Player Matchup

Athena
Athena
Axxell971
Athena
Level 145
God Stats
21W - 19L
1,487 SR
Queue Stats
404W - 387L
1,451 Elo+
Party 2
Sol
Sol
Oversiight
Sol
Level 30
God Stats
0W - 1L
1,780 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Hera
Hera
Papy_Sodom
Hera
Level 143
God Stats
227W - 183L
1,542 SR
Queue Stats
413W - 416L
1,486 Elo+
Party 2
Apollo
Apollo
PotatoOrgy10
Apollo
Level 116
God Stats
2W - 2L
1,741 SR
Queue Stats
8W - 7L
1,494 Elo+
Solo
Nemesis
Nemesis
Yolo Jeweetniet
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 88
1,610 SR
1,486 Elo+

VS

Team Averages
Level 90
1,571 SR
1,480 Elo+
Medusa
Medusa
 
Medusa
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
L3adab
Martichoras
Level 78
God Stats
5W - 1L
1,646 SR
Queue Stats
222W - 218L
1,486 Elo+
Party 1
Achilles
Achilles
TonyGhost97
Achilles
Level 67
God Stats
28W - 11L
1,725 SR
Queue Stats
177W - 182L
1,501 Elo+
Party 1
Eset
Eset
YANDRACK15
Eset
Level 155
God Stats
4W - 2L
1,520 SR
Queue Stats
132W - 138L
1,501 Elo+
Solo
Maman Brigitte
Maman Brigitte
natemama
Maman Brigitte
Level 41
God Stats
26W - 22L
1,463 SR
Queue Stats
133W - 154L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Axxell971
Athena
8
0 / 4 / 1
5,286
481
1,454
9,205
6,073
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

6
0 / 5 / 0
4,660
424
2,691
6,309
2,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
2 / 1 / 0
6,673
607
5,232
4,600
1,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apollo
9
0 / 2 / 0
5,030
457
1,126
6,304
1,933
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 5 / 0
4,670
425
934
7,603
2,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
3 / 0 / 2
6,157
560
3,973
4,688
1,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Martichoras
L3adab
Martichoras
10
2 / 0 / 3
5,617
511
4,037
4,333
1,754
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
TonyGhost97
Achilles
11
2 / 1 / 1
6,228
566
4,288
6,841
5,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
8 / 0 / 2
7,827
712
8,194
6,590
2,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Maman Brigitte
natemama
Maman Brigitte
13
2 / 1 / 4
7,129
648
2,568
8,131
3,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
2
Kills
17
17
Deaths
2
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
0
2
4
L
Athena
Axxell971
Athena
0
4
1
0.13
W
Martichoras
L3adab
Martichoras
2
0
3
3.5
L
0
5
0
0
L
2
1
0
2
L
Apollo
0
2
0
0
W
Achilles
TonyGhost97
Achilles
2
1
1
2.5
W
8
0
2
9
L
0
5
0
0
W
Maman Brigitte
natemama
Maman Brigitte
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,437
Damage
23,060
34,021
Taken
30,583
14,041
Mitigated
14,175
3,887
Healing
11,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
3,973
1,413
0
1,299
4,688
1,397
973
341
4,347
0
33,378
L
Athena
Axxell971
Athena
1,454
393
93
1,240
9,205
6,073
0
2,797
6,275
11,669
0
W
Martichoras
L3adab
Martichoras
4,037
987
0
1,769
4,333
1,754
653
163
4,170
0
27,667
L
2,691
1,298
0
694
6,309
2,508
0
4,294
2,015
20,551
3,535
L
5,232
1,069
0
1,100
4,600
1,279
0
576
3,592
45,100
0
L
Apollo
1,126
968
0
345
6,304
1,933
0
427
5,877
0
31,173
W
Achilles
TonyGhost97
Achilles
4,288
224
0
2,058
6,841
5,034
0
3,034
3,807
0
30,636
W
8,194
1,289
0
1,520
6,590
2,784
877
3,548
3,042
68,194
0
L
934
64
0
415
7,603
2,248
193
2,668
4,935
0
20,252
W
Maman Brigitte
natemama
Maman Brigitte
2,568
179
0
4,542
8,131
3,206
0
2,040
6,091
59,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,319
Gold Earned
32,958
223
Minions Killed
351
0
Camps Cleared
0
1,007,679
Distance Traveled
1,057,664
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,157
560
60
5
0
198,510
5
L
Athena
5,286
481
11
1
0
221,469
2
W
Martichoras
5,617
511
36
3
0
182,559
0
L
Sol
4,660
424
37
3
0
129,567
0
L
Hera
6,673
607
76
7
0
213,020
3
L
Apollo
5,030
457
56
5
0
211,548
1
W
Achilles
6,228
566
43
4
0
240,710
0
W
Eset
7,827
712
106
10
0
208,152
3
L
Nemesis
4,670
425
43
4
0
232,075
0
W
Maman Brigitte
7,129
648
106
10
0
227,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role