,893
Taken
37,759
21,319
Mitigated
19,528
15,416
Healing
9,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Iconuson
Arachne
5,328
3,067
0
7,637
12,285
6,047
655
2,261
9,974
0
71,153
L
Tsukuyomi
Jackyhegreat
Tsukuyomi
5,338
1,245
0
3,202
6,746
2,334
6
515
6,231
0
34,422
L
5,822
116
0
354
6,023
2,338
0
3,704
2,319
50,246
0
W
Sun Wukong
Kirts100
Sun Wukong
4,277
483
0
1,497
9,514
5,143
498
5,413
4,041
0
49,472
W
4,070
990
0
2,730
7,440
2,167
830
3,175
4,025
47,143
0
L
Bacchus
cottonswabs
Bacchus
4,569
881
0
3,374
9,277
7,711
0
2,067
7,210
28,862
0
L
5,377
225
0
2,540
8,336
5,062
419
0
8,336
55,510
0
L
4,889
1,837
0
467
7,377
2,083
0
1,087
6,290
0
18,977
W
Izanami
vayneplayer
Izanami
5,997
4,885
0
1,881
8,555
3,054
712
1,655
6,900
0
41,469
W
Yemoja
wiqdblaze
Yemoja
3,303
1,367
623
1,048
6,099
4,908
147
2,914
3,185
16,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,057
Gold Earned
33,777
360
Minions Killed
287
0
Camps Cleared
0
1,203,419
Distance Traveled
1,197,163
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,041
670
106
9
0
296,221
0
L
Tsukuyomi
7,286
607
49
4
0
296,270
0
L
Janus
7,087
591
89
7
0
241,709
0
W
Sun Wukong
7,597
633
86
7
0
239,883
0
W
Sol
7,310
609
82
7
0
249,041
0
L
Bacchus
5,953
496
26
2
0
248,489
0
L
Hades
7,741
645
98
8
0
203,119
0
L
Neith
5,710
476
25
2
0
207,576
0
W
Izanami
6,413
534
60
5
0
215,044
0
W
Yemoja
6,696
558
26
2
0
203,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role