Player Matchup

Aphrodite
Aphrodite
BabyGainzz
Aphrodite
Level 126
God Stats
1W - 1L
1,529 SR
Queue Stats
43W - 35L
1,556 Elo+
Solo
Martichoras
Martichoras
DragonShadowsz
Martichoras
Level 46
God Stats
3W - 5L
1,511 SR
Queue Stats
87W - 89L
1,416 Elo+
Solo
Baron Samedi
Baron Samedi
L0rd0fda7
Baron Samedi
Level 64
God Stats
9W - 6L
1,667 SR
Queue Stats
205W - 231L
1,382 Elo+
Solo
Pele
Pele
NarcoticZombie
Pele
Level 106
God Stats
46W - 47L
1,499 SR
Queue Stats
542W - 520L
1,498 Elo+
Solo
King Arthur
King Arthur
X1Aquiles1X
King Arthur
Level 115
God Stats
1W - 1L
1,506 SR
Queue Stats
65W - 80L
1,428 Elo+
Solo
Team Averages
Level 91
1,542 SR
1,456 Elo+

VS

Team Averages
Level 107
1,574 SR
1,400 Elo+
Loki
Loki
ChiefLlama6785
Loki
Level 125
God Stats
15W - 15L
1,473 SR
Queue Stats
420W - 430L
1,402 Elo+
Party 1
Cthulhu
Cthulhu
Demicods
Cthulhu
Level 69
God Stats
6W - 2L
1,765 SR
Queue Stats
113W - 137L
1,345 Elo+
Solo
Anubis
Anubis
Marwan_626
Anubis
Level 104
God Stats
99W - 69L
1,512 SR
Queue Stats
211W - 201L
1,431 Elo+
Party 2
Charybdis
Charybdis
RagingRedChief
Charybdis
Level 119
God Stats
9W - 5L
1,560 SR
Queue Stats
374W - 389L
1,422 Elo+
Party 1
Nemesis
Nemesis
milkthebutterfly
Nemesis
Level 119
God Stats
13W - 5L
1,563 SR
Queue Stats
202W - 205L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BabyGainzz
Aphrodite
8
0 / 2 / 1
5,026
503
3,192
7,065
4,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Martichoras
DragonShadowsz
Martichoras
8
1 / 3 / 0
4,464
446
5,056
7,859
2,895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
L0rd0fda7
Baron Samedi
9
0 / 3 / 1
4,918
492
2,832
6,361
1,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
2 / 3 / 0
5,092
509
5,177
11,249
3,471
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

King Arthur
X1Aquiles1X
King Arthur
9
0 / 1 / 0
4,819
482
3,531
9,632
6,568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 3
5,974
597
5,780
5,998
1,872
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
Demicods
Cthulhu
9
3 / 0 / 5
6,166
617
4,753
6,330
4,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
Marwan_626
Anubis
11
2 / 2 / 1
6,689
669
5,250
6,231
2,630
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
RagingRedChief
Charybdis
9
1 / 1 / 4
5,218
522
5,379
7,114
2,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
4 / 0 / 4
6,811
681
6,510
8,939
3,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
3
Kills
12
12
Deaths
3
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
BabyGainzz
Aphrodite
0
2
1
0.25
W
2
0
3
3.5
W
Cthulhu
Demicods
Cthulhu
3
0
5
5.5
L
Martichoras
DragonShadowsz
Martichoras
1
3
0
0.33
L
Baron Samedi
L0rd0fda7
Baron Samedi
0
3
1
0.17
W
Anubis
Marwan_626
Anubis
2
2
1
1.25
L
2
3
0
0.67
W
Charybdis
RagingRedChief
Charybdis
1
1
4
3
L
King Arthur
X1Aquiles1X
King Arthur
0
1
0
0
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,788
Damage
27,672
42,166
Taken
34,612
19,625
Mitigated
15,352
10,991
Healing
11,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
BabyGainzz
Aphrodite
3,192
718
1,018
3,993
7,065
4,772
0
1,431
5,634
21,537
0
W
5,780
1,419
0
1,448
5,998
1,872
493
0
5,998
0
30,737
W
Cthulhu
Demicods
Cthulhu
4,753
426
274
1,217
6,330
4,859
0
1,428
4,871
19,504
0
L
Martichoras
DragonShadowsz
Martichoras
5,056
2,212
0
1,545
7,859
2,895
0
2,149
5,710
0
26,505
L
Baron Samedi
L0rd0fda7
Baron Samedi
2,832
187
74
1,246
6,361
1,919
0
2,261
4,100
21,130
0
W
Anubis
Marwan_626
Anubis
5,250
289
0
3,754
6,231
2,630
58
1,149
4,911
55,786
0
L
5,177
1,001
0
3,115
11,249
3,471
0
2,178
9,071
0
42,936
W
Charybdis
RagingRedChief
Charybdis
5,379
2,863
0
1,708
7,114
2,467
0
2,825
4,211
0
27,208
L
King Arthur
X1Aquiles1X
King Arthur
3,531
443
0
0
9,632
6,568
0
1,984
7,648
0
26,416
W
6,510
3,758
0
3,134
8,939
3,524
0
305
8,597
0
55,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,319
Gold Earned
30,858
211
Minions Killed
304
0
Camps Cleared
0
949,863
Distance Traveled
1,122,474
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,026
503
27
3
0
175,574
2
W
Loki
5,974
597
38
4
0
238,488
1
W
Cthulhu
6,166
617
27
3
0
211,327
2
L
Martichoras
4,464
446
35
4
0
196,261
4
L
Baron Samedi
4,918
492
47
5
0
174,785
4
W
Anubis
6,689
669
111
11
0
211,118
2
L
Pele
5,092
509
61
6
0
199,942
2
W
Charybdis
5,218
522
50
5
0
195,475
2
L
King Arthur
4,819
482
41
4
0
203,301
1
W
Nemesis
6,811
681
78
8
0
266,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role