Player Matchup

Hercules
Hercules
Bronze III
SoapGrill
Hercules
Bronze III
Level 81
God Stats
1W - 3L
1,190 SR
Queue Stats
37W - 58L
1,436 MMR
Party 1
Ra
Ra
Bronze III
lavanchh4
Ra
Bronze III
Level 108
God Stats
0W - 2L
1,652 SR
Queue Stats
11W - 19L
1,329 MMR
Party 1
Charybdis
Charybdis
Bronze III
lou fusz boy8
Charybdis
Bronze III
Level 82
God Stats
1W - 8L
1,428 SR
Queue Stats
17W - 35L
1,400 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 90
1,423 SR
1,388 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 108
1,429 SR
1,359 MMR
Zeus
Zeus
Silver III
I dont miss3238
Zeus
Silver III
Level 61
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 13L
1,371 MMR
Solo
Skadi
Skadi
Bronze IV
ii Recon v
Skadi
Bronze IV
Level 109
God Stats
1W - 5L
1,463 SR
Queue Stats
13W - 28L
1,348 MMR
Solo
Surtr
Surtr
Bronze V
yeesai
Surtr
Bronze V
Level 154
God Stats
1W - 1L
1,323 SR
Queue Stats
56W - 58L
1,357 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
SoapGrill
Hercules
10
0 / 2 / 3
7,410
674
3,657
11,691
9,131
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
2 / 4 / 1
8,991
817
7,760
8,556
3,228
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charybdis
lou fusz boy8
Charybdis
10
1 / 5 / 2
7,791
708
5,131
12,255
4,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
JormungandrBacchusJanusScyllaCernunnos

VS

Bans
HeraDanzaburouYmirAnhurArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 7
8,310
755
11,324
5,255
1,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Skadi
12
1 / 0 / 7
8,646
786
6,448
4,961
1,759
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Surtr
yeesai
Surtr
13
9 / 2 / 2
9,985
908
11,746
14,659
13,392
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
3
Kills
11
11
Deaths
3
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
1
1
7
4.5
L
Hercules
SoapGrill
Hercules
0
2
3
0.75
W
Skadi
1
0
7
4.5
L
2
4
1
0.63
L
Charybdis
lou fusz boy8
Charybdis
1
5
2
0.4
W
Surtr
yeesai
Surtr
9
2
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,548
Damage
29,518
32,502
Taken
24,875
16,818
Mitigated
16,859
8,606
Healing
6,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,324
1,114
0
1,998
5,255
1,708
386
1,647
3,498
38,523
0
L
Hercules
SoapGrill
Hercules
3,657
594
0
2,841
11,691
9,131
0
4,179
7,512
0
14,458
W
Skadi
6,448
1,667
0
1,322
4,961
1,759
2,281
2,504
2,305
0
34,042
L
7,760
464
743
1,272
8,556
3,228
0
3,055
5,501
44,279
0
L
Charybdis
lou fusz boy8
Charybdis
5,131
3,143
222
3,528
12,255
4,459
0
5,201
7,054
0
24,101
W
Surtr
yeesai
Surtr
11,746
3,753
0
3,404
14,659
13,392
407
3,579
10,986
1,179
30,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,192
Gold Earned
26,941
130
Minions Killed
119
0
Camps Cleared
0
584,539
Distance Traveled
577,294
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,310
755
39
4
0
180,319
0
L
Hercules
7,410
674
23
2
0
224,598
0
W
Skadi
8,646
786
51
5
0
202,726
2
L
Ra
8,991
817
58
5
0
202,129
0
L
Charybdis
7,791
708
49
4
0
157,812
0
W
Surtr
9,985
908
29
3
0
194,249
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role