Player Matchup

Chang'e
Chang'e
Silver I
Kvwl
Chang'e
Silver I
Level 95
God Stats
65W - 46L
1,548 SR
Queue Stats
212W - 234L
1,292 MMR
Solo
Raijin
Raijin
Gold IV
Quisdabeast9226
Raijin
Gold IV
Level 138
God Stats
4W - 4L
1,492 SR
Queue Stats
432W - 441L
1,282 MMR
Solo
Danzaburou
Danzaburou
Silver I
Tyrant Iz Dead
Danzaburou
Silver I
Level 155
God Stats
42W - 35L
1,590 SR
Queue Stats
112W - 119L
1,267 MMR
Solo
Bastet
Bastet
Silver I
WhoScharted
Bastet
Silver I
Level 230
God Stats
16W - 3L
1,717 SR
Queue Stats
128W - 137L
1,195 MMR
Solo
Tyr
Tyr
Silver I
Z3R0_YB0
Tyr
Silver I
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
354W - 362L
1,204 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 153
1,569 SR
1,248 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 139
1,495 SR
1,248 MMR
Scylla
Scylla
Silver I
Big IVIR
Scylla
Silver I
Level 127
God Stats
11W - 24L
1,490 SR
Queue Stats
186W - 176L
1,193 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold V
BubgetsDubs
Morgan Le Fay
Gold V
Level 108
God Stats
3W - 5L
1,462 SR
Queue Stats
32W - 36L
1,282 MMR
Solo
Ishtar
Ishtar
Silver III
Ellhoot
Ishtar
Silver III
Level 155
God Stats
2W - 2L
1,698 SR
Queue Stats
59W - 83L
1,046 MMR
Party 1
Arachne
Arachne
Gold II
Legit Koolaiid
Arachne
Gold II
Level 155
God Stats
1W - 3L
1,595 SR
Queue Stats
70W - 72L
1,525 MMR
Party 1
King Arthur
King Arthur
Silver II
sebinchoO_o2398
King Arthur
Silver II
Level 151
God Stats
2W - 11L
1,232 SR
Queue Stats
747W - 782L
1,192 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Kvwl
Chang'e
20
3 / 0 / 4
12,699
668
14,728
20,089
8,947
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
4 / 0 / 2
11,174
588
9,345
7,310
2,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
Tyrant Iz Dead
Danzaburou
17
6 / 0 / 4
11,602
611
13,983
11,250
5,313
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bastet
15
4 / 2 / 5
9,796
516
19,086
14,696
5,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 3 / 6
9,974
525
5,472
16,687
14,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bans
PeleHerculesAgniAwilix

VS

Bans
ThanatosFreyaJormungandrChernobog
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Big IVIR
Scylla
15
1 / 2 / 3
9,041
476
5,384
7,867
2,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Morgan Le Fay
BubgetsDubs
Morgan Le Fay
14
1 / 3 / 2
8,610
453
11,888
12,736
4,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
Ellhoot
Ishtar
15
1 / 6 / 1
9,472
499
5,705
16,774
6,157
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
1 / 4 / 2
8,398
442
7,282
25,483
9,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
sebinchoO_o2398
King Arthur
14
1 / 5 / 0
8,741
460
7,483
20,435
15,346
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
20
Kills
5
5
Deaths
20
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Scylla
Big IVIR
Scylla
1
2
3
1.25
L
Morgan Le Fay
BubgetsDubs
Morgan Le Fay
1
3
2
0.67
L
Ishtar
Ellhoot
Ishtar
1
6
1
0.25
W
Chang'e
Kvwl
Chang'e
3
0
4
5
L
1
4
2
0.5
W
4
0
2
5
W
Danzaburou
Tyrant Iz Dead
Danzaburou
6
0
4
8
W
Bastet
4
2
5
3.25
W
3
3
6
2
L
King Arthur
sebinchoO_o2398
King Arthur
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,614
Damage
37,742
70,032
Taken
83,295
37,789
Mitigated
37,943
36,584
Healing
17,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Big IVIR
Scylla
5,384
433
0
2,891
7,867
2,247
0
2,155
5,664
71,528
0
L
Morgan Le Fay
BubgetsDubs
Morgan Le Fay
11,888
1,622
0
2,494
12,736
4,913
0
3,693
8,727
70,905
0
L
Ishtar
Ellhoot
Ishtar
5,705
3,996
0
2,651
16,774
6,157
1,050
989
15,751
0
75,409
W
Chang'e
Kvwl
Chang'e
14,728
166
1,334
15,959
20,089
8,947
332
2,193
17,896
130,418
0
L
7,282
4,004
0
9,189
25,483
9,280
0
4,456
20,885
0
61,236
W
9,345
534
0
1,364
7,310
2,839
0
3,432
3,878
96,867
0
W
Danzaburou
Tyrant Iz Dead
Danzaburou
13,983
8,360
0
7,109
11,250
5,313
5,141
799
10,451
0
96,384
W
Bastet
19,086
4,831
0
4,738
14,696
5,717
788
3,044
11,652
0
75,620
W
5,472
506
0
6,080
16,687
14,973
114
7,804
8,883
0
34,299
L
King Arthur
sebinchoO_o2398
King Arthur
7,483
119
0
233
20,435
15,346
0
12,142
8,195
0
50,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,245
Gold Earned
44,262
699
Minions Killed
531
0
Camps Cleared
0
1,956,043
Distance Traveled
1,915,034
11
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,041
476
130
7
0
377,272
12
L
Morgan Le Fay
8,610
453
124
7
0
369,026
0
L
Ishtar
9,472
499
146
8
0
367,552
6
W
Chang'e
12,699
668
198
10
0
412,325
0
L
Arachne
8,398
442
74
4
0
416,505
5
W
Raijin
11,174
588
177
9
0
373,210
7
W
Danzaburou
11,602
611
157
8
0
375,274
0
W
Bastet
9,796
516
117
6
0
403,397
1
W
Tyr
9,974
525
50
3
0
391,837
3
L
King Arthur
8,741
460
57
3
0
384,679
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role