Player Matchup

Baron Samedi
Baron Samedi
Junky Boy xXx
Baron Samedi
Level 101
God Stats
3W - 0L
1,938 SR
Queue Stats
88W - 92L
1,425 Elo+
Party 1
Athena
Athena
ThandruilXIII
Athena
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 26L
1,403 Elo+
Party 1
Medusa
Medusa
tatave13
Medusa
Level 106
God Stats
2W - 1L
1,764 SR
Queue Stats
49W - 44L
1,436 Elo+
Party 1
Team Averages
Level 74
1,734 SR
1,421 Elo+

VS

Team Averages
Level 51
1,541 SR
1,282 Elo+
Vulcan
Vulcan
KarmeloSecurity
Vulcan
Level 49
God Stats
72W - 94L
1,356 SR
Queue Stats
204W - 279L
1,258 Elo+
Party 2
Ah Puch
Ah Puch
Teken3s
Ah Puch
Level 27
God Stats
3W - 4L
1,753 SR
Queue Stats
184W - 242L
1,253 Elo+
Party 2
Fafnir
Fafnir
banGalaxy
Fafnir
Level 76
God Stats
19W - 18L
1,515 SR
Queue Stats
63W - 76L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Junky Boy xXx
Baron Samedi
12
2 / 1 / 3
9,012
751
4,449
6,320
2,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
0 / 3 / 5
8,180
682
2,763
14,741
12,651
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
tatave13
Medusa
14
4 / 0 / 2
9,747
812
9,857
8,464
3,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 2
8,330
694
10,051
6,634
2,880
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Puch
Teken3s
Ah Puch
11
3 / 3 / 0
8,412
701
9,404
8,862
5,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fafnir
banGalaxy
Fafnir
9
0 / 0 / 2
7,811
651
2,782
5,936
6,236
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
8
6
Kills
4
4
Deaths
6
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Junky Boy xXx
Baron Samedi
2
1
3
3.5
L
1
3
2
0.67
L
Ah Puch
Teken3s
Ah Puch
3
3
0
1
W
0
3
5
0.83
L
Fafnir
banGalaxy
Fafnir
0
0
2
1
W
Medusa
tatave13
Medusa
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,069
Damage
22,237
29,525
Taken
21,432
18,509
Mitigated
14,546
7,644
Healing
4,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Junky Boy xXx
Baron Samedi
4,449
125
764
1,650
6,320
2,733
733
5,668
526
38,599
0
L
10,051
5,812
134
2,233
6,634
2,880
0
3,434
3,200
35,425
0
L
Ah Puch
Teken3s
Ah Puch
9,404
580
150
434
8,862
5,430
0
2,202
6,660
28,646
0
W
2,763
936
0
0
14,741
12,651
194
9,689
4,740
10,760
0
L
Fafnir
banGalaxy
Fafnir
2,782
171
0
1,538
5,936
6,236
0
1,902
4,034
8,211
0
W
Medusa
tatave13
Medusa
9,857
2,950
0
5,230
8,464
3,125
1,747
6,725
1,448
0
54,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,939
Gold Earned
24,553
210
Minions Killed
97
0
Camps Cleared
0
594,974
Distance Traveled
529,288
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,012
751
85
7
0
179,785
0
L
Vulcan
8,330
694
44
4
0
203,843
0
L
Ah Puch
8,412
701
42
4
0
171,503
0
W
Athena
8,180
682
20
2
0
194,099
0
L
Fafnir
7,811
651
11
1
0
153,942
0
W
Medusa
9,747
812
105
9
0
221,090
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role