Player Matchup

Cerberus
Cerberus
DidAnyoneAsk
Cerberus
Level 127
God Stats
2W - 2L
1,693 SR
Queue Stats
120W - 116L
1,449 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Juice In Attic
Tsukuyomi
Level 63
God Stats
1W - 2L
1,866 SR
Queue Stats
65W - 69L
1,443 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SaraBaller
Morgan Le Fay
Level 41
God Stats
18W - 18L
1,607 SR
Queue Stats
102W - 92L
1,517 Elo+
Party 2
Team Averages
Level 77
1,722 SR
1,470 Elo+

VS

Team Averages
Level 84
1,443 SR
1,433 Elo+
Loki
Loki
JeanKarloFarid
Loki
Level 83
God Stats
30W - 25L
1,529 SR
Queue Stats
120W - 127L
1,373 Elo+
Solo
Raijin
Raijin
The Snahks
Raijin
Level 42
God Stats
2W - 2L
1,500 SR
Queue Stats
13W - 13L
1,457 Elo+
Party 1
Scylla
Scylla
scarples
Scylla
Level 127
God Stats
1W - 1L
1,301 SR
Queue Stats
9W - 9L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DidAnyoneAsk
Cerberus
10
0 / 5 / 0
8,109
624
9,814
19,603
15,887
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tsukuyomi
Juice In Attic
Tsukuyomi
9
0 / 6 / 0
7,889
607
4,184
11,903
4,026
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
SaraBaller
Morgan Le Fay
11
0 / 7 / 0
8,312
639
3,864
12,326
4,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 11
10,118
778
7,905
8,598
2,634
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Raijin
The Snahks
Raijin
13
5 / 0 / 8
10,577
814
11,946
8,817
2,758
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Scylla
scarples
Scylla
15
10 / 0 / 8
12,312
947
19,528
7,924
2,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
45
0
Kills
18
18
Deaths
0
0
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cerberus
DidAnyoneAsk
Cerberus
0
5
0
0
W
3
0
11
8.5
L
Tsukuyomi
Juice In Attic
Tsukuyomi
0
6
0
0
L
Morgan Le Fay
SaraBaller
Morgan Le Fay
0
7
0
0
W
Raijin
The Snahks
Raijin
5
0
8
9
W
Scylla
scarples
Scylla
10
0
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,862
Damage
39,379
43,832
Taken
25,339
24,504
Mitigated
7,889
2,631
Healing
3,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
DidAnyoneAsk
Cerberus
9,814
270
0
1,743
19,603
15,887
0
13,941
5,228
25,434
0
W
7,905
1,182
0
916
8,598
2,634
0
3,759
4,839
0
27,158
L
Tsukuyomi
Juice In Attic
Tsukuyomi
4,184
907
199
499
11,903
4,026
0
7,084
4,627
0
22,564
L
Morgan Le Fay
SaraBaller
Morgan Le Fay
3,864
239
0
190
12,326
4,591
0
9,872
2,138
28,433
0
W
Raijin
The Snahks
Raijin
11,946
1,255
0
2,533
8,817
2,758
960
5,677
3,140
37,833
0
W
Scylla
scarples
Scylla
19,528
2,569
0
463
7,924
2,497
1,356
4,655
3,269
66,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,310
Gold Earned
33,007
131
Minions Killed
168
0
Camps Cleared
0
625,640
Distance Traveled
753,702
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,109
624
57
4
0
224,264
0
W
Loki
10,118
778
25
2
0
258,714
0
L
Tsukuyomi
7,889
607
28
2
0
217,137
4
L
Morgan Le Fay
8,312
639
46
4
0
184,239
0
W
Raijin
10,577
814
60
5
0
233,714
2
W
Scylla
12,312
947
83
6
0
261,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role