Player Matchup

Aphrodite
Aphrodite
Bye Baby x
Aphrodite
Level 66
God Stats
64W - 47L
1,549 SR
Queue Stats
326W - 350L
1,392 Elo+
Party 1
Achilles
Achilles
Hi Baby x
Achilles
Level 72
God Stats
1W - 5L
1,333 SR
Queue Stats
313W - 348L
1,379 Elo+
Party 1
Zeus
Zeus
Ntinos GREEK 30
Zeus
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 140L
1,389 Elo+
Party 1
Team Averages
Level 81
1,461 SR
1,387 Elo+

VS

Team Averages
Level 67
1,533 SR
1,352 Elo+
Maui
Maui
Kayarathea
Maui
Level 114
God Stats
0W - 1L
1,828 SR
Queue Stats
17W - 24L
1,321 Elo+
Party 2
Vulcan
Vulcan
Xx_ivancito9_xX
Vulcan
Level 42
God Stats
0W - 3L
1,272 SR
Queue Stats
45W - 53L
1,428 Elo+
Solo
Cernunnos
Cernunnos
minidow
Cernunnos
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,307 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Bye Baby x
Aphrodite
13
0 / 0 / 11
10,205
729
8,284
9,481
7,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Achilles
Hi Baby x
Achilles
14
6 / 2 / 5
11,368
812
13,566
17,155
16,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
5 / 1 / 5
10,934
781
11,571
6,454
2,409
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 3
9,131
652
6,833
14,488
18,908
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

13
2 / 2 / 1
9,882
706
10,337
7,884
3,215
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Cernunnos
minidow
Cernunnos
11
1 / 7 / 2
9,425
673
10,048
14,355
6,526
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
11
Kills
3
3
Deaths
11
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Bye Baby x
Aphrodite
0
0
11
5.5
W
Achilles
Hi Baby x
Achilles
6
2
5
4.25
L
0
2
3
0.75
W
5
1
5
7.5
L
2
2
1
1.25
L
Cernunnos
minidow
Cernunnos
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,421
Damage
27,218
33,090
Taken
36,727
26,320
Mitigated
28,649
15,477
Healing
2,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Bye Baby x
Aphrodite
8,284
166
6,469
6,908
9,481
7,211
148
5,070
4,411
32,543
0
W
Achilles
Hi Baby x
Achilles
13,566
2,752
0
2,100
17,155
16,700
116
8,706
8,449
0
45,014
L
6,833
1,435
0
850
14,488
18,908
0
8,046
5,882
20,490
0
W
11,571
689
0
0
6,454
2,409
0
3,792
2,662
48,044
0
L
10,337
3,478
0
250
7,884
3,215
0
3,880
3,918
47,286
0
L
Cernunnos
minidow
Cernunnos
10,048
5,045
0
1,731
14,355
6,526
348
7,357
6,802
0
39,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,507
Gold Earned
28,438
197
Minions Killed
144
0
Camps Cleared
0
818,436
Distance Traveled
782,248
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,205
729
70
5
0
303,707
0
W
Achilles
11,368
812
43
3
0
270,156
0
L
Maui
9,131
652
19
1
0
265,267
0
W
Zeus
10,934
781
84
6
0
244,573
0
L
Vulcan
9,882
706
61
4
0
288,993
0
L
Cernunnos
9,425
673
64
5
0
227,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role