Player Matchup

Mercury
Mercury
Derickthedog
Mercury
Level 153
God Stats
1W - 2L
1,500 SR
Queue Stats
149W - 140L
1,535 Elo+
Solo
Danzaburou
Danzaburou
Gallentracht
Danzaburou
Level 121
God Stats
2W - 3L
1,510 SR
Queue Stats
169W - 144L
1,583 Elo+
Solo
Chronos
Chronos
I Le J I
Chronos
Level 149
God Stats
4W - 10L
1,410 SR
Queue Stats
569W - 575L
1,524 Elo+
Solo
Shiva
Shiva
Sevty5
Shiva
Level 125
God Stats
2W - 1L
1,610 SR
Queue Stats
12W - 27L
1,338 Elo+
Party 2
Terra
Terra
cammy256
Terra
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 28L
1,248 Elo+
Party 2
Team Averages
Level 130
1,506 SR
1,446 Elo+

VS

Team Averages
Level 156
1,427 SR
1,501 Elo+
Tyr
Tyr
 
Tyr
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Cheopss
Loki
Level 157
God Stats
1W - 7L
1,192 SR
Queue Stats
368W - 367L
1,454 Elo+
Solo
Gilgamesh
Gilgamesh
HighAndBored
Gilgamesh
Level 172
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,572 Elo+
Party 1
Odin
Odin
Vedzimin
Odin
Level 124
God Stats
0W - 1L
1,525 SR
Queue Stats
2W - 2L
1,486 Elo+
Solo
Terra
Terra
knottie
Terra
Level 162
God Stats
2W - 3L
1,415 SR
Queue Stats
610W - 672L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Derickthedog
Mercury
9
1 / 2 / 11
5,740
1,148
2,962
4,767
2,592
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Danzaburou
Gallentracht
Danzaburou
11
2 / 0 / 10
6,280
1,256
3,547
2,015
797
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chronos
I Le J I
Chronos
12
2 / 0 / 11
6,296
1,259
4,683
4,721
1,699
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shiva
Sevty5
Shiva
12
7 / 0 / 6
7,454
1,491
5,070
4,324
2,447
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Terra
cammy256
Terra
10
2 / 0 / 12
6,518
1,304
3,041
4,372
3,294
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
10
0 / 3 / 0
4,813
963
4,171
6,725
5,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Loki
Cheopss
Loki
10
0 / 4 / 0
4,959
992
2,482
4,737
1,631
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
HighAndBored
Gilgamesh
1
0 / 0 / 0
1,220
244
0
0
0
Odin
9
0 / 4 / 1
4,805
961
3,150
6,535
5,023
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Terra
knottie
Terra
8
0 / 3 / 0
4,706
941
4,337
6,366
5,683
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
1
14
Kills
0
2
Deaths
14
50
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
3
0
0
L
Loki
Cheopss
Loki
0
4
0
0
W
Mercury
Derickthedog
Mercury
1
2
11
3.25
W
Danzaburou
Gallentracht
Danzaburou
2
0
10
7
L
Gilgamesh
HighAndBored
Gilgamesh
0
0
0
0
W
Chronos
I Le J I
Chronos
2
0
11
7.5
W
Shiva
Sevty5
Shiva
7
0
6
10
L
Odin
0
4
1
0.13
W
Terra
cammy256
Terra
2
0
12
8
L
Terra
knottie
Terra
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,303
Damage
14,140
20,199
Taken
24,363
10,829
Mitigated
17,554
11,663
Healing
2,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
4,171
68
105
694
6,725
5,217
0
1,359
5,366
0
9,845
L
Loki
Cheopss
Loki
2,482
247
0
99
4,737
1,631
0
1,337
3,400
0
7,090
W
Mercury
Derickthedog
Mercury
2,962
1,286
279
439
4,767
2,592
595
546
4,142
15
5,934
W
Danzaburou
Gallentracht
Danzaburou
3,547
860
614
553
2,015
797
1,734
1,017
998
0
13,460
L
Gilgamesh
HighAndBored
Gilgamesh
0
0
0
0
0
0
0
0
0
0
0
W
Chronos
I Le J I
Chronos
4,683
1,875
0
661
4,721
1,699
1,022
925
3,754
8,096
0
W
Shiva
Sevty5
Shiva
5,070
628
3,167
2,336
4,324
2,447
806
1,093
3,193
26
10,097
L
Odin
3,150
236
58
154
6,535
5,023
0
3,026
3,509
0
6,292
W
Terra
cammy256
Terra
3,041
151
1,592
2,022
4,372
3,294
370
756
3,495
4,261
0
L
Terra
knottie
Terra
4,337
35
301
1,096
6,366
5,683
0
2,043
4,323
8,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,288
Gold Earned
20,503
48
Minions Killed
32
0
Camps Cleared
0
532,944
Distance Traveled
347,894
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
4,813
963
8
2
0
100,949
0
L
Loki
4,959
992
7
1
0
82,968
0
W
Mercury
5,740
1,148
8
2
0
98,210
0
W
Danzaburou
6,280
1,256
14
3
0
104,051
0
L
Gilgamesh
1,220
244
0
0
0
0
0
W
Chronos
6,296
1,259
16
3
0
103,296
0
W
Shiva
7,454
1,491
9
2
0
106,411
0
L
Odin
4,805
961
9
2
0
84,217
0
W
Terra
6,518
1,304
1
0
0
120,976
0
L
Terra
4,706
941
8
2
0
79,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role