Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
Takume Usui
Surtr
Level 69
God Stats
2W - 2L
1,504 SR
Queue Stats
7W - 7L
1,322 Elo+
Party 1
Ah Puch
Ah Puch
thomek78
Ah Puch
Level 69
God Stats
1W - 1L
1,253 SR
Queue Stats
32W - 40L
1,264 Elo+
Solo
Team Averages
Level 61
1,419 SR
1,362 Elo+

VS

Team Averages
Level 82
1,475 SR
1,374 Elo+
Arachne
Arachne
Nate500Dawg
Arachne
Level 69
God Stats
52W - 35L
1,648 SR
Queue Stats
398W - 423L
1,341 Elo+
Solo
Chaac
Chaac
samdu12
Chaac
Level 108
God Stats
0W - 1L
1,740 SR
Queue Stats
50W - 37L
1,482 Elo+
Solo
Thoth
Thoth
thiti_cue
Thoth
Level 69
God Stats
0W - 3L
1,037 SR
Queue Stats
43W - 61L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
5 / 1 / 6
9,684
880
12,001
11,711
4,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 1 / 6
9,346
850
10,154
14,088
13,272
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Puch
thomek78
Ah Puch
12
4 / 1 / 5
9,153
832
7,925
6,813
2,569
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Nate500Dawg
Arachne
10
3 / 3 / 0
8,168
743
8,188
10,821
6,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
samdu12
Chaac
10
0 / 4 / 3
7,568
688
8,221
13,508
10,781
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thoth
thiti_cue
Thoth
10
0 / 5 / 3
7,582
689
9,189
9,039
2,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
12
Kills
3
3
Deaths
12
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
5
1
6
8
L
Arachne
Nate500Dawg
Arachne
3
3
0
1
W
3
1
6
6
L
Chaac
samdu12
Chaac
0
4
3
0.38
L
Thoth
thiti_cue
Thoth
0
5
3
0.3
W
Ah Puch
thomek78
Ah Puch
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,080
Damage
25,598
32,612
Taken
33,368
20,318
Mitigated
19,862
7,588
Healing
6,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
12,001
5,961
0
2,847
11,711
4,477
1,434
3,690
8,021
0
44,010
L
Arachne
Nate500Dawg
Arachne
8,188
5,196
0
2,923
10,821
6,128
0
2,424
8,397
0
22,726
W
10,154
5,008
0
2,992
14,088
13,272
40
5,018
9,070
675
37,017
L
Chaac
samdu12
Chaac
8,221
1,174
0
1,675
13,508
10,781
0
2,782
10,726
0
19,848
L
Thoth
thiti_cue
Thoth
9,189
777
0
1,544
9,039
2,953
0
3,292
5,747
39,140
0
W
Ah Puch
thomek78
Ah Puch
7,925
1,239
230
1,519
6,813
2,569
8
1,177
5,636
27,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,183
Gold Earned
23,318
161
Minions Killed
125
0
Camps Cleared
0
577,391
Distance Traveled
600,151
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,684
880
63
6
0
174,536
0
L
Arachne
8,168
743
46
4
0
203,881
0
W
Surtr
9,346
850
51
5
0
210,922
0
L
Chaac
7,568
688
23
2
0
205,592
8
L
Thoth
7,582
689
56
5
0
190,678
0
W
Ah Puch
9,153
832
47
4
0
191,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role