Player Matchup

Maman Brigitte
Maman Brigitte
Im01dGr3g330
Maman Brigitte
Level 126
God Stats
17W - 21L
1,280 SR
Queue Stats
745W - 818L
1,428 Elo+
Party 1
Nu Wa
Nu Wa
KingSparerow
Nu Wa
Level 107
God Stats
52W - 41L
1,545 SR
Queue Stats
564W - 601L
1,443 Elo+
Party 1
Hades
Hades
Lotion345
Hades
Level 105
God Stats
164W - 110L
1,707 SR
Queue Stats
573W - 556L
1,445 Elo+
Solo
Sol
Sol
Orion3902
Sol
Level 150
God Stats
23W - 29L
1,530 SR
Queue Stats
265W - 287L
1,545 Elo+
Party 1
Bellona
Bellona
isaquems
Bellona
Level 109
God Stats
17W - 15L
1,469 SR
Queue Stats
165W - 165L
1,450 Elo+
Solo
Team Averages
Level 119
1,506 SR
1,462 Elo+

VS

Team Averages
Level 121
1,429 SR
1,432 Elo+
Discordia
Discordia
AnimeAfroMN
Discordia
Level 125
God Stats
4W - 5L
1,655 SR
Queue Stats
350W - 347L
1,415 Elo+
Party 2
Sol
Sol
CaptainFuse3759
Sol
Level 112
God Stats
0W - 3L
1,191 SR
Queue Stats
542W - 536L
1,447 Elo+
Party 3
Bakasura
Bakasura
KamisoriHanzo
Bakasura
Level 145
God Stats
0W - 3L
1,229 SR
Queue Stats
95W - 105L
1,369 Elo+
Party 2
Maman Brigitte
Maman Brigitte
darkeagle52
Maman Brigitte
Level 106
God Stats
35W - 21L
1,568 SR
Queue Stats
420W - 443L
1,458 Elo+
Party 3
Hercules
Hercules
unapologeticsoul
Hercules
Level 116
God Stats
0W - 3L
1,500 SR
Queue Stats
204W - 196L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
Im01dGr3g330
Maman Brigitte
12
2 / 3 / 4
7,485
576
3,683
10,945
4,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 3 / 6
7,534
580
7,780
7,300
2,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hades
Lotion345
Hades
13
3 / 0 / 2
8,055
620
8,760
10,986
5,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
5 / 3 / 2
8,061
620
11,288
10,852
4,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bellona
isaquems
Bellona
8
0 / 2 / 1
6,095
469
2,351
10,350
8,731
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AnimeAfroMN
Discordia
11
0 / 3 / 3
6,641
511
3,012
7,348
5,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 4 / 3
6,620
509
7,728
10,756
3,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bakasura
KamisoriHanzo
Bakasura
11
0 / 1 / 0
6,771
521
2,906
10,494
7,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Maman Brigitte
darkeagle52
Maman Brigitte
12
6 / 4 / 3
7,398
569
10,099
11,822
4,598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 1 / 4
7,521
579
4,767
12,832
12,260
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
24
13
Kills
11
11
Deaths
13
15
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Discordia
AnimeAfroMN
Discordia
0
3
3
0.5
L
2
4
3
0.88
W
Maman Brigitte
Im01dGr3g330
Maman Brigitte
2
3
4
1.33
L
Bakasura
KamisoriHanzo
Bakasura
0
1
0
0
W
3
3
6
2
W
Hades
Lotion345
Hades
3
0
2
4
W
5
3
2
2
L
Maman Brigitte
darkeagle52
Maman Brigitte
6
4
3
1.88
W
Bellona
isaquems
Bellona
0
2
1
0.25
L
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,862
Damage
28,512
50,433
Taken
53,252
25,066
Mitigated
33,511
16,503
Healing
14,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
AnimeAfroMN
Discordia
3,012
152
0
125
7,348
5,223
0
5,387
1,791
40,590
0
L
7,728
2,254
0
3,220
10,756
3,960
784
7,375
3,381
40,972
2,351
W
Maman Brigitte
Im01dGr3g330
Maman Brigitte
3,683
40
138
393
10,945
4,244
1,106
4,226
6,661
44,808
0
L
Bakasura
KamisoriHanzo
Bakasura
2,906
1,752
0
4,552
10,494
7,470
0
5,871
4,265
142
29,241
W
7,780
1,821
0
615
7,300
2,671
0
3,911
3,229
35,369
0
W
Hades
Lotion345
Hades
8,760
762
482
6,430
10,986
5,349
859
2,176
8,675
57,980
0
W
11,288
3,996
0
5,811
10,852
4,071
2,858
6,445
4,027
55,438
4,089
L
Maman Brigitte
darkeagle52
Maman Brigitte
10,099
537
0
2,316
11,822
4,598
0
6,323
5,453
44,286
1,097
W
Bellona
isaquems
Bellona
2,351
688
340
2,294
10,350
8,731
0
3,230
6,885
0
14,978
L
4,767
982
0
4,052
12,832
12,260
98
5,904
6,820
0
22,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,230
Gold Earned
34,951
323
Minions Killed
314
0
Camps Cleared
0
1,208,504
Distance Traveled
1,349,802
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,641
511
60
5
0
236,452
2
L
Sol
6,620
509
81
6
0
251,178
1
W
Maman Brigitte
7,485
576
62
5
0
265,879
2
L
Bakasura
6,771
521
83
6
0
243,346
1
W
Nu Wa
7,534
580
51
4
0
243,843
0
W
Hades
8,055
620
107
8
0
243,056
0
W
Sol
8,061
620
73
6
0
234,091
0
L
Maman Brigitte
7,398
569
52
4
0
320,327
1
W
Bellona
6,095
469
30
2
0
221,635
0
L
Hercules
7,521
579
38
3
0
298,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role