Player Matchup

Arachne
Arachne
 
Arachne
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
GPaccYak
Chaac
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
17W - 19L
1,243 Elo+
Party 1
Anubis
Anubis
LilCapnBeanz
Anubis
Level 84
God Stats
34W - 28L
1,444 SR
Queue Stats
62W - 67L
1,368 Elo+
Party 1
Team Averages
Level 65
1,481 SR
1,370 Elo+

VS

Team Averages
Level 50
1,397 SR
1,280 Elo+
Tiamat
Tiamat
Iraiudex
Tiamat
Level 59
God Stats
11W - 16L
1,367 SR
Queue Stats
11W - 16L
1,368 Elo+
Solo
Cerberus
Cerberus
joeondrums96
Cerberus
Level 26
God Stats
2W - 3L
1,470 SR
Queue Stats
110W - 133L
1,159 Elo+
Party 2
Cliodhna
Cliodhna
ringiku777
Cliodhna
Level 64
God Stats
11W - 28L
1,352 SR
Queue Stats
506W - 545L
1,314 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
6 / 4 / 13
10,011
910
10,926
11,095
5,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chaac
GPaccYak
Chaac
13
3 / 0 / 13
9,593
872
4,491
7,076
6,331
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anubis
14
13 / 0 / 8
11,428
1,039
21,166
10,536
5,621
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Iraiudex
Tiamat
10
1 / 5 / 2
7,700
700
9,041
10,937
4,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Cerberus
joeondrums96
Cerberus
9
0 / 9 / 3
7,280
662
4,419
17,424
7,807
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
ringiku777
Cliodhna
11
2 / 8 / 1
8,196
745
5,304
12,218
2,863
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
9
22
Kills
3
4
Deaths
22
34
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
6
4
13
3.13
W
Chaac
GPaccYak
Chaac
3
0
13
9.5
L
Tiamat
Iraiudex
Tiamat
1
5
2
0.4
W
Anubis
13
0
8
17
L
Cerberus
joeondrums96
Cerberus
0
9
3
0.17
L
Cliodhna
ringiku777
Cliodhna
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,583
Damage
18,764
28,707
Taken
40,579
17,708
Mitigated
15,062
12,790
Healing
3,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
10,926
8,005
0
2,069
11,095
5,756
420
5,803
5,292
0
24,336
W
Chaac
GPaccYak
Chaac
4,491
580
117
3,058
7,076
6,331
645
2,721
4,355
0
14,628
L
Tiamat
Iraiudex
Tiamat
9,041
853
0
1,345
10,937
4,392
0
5,376
5,561
28,308
0
W
Anubis
21,166
557
375
7,171
10,536
5,621
1,510
4,782
5,754
68,937
0
L
Cerberus
joeondrums96
Cerberus
4,419
108
0
2,130
17,424
7,807
0
9,240
8,184
15,705
234
L
Cliodhna
ringiku777
Cliodhna
5,304
954
0
163
12,218
2,863
0
6,682
5,536
0
19,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,032
Gold Earned
23,176
132
Minions Killed
127
0
Camps Cleared
0
665,534
Distance Traveled
528,606
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,011
910
21
2
0
216,440
0
W
Chaac
9,593
872
21
2
0
236,011
0
L
Tiamat
7,700
700
45
4
0
187,042
0
W
Anubis
11,428
1,039
90
8
0
213,083
1
L
Cerberus
7,280
662
44
4
0
147,109
0
L
Cliodhna
8,196
745
38
3
0
194,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role