Player Matchup

Poseidon
Poseidon
Gold II
 
Poseidon
Gold II
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Artemis
Artemis
Gold I
 
Artemis
Gold I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Gold V
Qwozy
Hercules
Gold V
Level 78
God Stats
4W - 0L
1,878 SR
Queue Stats
44W - 50L
1,425 MMR
Party 1
Thor
Thor
Gold II
TL_KaiZeR
Thor
Gold II
Level 127
God Stats
12W - 16L
1,560 SR
Queue Stats
629W - 646L
1,538 MMR
Solo
Athena
Athena
Gold IV
fox2005
Athena
Gold IV
Level 120
God Stats
15W - 2L
1,735 SR
Queue Stats
142W - 145L
1,525 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 118
1,635 SR
1,497 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 81
1,477 SR
1,546 MMR
Shiva
Shiva
Bronze III
Barkuder
Shiva
Bronze III
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,546 MMR
Solo
Fenrir
Fenrir
Gold V
HnsClouds
Fenrir
Gold V
Level 85
God Stats
4W - 8L
1,563 SR
Queue Stats
71W - 83L
1,418 MMR
Party 2
Freya
Freya
Gold IV
Inluxious
Freya
Gold IV
Level 104
God Stats
5W - 6L
1,606 SR
Queue Stats
198W - 200L
1,508 MMR
Solo
Osiris
Osiris
Platinum IV
JeSuSGooDrA
Osiris
Platinum IV
Level 87
God Stats
1W - 3L
1,360 SR
Queue Stats
92W - 87L
1,753 MMR
Party 2
Janus
Janus
Gold V
xTymo
Janus
Gold V
Level 60
God Stats
0W - 2L
1,358 SR
Queue Stats
38W - 35L
1,503 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
16
6 / 0 / 3
9,358
585
8,103
6,770
2,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
 
Artemis
13
1 / 5 / 4
7,564
473
8,469
12,890
6,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
Qwozy
Hercules
15
3 / 1 / 1
9,003
563
13,197
15,948
14,672
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
15
4 / 1 / 6
8,606
538
6,863
12,996
5,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
fox2005
Athena
12
1 / 2 / 11
7,980
499
6,192
15,061
11,960
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
ThothChernobogGebSun WukongAo Kuang

VS

Bans
CharonSusanoChaacKaliPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Barkuder
Shiva
11
0 / 3 / 6
7,618
476
7,002
13,678
11,854
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
HnsClouds
Fenrir
11
0 / 4 / 1
6,708
419
3,252
13,032
4,925
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Freya
Inluxious
Freya
15
7 / 2 / 0
9,433
590
10,871
11,898
5,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Osiris
14
1 / 3 / 0
8,288
518
8,662
18,853
27,418
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
xTymo
Janus
13
1 / 3 / 0
7,624
477
8,834
5,937
1,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
15
Kills
9
9
Deaths
15
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
6
0
3
7.5
W
Artemis
 
Artemis
1
5
4
0.6
L
Shiva
Barkuder
Shiva
0
3
6
1
L
Fenrir
HnsClouds
Fenrir
0
4
1
0.13
L
Freya
Inluxious
Freya
7
2
0
3.5
L
Osiris
1
3
0
0.33
W
Hercules
Qwozy
Hercules
3
1
1
3.5
W
Thor
4
1
6
7
W
Athena
fox2005
Athena
1
2
11
3.25
L
Janus
xTymo
Janus
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,824
Damage
38,621
63,665
Taken
63,398
41,413
Mitigated
51,555
18,564
Healing
14,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
8,103
1,066
0
1,822
6,770
2,435
0
2,546
3,982
74,002
0
W
Artemis
 
Artemis
8,469
4,082
0
2,682
12,890
6,654
128
7,813
4,677
0
52,220
L
Shiva
Barkuder
Shiva
7,002
1,064
379
1,300
13,678
11,854
0
3,361
10,243
435
30,884
L
Fenrir
HnsClouds
Fenrir
3,252
926
0
1,917
13,032
4,925
0
4,493
8,351
0
47,646
L
Freya
Inluxious
Freya
10,871
3,353
0
4,364
11,898
5,556
23
1,392
10,494
66,077
0
L
Osiris
8,662
3,360
0
5,406
18,853
27,418
0
725
18,086
0
65,633
W
Hercules
Qwozy
Hercules
13,197
4,653
0
6,995
15,948
14,672
0
510
15,366
0
71,229
W
Thor
6,863
899
0
5,772
12,996
5,692
0
2,638
10,128
0
69,956
W
Athena
fox2005
Athena
6,192
1,618
0
1,293
15,061
11,960
0
5,262
9,372
22,226
0
L
Janus
xTymo
Janus
8,834
350
0
652
5,937
1,802
0
3,795
1,929
63,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,511
Gold Earned
39,671
470
Minions Killed
439
0
Camps Cleared
0
1,706,767
Distance Traveled
1,594,924
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,358
585
144
9
0
370,902
2
W
Artemis
7,564
473
72
5
0
273,699
5
L
Shiva
7,618
476
29
2
0
349,698
7
L
Fenrir
6,708
419
68
4
0
348,432
0
L
Freya
9,433
590
125
8
0
294,624
0
L
Osiris
8,288
518
104
7
0
288,302
2
W
Hercules
9,003
563
124
8
0
332,182
2
W
Thor
8,606
538
105
7
0
346,406
2
W
Athena
7,980
499
25
2
0
383,578
4
L
Janus
7,624
477
113
7
0
313,868
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role