Player Matchup

Charon
Charon
ExoticErb
Charon
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 37L
1,407 Elo+
Party 2
King Arthur
King Arthur
JorgebbUwU
King Arthur
Level 120
God Stats
8W - 9L
1,591 SR
Queue Stats
66W - 76L
1,491 Elo+
Solo
Sol
Sol
Saph
Sol
Level 163
God Stats
5W - 1L
1,600 SR
Queue Stats
102W - 89L
1,630 Elo+
Party 2
Team Averages
Level 126
1,564 SR
1,509 Elo+

VS

Team Averages
Level 103
1,599 SR
1,484 Elo+
Nu Wa
Nu Wa
Arclux
Nu Wa
Level 121
God Stats
4W - 5L
1,692 SR
Queue Stats
73W - 76L
1,547 Elo+
Party 1
Surtr
Surtr
OMG ItZ Raph
Surtr
Level 122
God Stats
7W - 6L
1,666 SR
Queue Stats
68W - 74L
1,547 Elo+
Party 1
Loki
Loki
allBrans
Loki
Level 66
God Stats
9W - 18L
1,439 SR
Queue Stats
60W - 110L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
ExoticErb
Charon
12
1 / 1 / 5
8,880
740
4,226
10,296
8,556
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
JorgebbUwU
King Arthur
12
4 / 3 / 4
9,797
816
10,561
13,166
10,719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sol
Saph
Sol
13
3 / 2 / 3
9,737
811
9,481
9,258
3,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Arclux
Nu Wa
11
2 / 1 / 4
8,998
750
12,000
6,696
2,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
1 / 3 / 4
8,569
714
7,215
11,762
9,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Loki
12
3 / 4 / 3
9,463
789
7,175
9,925
3,972
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
17
8
Kills
6
6
Deaths
8
12
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Arclux
Nu Wa
2
1
4
4
W
Charon
ExoticErb
Charon
1
1
5
3.5
W
King Arthur
JorgebbUwU
King Arthur
4
3
4
2
L
1
3
4
1
W
Sol
Saph
Sol
3
2
3
2.25
L
Loki
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,268
Damage
26,390
32,720
Taken
28,383
23,081
Mitigated
16,047
9,382
Healing
4,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Arclux
Nu Wa
12,000
4,809
270
767
6,696
2,665
0
3,319
3,377
35,668
0
W
Charon
ExoticErb
Charon
4,226
1,355
0
1,511
10,296
8,556
40
5,358
4,696
25,158
0
W
King Arthur
JorgebbUwU
King Arthur
10,561
1,147
0
2,132
13,166
10,719
21
4,195
8,434
0
50,086
L
7,215
2,394
64
2,913
11,762
9,410
0
6,019
5,743
354
24,131
W
Sol
Saph
Sol
9,481
3,123
0
5,739
9,258
3,806
123
3,616
5,563
66,013
4,247
L
Loki
7,175
527
0
647
9,925
3,972
0
4,479
5,446
0
34,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,414
Gold Earned
27,030
215
Minions Killed
128
0
Camps Cleared
0
675,886
Distance Traveled
725,731
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,998
750
36
3
0
231,013
1
W
Charon
8,880
740
37
3
0
218,021
0
W
King Arthur
9,797
816
70
6
0
240,368
0
L
Surtr
8,569
714
32
3
0
245,066
0
W
Sol
9,737
811
108
9
0
217,497
0
L
Loki
9,463
789
60
5
0
249,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role