Player Matchup

Ah Puch
Ah Puch
Hi3rophant
Ah Puch
Level 25
God Stats
1W - 2L
1,203 SR
Queue Stats
9W - 15L
1,363 Elo+
Party 1
Artemis
Artemis
LarsanPR
Artemis
Level 119
God Stats
6W - 1L
1,711 SR
Queue Stats
188W - 163L
1,493 Elo+
Solo
Charon
Charon
Siddmaster
Charon
Level 85
God Stats
15W - 9L
1,699 SR
Queue Stats
71W - 58L
1,557 Elo+
Party 1
Mulan
Mulan
TreyR9
Mulan
Level 101
God Stats
27W - 27L
1,515 SR
Queue Stats
220W - 196L
1,541 Elo+
Party 1
Thor
Thor
WinterMarmot260
Thor
Level 98
God Stats
2W - 0L
1,500 SR
Queue Stats
252W - 208L
1,543 Elo+
Solo
Team Averages
Level 86
1,526 SR
1,500 Elo+

VS

Team Averages
Level 49
1,386 SR
1,468 Elo+
Sol
Sol
Nymgue
Sol
Level 57
God Stats
0W - 1L
1,325 SR
Queue Stats
78W - 112L
1,460 Elo+
Solo
Chaac
Chaac
Santos2121
Chaac
Level 31
God Stats
1W - 2L
1,286 SR
Queue Stats
121W - 128L
1,499 Elo+
Solo
Fafnir
Fafnir
Zaboomafoot
Fafnir
Level 23
God Stats
2W - 3L
1,491 SR
Queue Stats
104W - 121L
1,538 Elo+
Party 2
Medusa
Medusa
sawbdawg
Medusa
Level 99
God Stats
2W - 6L
1,393 SR
Queue Stats
142W - 171L
1,537 Elo+
Party 2
Hun Batz
Hun Batz
star_ghost31
Hun Batz
Level 35
God Stats
5W - 9L
1,436 SR
Queue Stats
151W - 174L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Hi3rophant
Ah Puch
6
1 / 0 / 0
3,528
706
2,296
2,082
647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
LarsanPR
Artemis
5
0 / 0 / 0
3,266
653
2,096
1,938
584
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charon
Siddmaster
Charon
5
0 / 0 / 0
3,443
689
1,447
2,337
1,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mulan
TreyR9
Mulan
7
1 / 0 / 0
4,155
831
1,423
3,641
1,322
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

5
0 / 0 / 0
3,276
655
260
4,296
1,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Nymgue
Sol
6
0 / 1 / 0
3,443
689
2,198
2,930
962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
5
0 / 1 / 0
3,163
633
1,075
2,752
1,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
5
0 / 0 / 0
3,495
699
1,225
2,751
2,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
sawbdawg
Medusa
4
0 / 0 / 0
2,855
571
1,322
2,955
815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hun Batz
star_ghost31
Hun Batz
2
0 / 0 / 0
2,543
509
211
874
219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
2
Kills
0
0
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Hi3rophant
Ah Puch
1
0
0
1
W
Artemis
LarsanPR
Artemis
0
0
0
0
L
Sol
Nymgue
Sol
0
1
0
0
L
Chaac
0
1
0
0
W
Charon
Siddmaster
Charon
0
0
0
0
W
Mulan
TreyR9
Mulan
1
0
0
1
W
0
0
0
0
L
Fafnir
0
0
0
0
L
Medusa
sawbdawg
Medusa
0
0
0
0
L
Hun Batz
star_ghost31
Hun Batz
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,522
Damage
6,031
14,294
Taken
12,262
5,065
Mitigated
5,159
4,795
Healing
5,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Hi3rophant
Ah Puch
2,296
89
0
867
2,082
647
0
1,300
618
15,941
0
W
Artemis
LarsanPR
Artemis
2,096
687
0
643
1,938
584
0
754
1,184
0
17,179
L
Sol
Nymgue
Sol
2,198
355
0
1,356
2,930
962
0
2,104
826
15,843
0
L
Chaac
1,075
413
0
646
2,752
1,120
0
0
2,752
0
11,208
W
Charon
Siddmaster
Charon
1,447
383
0
816
2,337
1,295
0
276
2,061
10,473
0
W
Mulan
TreyR9
Mulan
1,423
421
0
1,719
3,641
1,322
0
0
3,641
0
20,836
W
260
60
0
750
4,296
1,217
0
813
3,367
0
17,919
L
Fafnir
1,225
171
83
1,398
2,751
2,043
0
584
2,167
5,218
0
L
Medusa
sawbdawg
Medusa
1,322
367
0
1,278
2,955
815
0
863
2,092
0
16,724
L
Hun Batz
star_ghost31
Hun Batz
211
60
0
398
874
219
0
192
682
0
2,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,668
Gold Earned
15,499
145
Minions Killed
88
0
Camps Cleared
0
472,947
Distance Traveled
421,985
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
3,528
706
27
5
0
103,739
1
W
Artemis
3,266
653
30
6
0
87,317
0
L
Sol
3,443
689
32
6
0
85,915
0
L
Chaac
3,163
633
21
4
0
90,245
0
W
Charon
3,443
689
12
2
0
95,457
0
W
Mulan
4,155
831
46
9
0
76,500
0
W
Thor
3,276
655
30
6
0
109,934
0
L
Fafnir
3,495
699
6
1
0
104,924
4
L
Medusa
2,855
571
25
5
0
91,660
0
L
Hun Batz
2,543
509
4
1
0
49,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role