Player Matchup

Hades
Hades
CosiestLace1066
Hades
Level 34
God Stats
2W - 4L
1,756 SR
Queue Stats
17W - 39L
1,283 Elo+
Solo
Poseidon
Poseidon
LSOxKrypton
Poseidon
Level 80
God Stats
9W - 8L
1,487 SR
Queue Stats
121W - 128L
1,373 Elo+
Solo
Achilles
Achilles
Mukatil
Achilles
Level 106
God Stats
2W - 8L
1,221 SR
Queue Stats
191W - 195L
1,403 Elo+
Solo
Geb
Geb
OutboundApple79
Geb
Level 107
God Stats
0W - 4L
1,504 SR
Queue Stats
10W - 15L
1,390 Elo+
Solo
Neith
Neith
THSPLR
Neith
Level 39
God Stats
9W - 8L
1,595 SR
Queue Stats
367W - 363L
1,413 Elo+
Solo
Team Averages
Level 73
1,512 SR
1,372 Elo+

VS

Team Averages
Level 79
1,470 SR
1,427 Elo+
Sylvanus
Sylvanus
AJC2002
Sylvanus
Level 69
God Stats
130W - 118L
1,499 SR
Queue Stats
219W - 222L
1,485 Elo+
Solo
Martichoras
Martichoras
DragonShadowsz
Martichoras
Level 46
God Stats
3W - 5L
1,361 SR
Queue Stats
87W - 89L
1,407 Elo+
Solo
Ah Puch
Ah Puch
alex143250
Ah Puch
Level 103
God Stats
27W - 23L
1,489 SR
Queue Stats
616W - 615L
1,413 Elo+
Solo
Achilles
Achilles
miskec_11
Achilles
Level 47
God Stats
21W - 39L
1,407 SR
Queue Stats
53W - 81L
1,402 Elo+
Solo
Arachne
Arachne
nchstk
Arachne
Level 129
God Stats
24W - 13L
1,596 SR
Queue Stats
1,035W - 1,040L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 4
9,462
473
9,803
17,446
10,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Poseidon
LSOxKrypton
Poseidon
13
0 / 2 / 3
8,650
433
7,211
10,794
4,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Achilles
Mukatil
Achilles
16
4 / 1 / 4
10,039
502
12,157
19,061
20,628
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
3 / 3 / 6
9,120
456
9,523
20,459
21,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
THSPLR
Neith
12
5 / 4 / 3
8,556
428
12,911
13,700
5,588
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AJC2002
Sylvanus
14
2 / 3 / 8
9,472
474
8,906
20,771
23,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Martichoras
DragonShadowsz
Martichoras
14
5 / 6 / 4
9,141
457
16,918
17,706
10,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ah Puch
alex143250
Ah Puch
16
2 / 2 / 6
9,825
491
13,303
11,698
5,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
miskec_11
Achilles
15
4 / 2 / 4
9,257
463
10,893
17,015
15,468
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
nchstk
Arachne
16
1 / 1 / 3
9,543
477
7,737
14,722
6,828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
39
14
Kills
14
14
Deaths
14
20
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
AJC2002
Sylvanus
2
3
8
2
L
2
4
4
1
W
Martichoras
DragonShadowsz
Martichoras
5
6
4
1.17
L
Poseidon
LSOxKrypton
Poseidon
0
2
3
0.75
L
Achilles
Mukatil
Achilles
4
1
4
6
L
3
3
6
2
L
Neith
THSPLR
Neith
5
4
3
1.63
W
Ah Puch
alex143250
Ah Puch
2
2
6
2.5
W
Achilles
miskec_11
Achilles
4
2
4
3
W
Arachne
nchstk
Arachne
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,605
Damage
57,757
81,460
Taken
81,912
62,546
Mitigated
61,970
21,045
Healing
24,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
AJC2002
Sylvanus
8,906
2,034
2,556
5,285
20,771
23,791
445
6,740
14,031
21,791
0
L
9,803
1,441
505
8,059
17,446
10,174
763
3,315
14,131
75,828
0
W
Martichoras
DragonShadowsz
Martichoras
16,918
6,556
0
4,062
17,706
10,417
1,645
6,123
11,583
0
64,268
L
Poseidon
LSOxKrypton
Poseidon
7,211
911
0
1,894
10,794
4,395
0
6,087
4,707
63,907
0
L
Achilles
Mukatil
Achilles
12,157
2,994
0
3,005
19,061
20,628
0
2,148
16,712
0
78,658
L
9,523
871
0
4,084
20,459
21,761
208
6,032
14,314
29,686
0
L
Neith
THSPLR
Neith
12,911
3,760
0
3,498
13,700
5,588
746
4,313
9,387
0
45,701
W
Ah Puch
alex143250
Ah Puch
13,303
634
0
4,527
11,698
5,466
2,329
5,286
6,412
86,107
0
W
Achilles
miskec_11
Achilles
10,893
1,581
0
3,088
17,015
15,468
0
6,104
10,911
0
41,607
W
Arachne
nchstk
Arachne
7,737
5,803
0
5,097
14,722
6,828
28
2,284
12,438
0
103,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,827
Gold Earned
47,238
433
Minions Killed
400
0
Camps Cleared
0
1,643,178
Distance Traveled
1,842,447
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,472
474
22
1
0
332,251
1
L
Hades
9,462
473
108
5
0
334,490
0
W
Martichoras
9,141
457
78
4
0
310,831
4
L
Poseidon
8,650
433
115
6
0
328,982
0
L
Achilles
10,039
502
93
5
0
325,018
0
L
Geb
9,120
456
42
2
0
390,032
5
L
Neith
8,556
428
75
4
0
264,656
0
W
Ah Puch
9,825
491
124
6
0
358,646
1
W
Achilles
9,257
463
51
3
0
370,529
0
W
Arachne
9,543
477
125
6
0
470,190
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role