Player Matchup

Ymir
Ymir
BBA322
Ymir
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 60L
1,427 Elo+
Party 1
Maman Brigitte
Maman Brigitte
El_BuffaloBro
Maman Brigitte
Level 120
God Stats
0W - 3L
1,205 SR
Queue Stats
43W - 60L
1,427 Elo+
Party 1
Ix Chel
Ix Chel
IReeload
Ix Chel
Level 148
God Stats
1W - 1L
1,437 SR
Queue Stats
11W - 19L
1,483 Elo+
Solo
Gilgamesh
Gilgamesh
VogunBurgundy
Gilgamesh
Level 105
God Stats
0W - 1L
1,507 SR
Queue Stats
119W - 105L
1,542 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
online_name40
Ah Muzen Cab
Level 138
God Stats
7W - 6L
1,739 SR
Queue Stats
160W - 156L
1,476 Elo+
Solo
Team Averages
Level 123
1,478 SR
1,471 Elo+

VS

Team Averages
Level 132
1,564 SR
1,534 Elo+
Izanami
Izanami
DaddyINKD
Izanami
Level 118
God Stats
1W - 0L
1,794 SR
Queue Stats
28W - 18L
1,560 Elo+
Solo
Bakasura
Bakasura
KO_Axx
Bakasura
Level 124
God Stats
11W - 11L
1,442 SR
Queue Stats
522W - 524L
1,455 Elo+
Solo
Maman Brigitte
Maman Brigitte
Paidsay
Maman Brigitte
Level 89
God Stats
14W - 11L
1,683 SR
Queue Stats
340W - 329L
1,548 Elo+
Solo
Baron Samedi
Baron Samedi
Sl3ndy02
Baron Samedi
Level 127
God Stats
1W - 0L
1,322 SR
Queue Stats
19W - 16L
1,547 Elo+
Solo
He Bo
He Bo
whirlwind4_4
He Bo
Level 204
God Stats
144W - 150L
1,578 SR
Queue Stats
729W - 743L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
BBA322
Ymir
16
1 / 3 / 5
9,985
999
7,188
18,481
22,760
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Maman Brigitte
El_BuffaloBro
Maman Brigitte
16
2 / 3 / 5
10,393
1,039
10,001
14,349
5,573
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ix Chel
IReeload
Ix Chel
16
2 / 4 / 5
10,823
1,082
12,202
9,931
3,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
VogunBurgundy
Gilgamesh
16
2 / 6 / 6
10,539
1,054
12,977
22,769
26,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ah Muzen Cab
online_name40
Ah Muzen Cab
16
2 / 6 / 5
10,285
1,029
12,661
12,761
5,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

143

VS

Team 2 Tickets

241

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DaddyINKD
Izanami
17
6 / 2 / 10
12,333
1,233
15,580
11,695
5,324
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bakasura
KO_Axx
Bakasura
18
3 / 1 / 18
12,332
1,233
9,589
12,726
14,346
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Maman Brigitte
Paidsay
Maman Brigitte
18
9 / 3 / 10
13,047
1,305
20,642
11,761
6,935
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Baron Samedi
Sl3ndy02
Baron Samedi
16
3 / 3 / 12
11,359
1,136
15,198
14,556
8,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
1 / 0 / 9
10,249
1,025
11,772
8,515
3,462
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
81
9
Kills
22
22
Deaths
9
26
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Ymir
BBA322
Ymir
1
3
5
1.17
W
Izanami
DaddyINKD
Izanami
6
2
10
5.5
L
Maman Brigitte
El_BuffaloBro
Maman Brigitte
2
3
5
1.5
L
Ix Chel
IReeload
Ix Chel
2
4
5
1.13
W
Bakasura
KO_Axx
Bakasura
3
1
18
12
W
Maman Brigitte
Paidsay
Maman Brigitte
9
3
10
4.67
W
Baron Samedi
Sl3ndy02
Baron Samedi
3
3
12
3
L
Gilgamesh
VogunBurgundy
Gilgamesh
2
6
6
0.83
L
Ah Muzen Cab
online_name40
Ah Muzen Cab
2
6
5
0.75
W
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,029
Damage
72,781
78,291
Taken
59,253
62,793
Mitigated
38,329
3,161
Healing
22,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
BBA322
Ymir
7,188
1,114
0
111
18,481
22,760
0
12,612
4,963
19,960
0
W
Izanami
DaddyINKD
Izanami
15,580
11,640
0
4,197
11,695
5,324
0
4,800
6,422
0
54,258
L
Maman Brigitte
El_BuffaloBro
Maman Brigitte
10,001
785
0
703
14,349
5,573
0
10,341
3,373
19,228
0
L
Ix Chel
IReeload
Ix Chel
12,202
957
936
457
9,931
3,257
0
6,135
2,916
38,541
0
W
Bakasura
KO_Axx
Bakasura
9,589
5,658
0
4,626
12,726
14,346
0
6,136
6,365
0
9,410
W
Maman Brigitte
Paidsay
Maman Brigitte
20,642
619
0
693
11,761
6,935
0
6,629
4,764
32,142
0
W
Baron Samedi
Sl3ndy02
Baron Samedi
15,198
1,160
6,026
5,466
14,556
8,262
0
7,502
6,815
22,840
0
L
Gilgamesh
VogunBurgundy
Gilgamesh
12,977
2,257
0
768
22,769
26,083
0
11,291
10,216
0
23,972
L
Ah Muzen Cab
online_name40
Ah Muzen Cab
12,661
3,500
0
186
12,761
5,120
0
6,187
5,524
0
36,778
W
11,772
841
478
1,080
8,515
3,462
0
5,073
3,292
19,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,025
Gold Earned
59,320
221
Minions Killed
272
4
Camps Cleared
10
1,005,890
Distance Traveled
975,867
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,985
999
29
3
0
193,764
0
W
Izanami
12,333
1,233
122
12
0
184,009
0
L
Maman Brigitte
10,393
1,039
26
3
1
224,332
0
L
Ix Chel
10,823
1,082
64
6
2
206,725
0
W
Bakasura
12,332
1,233
41
4
3
217,555
0
W
Maman Brigitte
13,047
1,305
47
5
5
196,680
0
W
Baron Samedi
11,359
1,136
21
2
2
186,713
0
L
Gilgamesh
10,539
1,054
27
3
1
207,536
0
L
Ah Muzen Cab
10,285
1,029
75
8
0
173,533
0
W
He Bo
10,249
1,025
41
4
0
190,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role