Player Matchup

Charon
Charon
 
Charon
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
Frank19972
Surtr
Level 103
God Stats
28W - 26L
1,498 SR
Queue Stats
159W - 184L
1,427 Elo+
Party 2
Arachne
Arachne
SaintsDemon
Arachne
Level 93
God Stats
13W - 13L
1,513 SR
Queue Stats
67W - 80L
1,512 Elo+
Party 2
Neith
Neith
acevibez
Neith
Level 28
God Stats
49W - 71L
1,362 SR
Queue Stats
67W - 100L
1,330 Elo+
Party 2
Scylla
Scylla
itsjustpatt
Scylla
Level 96
God Stats
8W - 10L
1,503 SR
Queue Stats
201W - 221L
1,434 Elo+
Party 2
Team Averages
Level 82
1,475 SR
1,440 Elo+

VS

Team Averages
Level 58
1,423 SR
1,415 Elo+
Tsukuyomi
Tsukuyomi
AtlasALV
Tsukuyomi
Level 22
God Stats
12W - 11L
1,512 SR
Queue Stats
145W - 137L
1,460 Elo+
Party 1
Anhur
Anhur
Huffdoggydawg
Anhur
Level 41
God Stats
3W - 6L
1,449 SR
Queue Stats
107W - 120L
1,458 Elo+
Solo
Sylvanus
Sylvanus
JackMoonstep
Sylvanus
Level 47
God Stats
1W - 1L
1,187 SR
Queue Stats
22W - 15L
1,473 Elo+
Solo
Odin
Odin
RDBG426
Odin
Level 147
God Stats
2W - 4L
1,469 SR
Queue Stats
318W - 319L
1,450 Elo+
Party 1
He Bo
He Bo
cnaz_gladyshev
He Bo
Level 32
God Stats
0W - 4L
1,500 SR
Queue Stats
116W - 157L
1,234 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
11
0 / 0 / 8
7,613
508
5,422
8,115
7,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Surtr
14
2 / 3 / 4
8,537
569
8,206
15,870
11,203
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Arachne
SaintsDemon
Arachne
16
14 / 0 / 2
10,291
686
11,694
10,515
4,877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
acevibez
Neith
12
2 / 2 / 4
7,332
489
9,139
7,021
2,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Scylla
15
5 / 1 / 3
9,050
603
7,629
6,568
2,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AtlasALV
Tsukuyomi
14
3 / 5 / 1
8,261
551
8,386
13,169
6,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 3 / 1
7,072
471
4,963
10,929
4,182
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
JackMoonstep
Sylvanus
11
0 / 3 / 2
6,910
461
2,461
13,127
9,099
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Odin
RDBG426
Odin
13
2 / 4 / 2
8,080
539
7,374
13,405
12,875
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 8 / 0
6,764
451
2,194
10,550
3,565
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
23
Kills
6
6
Deaths
23
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
0
0
8
4
L
Tsukuyomi
AtlasALV
Tsukuyomi
3
5
1
0.7
W
Surtr
2
3
4
1.33
L
1
3
1
0.5
L
Sylvanus
JackMoonstep
Sylvanus
0
3
2
0.33
L
Odin
RDBG426
Odin
2
4
2
0.75
W
Arachne
SaintsDemon
Arachne
14
0
2
15
W
Neith
acevibez
Neith
2
2
4
2
L
0
8
0
0
W
Scylla
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,090
Damage
25,378
48,089
Taken
61,180
28,445
Mitigated
35,734
17,331
Healing
15,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
5,422
1,291
0
2,085
8,115
7,730
133
1,222
6,893
29,432
0
L
Tsukuyomi
AtlasALV
Tsukuyomi
8,386
1,441
0
4,550
13,169
6,013
0
950
12,219
0
69,060
W
Surtr
8,206
3,109
0
5,579
15,870
11,203
0
639
15,231
299
53,736
L
4,963
2,380
0
3,543
10,929
4,182
0
2,278
8,651
0
55,311
L
Sylvanus
JackMoonstep
Sylvanus
2,461
749
2,321
3,217
13,127
9,099
0
2,778
10,349
22,604
0
L
Odin
RDBG426
Odin
7,374
1,086
0
1,812
13,405
12,875
90
1,826
11,579
2,247
54,537
W
Arachne
SaintsDemon
Arachne
11,694
7,997
0
5,824
10,515
4,877
768
454
10,061
0
78,843
W
Neith
acevibez
Neith
9,139
4,073
0
1,422
7,021
2,038
401
945
6,076
0
47,661
L
2,194
0
0
86
10,550
3,565
0
5,393
5,157
33,951
0
W
Scylla
7,629
344
0
2,421
6,568
2,597
333
2,338
4,230
61,933
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,823
Gold Earned
37,087
409
Minions Killed
406
0
Camps Cleared
0
1,385,130
Distance Traveled
1,357,581
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
7,613
508
44
3
0
260,628
0
L
Tsukuyomi
8,261
551
101
7
0
319,826
0
W
Surtr
8,537
569
79
5
0
281,321
7
L
Anhur
7,072
471
85
6
0
254,579
0
L
Sylvanus
6,910
461
42
3
0
272,193
3
L
Odin
8,080
539
118
8
0
267,014
0
W
Arachne
10,291
686
110
7
0
314,530
0
W
Neith
7,332
489
79
5
0
248,162
2
L
He Bo
6,764
451
60
4
0
243,969
0
W
Scylla
9,050
603
97
6
0
280,489
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role