Player Matchup

Ah Puch
Ah Puch
BeefCurtlet
Ah Puch
Level 101
God Stats
8W - 3L
1,670 SR
Queue Stats
404W - 376L
1,409 Elo+
Party 1
Hercules
Hercules
HippiePeek
Hercules
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 60L
1,518 Elo+
Party 1
Hel
Hel
SicFok
Hel
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
254W - 299L
1,493 Elo+
Solo
Charybdis
Charybdis
Swissroll1
Charybdis
Level 103
God Stats
2W - 2L
1,172 SR
Queue Stats
154W - 184L
1,457 Elo+
Solo
Atlas
Atlas
zZ MOSE5 Zz
Atlas
Level 89
God Stats
13W - 18L
1,485 SR
Queue Stats
416W - 399L
1,445 Elo+
Party 1
Team Averages
Level 106
1,465 SR
1,465 Elo+

VS

Team Averages
Level 104
1,589 SR
1,447 Elo+
Hachiman
Hachiman
Deuclemarine
Hachiman
Level 110
God Stats
3W - 6L
1,475 SR
Queue Stats
319W - 299L
1,477 Elo+
Solo
Zeus
Zeus
Matrixartifact
Zeus
Level 124
God Stats
2W - 1L
1,828 SR
Queue Stats
117W - 136L
1,470 Elo+
Solo
Xbalanque
Xbalanque
TheMaxilla
Xbalanque
Level 147
God Stats
2W - 2L
1,644 SR
Queue Stats
494W - 508L
1,433 Elo+
Solo
The Morrigan
The Morrigan
suffering777
The Morrigan
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 55L
1,344 Elo+
Solo
Yemoja
Yemoja
鬼宿鬼宿
Yemoja
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
492W - 477L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BeefCurtlet
Ah Puch
18
7 / 1 / 19
11,893
991
11,973
11,816
5,587
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
HippiePeek
Hercules
16
6 / 4 / 15
10,313
859
13,613
25,137
25,986
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hel
SicFok
Hel
15
4 / 2 / 18
10,024
835
4,821
11,554
7,253
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Charybdis
Swissroll1
Charybdis
15
4 / 2 / 21
9,872
823
11,265
13,079
5,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
7 / 1 / 16
11,527
961
18,316
19,726
15,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Deuclemarine
Hachiman
15
2 / 6 / 2
8,913
743
9,572
13,115
5,454
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
5 / 7 / 2
9,398
783
17,130
12,690
5,289
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
TheMaxilla
Xbalanque
14
1 / 5 / 4
8,395
700
13,285
13,599
7,777
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Morrigan
suffering777
The Morrigan
13
0 / 7 / 8
8,150
679
12,910
9,842
3,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
15
0 / 3 / 6
8,773
731
7,619
15,692
11,552
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
30
28
Kills
8
10
Deaths
28
89
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
BeefCurtlet
Ah Puch
7
1
19
16.5
L
Hachiman
Deuclemarine
Hachiman
2
6
2
0.5
W
Hercules
HippiePeek
Hercules
6
4
15
3.38
L
5
7
2
0.86
W
Hel
SicFok
Hel
4
2
18
6.5
W
Charybdis
Swissroll1
Charybdis
4
2
21
7.25
L
Xbalanque
TheMaxilla
Xbalanque
1
5
4
0.6
L
The Morrigan
suffering777
The Morrigan
0
7
8
0.57
W
7
1
16
15
L
Yemoja
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,988
Damage
60,516
81,312
Taken
64,938
60,046
Mitigated
34,010
43,967
Healing
17,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
BeefCurtlet
Ah Puch
11,973
190
1,332
3,518
11,816
5,587
1,682
7,227
4,589
46,120
0
L
Hachiman
Deuclemarine
Hachiman
9,572
3,940
396
1,953
13,115
5,454
0
7,204
5,911
0
24,397
W
Hercules
HippiePeek
Hercules
13,613
2,182
503
7,428
25,137
25,986
1,072
5,676
19,461
0
22,178
L
17,130
1,780
1,365
476
12,690
5,289
0
5,745
6,945
34,332
0
W
Hel
SicFok
Hel
4,821
842
12,568
5,585
11,554
7,253
1,733
6,992
4,562
9,805
0
W
Charybdis
Swissroll1
Charybdis
11,265
4,208
1,879
2,602
13,079
5,821
4,007
6,156
6,923
0
28,160
L
Xbalanque
TheMaxilla
Xbalanque
13,285
6,148
570
1,937
13,599
7,777
0
8,067
5,532
0
26,806
L
The Morrigan
suffering777
The Morrigan
12,910
2,296
825
834
9,842
3,938
0
6,164
3,648
18,747
3,646
W
18,316
6,347
3,741
4,811
19,726
15,399
1,115
8,625
11,101
32,612
0
L
Yemoja
7,619
339
5,937
3,440
15,692
11,552
0
7,930
7,762
13,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,629
Gold Earned
43,629
138
Minions Killed
137
0
Camps Cleared
0
1,262,193
Distance Traveled
993,166
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,893
991
71
6
0
246,801
0
L
Hachiman
8,913
743
36
3
0
191,346
0
W
Hercules
10,313
859
13
1
0
254,399
0
L
Zeus
9,398
783
27
2
0
214,156
0
W
Hel
10,024
835
8
1
0
241,330
0
W
Charybdis
9,872
823
26
2
0
224,413
0
L
Xbalanque
8,395
700
42
4
0
197,207
0
L
The Morrigan
8,150
679
21
2
0
174,331
0
W
Atlas
11,527
961
20
2
0
295,250
0
L
Yemoja
8,773
731
11
1
0
216,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role