Player Matchup

Izanami
Izanami
Platinum III
A Classy Whale
Izanami
Platinum III
Level 159
God Stats
5W - 1L
1,748 SR
Queue Stats
83W - 70L
1,700 MMR
Party 2
Achilles
Achilles
Gold I
IPHE7VOM
Achilles
Gold I
Level 199
God Stats
1W - 1L
1,689 SR
Queue Stats
136W - 114L
1,698 MMR
Party 3
Thanatos
Thanatos
Platinum III
SteveyPleb
Thanatos
Platinum III
Level 178
God Stats
4W - 3L
1,488 SR
Queue Stats
83W - 70L
1,700 MMR
Party 2
Agni
Agni
Platinum IV
WinterVenture
Agni
Platinum IV
Level 142
God Stats
5W - 3L
1,454 SR
Queue Stats
260W - 237L
1,702 MMR
Solo
Geb
Geb
Gold I
fearlesssnowman
Geb
Gold I
Level 157
God Stats
10W - 6L
1,569 SR
Queue Stats
136W - 114L
1,698 MMR
Party 3
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 167
1,590 SR
1,700 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 118
1,520 SR
1,701 MMR
Mercury
Mercury
Gold I
DiegoAlex15
Mercury
Gold I
Level 139
God Stats
7W - 6L
1,725 SR
Queue Stats
256W - 248L
1,692 MMR
Solo
Athena
Athena
Gold I
Guard my PG
Athena
Gold I
Level 126
God Stats
6W - 13L
1,412 SR
Queue Stats
248W - 259L
1,685 MMR
Solo
Artemis
Artemis
Platinum I
Kkodey
Artemis
Platinum I
Level 109
God Stats
1W - 3L
1,402 SR
Queue Stats
161W - 153L
1,631 MMR
Party 1
Hercules
Hercules
Platinum II
Miirari
Hercules
Platinum II
Level 158
God Stats
24W - 32L
1,560 SR
Queue Stats
228W - 222L
1,816 MMR
Party 1
Freya
Freya
Gold IV
Smilemile0
Freya
Gold IV
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 39L
1,681 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 3
10,431
522
10,420
12,742
6,172
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
IPHE7VOM
Achilles
18
4 / 0 / 2
11,325
566
14,759
21,557
28,172
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thanatos
SteveyPleb
Thanatos
17
6 / 3 / 2
10,857
543
7,306
18,086
8,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
1 / 3 / 7
10,417
521
14,105
13,528
5,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 2 / 8
10,136
507
10,114
16,021
20,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
KaliAresSusanoPele

VS

Bans
ThothThorJormungandrArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DiegoAlex15
Mercury
14
0 / 1 / 2
8,638
432
2,977
14,789
5,933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
14
1 / 4 / 5
9,180
459
5,078
18,958
19,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
Kkodey
Artemis
16
4 / 3 / 0
9,907
495
19,566
13,172
5,333
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hercules
Miirari
Hercules
18
0 / 2 / 2
10,609
530
9,323
19,604
21,142
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Freya
17
4 / 3 / 2
10,443
522
14,415
14,945
7,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
20
13
Kills
9
11
Deaths
13
22
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
3
3
0.83
L
Mercury
DiegoAlex15
Mercury
0
1
2
1
L
Athena
1
4
5
0.88
W
Achilles
IPHE7VOM
Achilles
4
0
2
5
L
Artemis
Kkodey
Artemis
4
3
0
1.33
L
Hercules
Miirari
Hercules
0
2
2
0.5
L
Freya
4
3
2
1.67
W
Thanatos
SteveyPleb
Thanatos
6
3
2
2.33
W
1
3
7
1.5
W
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,704
Damage
51,359
81,934
Taken
81,468
69,279
Mitigated
59,300
30,059
Healing
21,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,420
7,637
0
3,437
12,742
6,172
570
7,212
5,530
0
103,406
L
Mercury
DiegoAlex15
Mercury
2,977
680
0
1,696
14,789
5,933
0
4,503
10,286
0
82,477
L
Athena
5,078
1,332
0
2,559
18,958
19,849
0
7,887
11,071
24,765
0
W
Achilles
IPHE7VOM
Achilles
14,759
3,803
0
6,557
21,557
28,172
49
2,734
18,823
0
87,879
L
Artemis
Kkodey
Artemis
19,566
6,978
0
759
13,172
5,333
848
6,788
6,384
0
91,376
L
Hercules
Miirari
Hercules
9,323
3,247
0
8,545
19,604
21,142
0
2,198
17,406
0
85,138
L
Freya
14,415
4,388
0
8,129
14,945
7,043
0
3,275
11,670
91,360
0
W
Thanatos
SteveyPleb
Thanatos
7,306
1,318
0
15,098
18,086
8,857
0
2,344
15,742
0
97,998
W
14,105
956
0
2,010
13,528
5,578
0
999
12,529
90,772
0
W
10,114
1,715
0
2,957
16,021
20,500
0
6,272
9,749
31,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,166
Gold Earned
48,777
592
Minions Killed
575
0
Camps Cleared
0
2,012,561
Distance Traveled
1,936,898
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,431
522
166
8
0
356,529
5
L
Mercury
8,638
432
112
6
0
403,342
9
L
Athena
9,180
459
43
2
0
417,596
2
W
Achilles
11,325
566
126
6
0
392,060
3
L
Artemis
9,907
495
147
7
0
365,001
0
L
Hercules
10,609
530
149
7
0
378,733
0
L
Freya
10,443
522
124
6
0
372,226
7
W
Thanatos
10,857
543
119
6
0
458,786
2
W
Agni
10,417
521
161
8
0
377,443
2
W
Geb
10,136
507
20
1
0
427,743
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role