Player Matchup

Hun Batz
Hun Batz
JETblaze
Hun Batz
Level 199
God Stats
5W - 7L
1,596 SR
Queue Stats
262W - 284L
1,497 Elo+
Party 1
Chaac
Chaac
QQIronrod
Chaac
Level 137
God Stats
7W - 2L
1,605 SR
Queue Stats
182W - 192L
1,543 Elo+
Party 1
Anhur
Anhur
TheAlmightyDavid
Anhur
Level 133
God Stats
8W - 11L
1,537 SR
Queue Stats
279W - 260L
1,530 Elo+
Solo
Agni
Agni
Untragical
Agni
Level 159
God Stats
3W - 0L
1,710 SR
Queue Stats
41W - 33L
1,603 Elo+
Party 1
Cabrakan
Cabrakan
XImperialBearX
Cabrakan
Level 140
God Stats
5W - 2L
1,669 SR
Queue Stats
435W - 385L
1,593 Elo+
Solo
Team Averages
Level 154
1,623 SR
1,553 Elo+

VS

Team Averages
Level 112
1,572 SR
1,557 Elo+
Charybdis
Charybdis
PhyloNolan
Charybdis
Level 155
God Stats
2W - 3L
1,359 SR
Queue Stats
345W - 341L
1,505 Elo+
Party 2
Baron Samedi
Baron Samedi
PrestigiousPira
Baron Samedi
Level 96
God Stats
13W - 14L
1,369 SR
Queue Stats
409W - 388L
1,482 Elo+
Solo
Yemoja
Yemoja
Truco10
Yemoja
Level 128
God Stats
19W - 29L
1,521 SR
Queue Stats
183W - 194L
1,509 Elo+
Party 2
Maman Brigitte
Maman Brigitte
WockeSlush
Maman Brigitte
Level 62
God Stats
21W - 4L
2,017 SR
Queue Stats
31W - 9L
1,734 Elo+
Solo
Ne Zha
Ne Zha
jxmunoz23
Ne Zha
Level 118
God Stats
1W - 2L
1,592 SR
Queue Stats
201W - 187L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
JETblaze
Hun Batz
19
7 / 1 / 4
11,479
604
8,894
14,251
6,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
QQIronrod
Chaac
15
1 / 5 / 8
9,759
514
10,247
18,599
15,701
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
5 / 2 / 3
11,632
612
14,557
11,368
5,179
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
9 / 2 / 5
11,838
623
14,770
10,743
4,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
12
0 / 2 / 6
8,552
450
4,008
19,036
24,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
PhyloNolan
Charybdis
15
0 / 3 / 2
8,884
468
4,947
13,231
3,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Baron Samedi
PrestigiousPira
Baron Samedi
15
2 / 4 / 3
9,355
492
9,871
13,608
5,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Yemoja
Truco10
Yemoja
11
1 / 7 / 3
7,847
413
4,538
18,080
13,600
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Maman Brigitte
WockeSlush
Maman Brigitte
15
3 / 5 / 4
9,786
515
14,522
17,436
7,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ne Zha
jxmunoz23
Ne Zha
17
5 / 3 / 2
10,315
543
9,484
13,954
9,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
25
22
Kills
11
12
Deaths
22
26
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
JETblaze
Hun Batz
7
1
4
9
L
Charybdis
PhyloNolan
Charybdis
0
3
2
0.33
L
Baron Samedi
PrestigiousPira
Baron Samedi
2
4
3
0.88
W
Chaac
QQIronrod
Chaac
1
5
8
1
W
5
2
3
3.25
L
Yemoja
Truco10
Yemoja
1
7
3
0.36
W
9
2
5
5.75
L
Maman Brigitte
WockeSlush
Maman Brigitte
3
5
4
1
W
Cabrakan
0
2
6
1.5
L
Ne Zha
jxmunoz23
Ne Zha
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,476
Damage
43,362
73,997
Taken
76,309
56,581
Mitigated
39,136
23,491
Healing
23,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
JETblaze
Hun Batz
8,894
1,868
0
7,656
14,251
6,704
235
5,339
8,608
0
120,433
L
Charybdis
PhyloNolan
Charybdis
4,947
2,956
0
6,433
13,231
3,341
1,181
2,433
10,734
0
75,871
L
Baron Samedi
PrestigiousPira
Baron Samedi
9,871
427
467
2,931
13,608
5,779
0
6,139
7,173
62,975
0
W
Chaac
QQIronrod
Chaac
10,247
1,006
0
5,328
18,599
15,701
254
11,786
6,292
0
62,708
W
14,557
8,441
0
5,133
11,368
5,179
690
2,958
8,353
0
117,147
L
Yemoja
Truco10
Yemoja
4,538
954
2,411
2,431
18,080
13,600
26
5,267
12,657
15,726
0
W
14,770
399
0
1,718
10,743
4,404
0
4,571
5,966
86,258
0
L
Maman Brigitte
WockeSlush
Maman Brigitte
14,522
1,325
0
6,192
17,436
7,133
0
2,798
14,588
69,871
0
W
Cabrakan
4,008
860
0
3,656
19,036
24,593
0
8,433
10,330
21,831
0
L
Ne Zha
jxmunoz23
Ne Zha
9,484
2,870
0
2,661
13,954
9,283
0
2,281
11,561
0
84,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,260
Gold Earned
46,187
581
Minions Killed
470
0
Camps Cleared
0
1,888,426
Distance Traveled
1,827,351
24
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
11,479
604
147
8
0
429,486
0
L
Charybdis
8,884
468
117
6
0
345,678
2
L
Baron Samedi
9,355
492
123
6
0
323,793
0
W
Chaac
9,759
514
98
5
0
338,721
3
W
Anhur
11,632
612
179
9
0
351,048
6
L
Yemoja
7,847
413
14
1
0
345,787
2
W
Agni
11,838
623
135
7
0
403,639
10
L
Maman Brigitte
9,786
515
112
6
0
375,527
0
W
Cabrakan
8,552
450
22
1
0
365,532
5
L
Ne Zha
10,315
543
104
5
0
436,566
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role