Player Matchup

Izanami
Izanami
Djoud26
Izanami
Level 142
God Stats
1W - 1L
1,105 SR
Queue Stats
46W - 52L
1,456 Elo+
Solo
Janus
Janus
DuBB3L-_-0ST
Janus
Level 100
God Stats
8W - 7L
1,524 SR
Queue Stats
121W - 125L
1,476 Elo+
Solo
Fenrir
Fenrir
JesusChips
Fenrir
Level 44
God Stats
17W - 15L
1,437 SR
Queue Stats
56W - 65L
1,427 Elo+
Party 2
Lancelot
Lancelot
JohnDestor
Lancelot
Level 100
God Stats
7W - 6L
1,581 SR
Queue Stats
263W - 245L
1,447 Elo+
Party 2
Maman Brigitte
Maman Brigitte
UnderbIade
Maman Brigitte
Level 149
God Stats
16W - 18L
1,476 SR
Queue Stats
188W - 168L
1,466 Elo+
Party 2
Team Averages
Level 107
1,425 SR
1,454 Elo+

VS

Team Averages
Level 58
1,554 SR
1,371 Elo+
Nox
Nox
 
Nox
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
KlDeathNoteRA
Surtr
Level 18
God Stats
2W - 3L
1,613 SR
Queue Stats
6W - 15L
1,328 Elo+
Party 1
Fenrir
Fenrir
Obadeza
Fenrir
Level 36
God Stats
0W - 2L
1,244 SR
Queue Stats
0W - 4L
1,104 Elo+
Solo
Cupid
Cupid
kirill2293
Cupid
Level 43
God Stats
10W - 7L
1,811 SR
Queue Stats
47W - 48L
1,449 Elo+
Solo
Maui
Maui
zSuperWasya
Maui
Level 157
God Stats
12W - 8L
1,603 SR
Queue Stats
603W - 581L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Djoud26
Izanami
13
1 / 1 / 2
8,249
589
1,795
6,313
2,223
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
4 / 2 / 1
8,403
600
10,616
9,000
3,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fenrir
JesusChips
Fenrir
13
2 / 1 / 3
7,608
543
1,423
12,128
5,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Lancelot
JohnDestor
Lancelot
14
2 / 1 / 0
8,666
619
5,514
6,999
3,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Maman Brigitte
UnderbIade
Maman Brigitte
13
3 / 2 / 4
8,143
582
10,198
9,144
3,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
12
1 / 1 / 1
6,559
469
1,747
5,359
2,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 2 / 0
7,399
529
3,914
10,409
5,981
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
Obadeza
Fenrir
3
0 / 2 / 0
4,625
330
365
3,089
1,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cupid
13
4 / 4 / 0
7,995
571
6,202
10,770
4,255
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 4 / 1
6,028
431
3,113
11,511
7,752
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
12
Kills
7
7
Deaths
13
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
1
1
1
1.5
W
Izanami
Djoud26
Izanami
1
1
2
2
W
4
2
1
2.25
W
Fenrir
JesusChips
Fenrir
2
1
3
3.5
W
Lancelot
JohnDestor
Lancelot
2
1
0
2
L
1
2
0
0.5
L
Fenrir
Obadeza
Fenrir
0
2
0
0
W
Maman Brigitte
UnderbIade
Maman Brigitte
3
2
4
2.5
L
Cupid
4
4
0
1
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,546
Damage
15,341
43,584
Taken
41,138
17,717
Mitigated
21,005
9,704
Healing
7,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
1,747
204
0
1,401
5,359
2,004
0
4,332
1,027
39,442
0
W
Izanami
Djoud26
Izanami
1,795
1,133
67
2,252
6,313
2,223
669
878
5,435
0
67,281
W
10,616
1,173
0
750
9,000
3,123
332
2,204
6,796
67,959
0
W
Fenrir
JesusChips
Fenrir
1,423
150
0
2,492
12,128
5,271
756
1,459
10,669
0
55,893
W
Lancelot
JohnDestor
Lancelot
5,514
867
0
1,985
6,999
3,832
687
177
6,822
0
60,016
L
3,914
1,605
0
3,123
10,409
5,981
0
1,322
9,087
1,205
53,480
L
Fenrir
Obadeza
Fenrir
365
0
0
516
3,089
1,013
0
1,383
1,706
0
6,623
W
Maman Brigitte
UnderbIade
Maman Brigitte
10,198
883
0
2,158
9,144
3,268
300
379
8,765
49,650
0
L
Cupid
6,202
3,032
0
1,392
10,770
4,255
0
6,889
3,881
0
50,255
L
3,113
917
0
1,516
11,511
7,752
0
6,888
4,623
16,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,069
Gold Earned
32,606
473
Minions Killed
294
0
Camps Cleared
0
1,464,595
Distance Traveled
1,087,687
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,559
469
81
6
0
292,339
0
W
Izanami
8,249
589
112
8
0
260,607
0
W
Janus
8,403
600
114
8
0
273,588
0
W
Fenrir
7,608
543
74
5
0
287,456
0
W
Lancelot
8,666
619
104
7
0
302,884
0
L
Surtr
7,399
529
99
7
0
282,549
0
L
Fenrir
4,625
330
11
1
0
77,578
0
W
Maman Brigitte
8,143
582
69
5
0
340,060
0
L
Cupid
7,995
571
81
6
0
254,491
0
L
Maui
6,028
431
22
2
0
180,730
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role