Player Matchup

Sol
Sol
 
Sol
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
AIcremie
Chronos
Level 161
God Stats
0W - 2L
1,500 SR
Queue Stats
168W - 156L
1,522 Elo+
Solo
Anhur
Anhur
EWWni
Anhur
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
123W - 85L
1,511 Elo+
Solo
Cerberus
Cerberus
M3GAB1ND3R
Cerberus
Level 73
God Stats
0W - 3L
1,221 SR
Queue Stats
99W - 125L
1,475 Elo+
Solo
Cthulhu
Cthulhu
iShagNasty
Cthulhu
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,330 Elo+
Solo
Team Averages
Level 86
1,444 SR
1,468 Elo+

VS

Team Averages
Level 120
1,497 SR
1,559 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Chikika
Kumbhakarna
Level 102
God Stats
3W - 0L
1,566 SR
Queue Stats
38W - 35L
1,647 Elo+
Party 1
Erlang Shen
Erlang Shen
HunTerJJJ
Erlang Shen
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,557 Elo+
Solo
Charon
Charon
N1GHTSH4DOWZ1
Charon
Level 127
God Stats
2W - 0L
1,420 SR
Queue Stats
225W - 224L
1,499 Elo+
Solo
Agni
Agni
skullknap
Agni
Level 169
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 22L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
2 / 2 / 0
5,899
983
7,389
5,230
2,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos
AIcremie
Chronos
9
1 / 2 / 1
5,465
911
2,700
3,556
1,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anhur
EWWni
Anhur
11
2 / 4 / 3
6,122
1,020
4,868
7,479
2,965
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
M3GAB1ND3R
Cerberus
12
2 / 2 / 5
5,994
999
3,100
8,625
6,834
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
iShagNasty
Cthulhu
11
0 / 2 / 7
6,212
1,035
5,134
11,276
6,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
13
4 / 1 / 8
7,151
1,192
11,720
6,995
3,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kumbhakarna
Chikika
Kumbhakarna
11
1 / 1 / 9
6,583
1,097
2,324
6,586
6,496
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Erlang Shen
HunTerJJJ
Erlang Shen
10
2 / 2 / 7
6,186
1,031
5,032
5,984
3,304
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 2 / 11
6,408
1,068
6,107
6,614
6,362
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Agni
12
5 / 2 / 3
7,127
1,188
8,639
4,308
2,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
50
7
Kills
12
12
Deaths
8
16
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
2
0
1
W
Ah Muzen Cab
 
Ah Muzen Cab
4
1
8
8
L
Chronos
AIcremie
Chronos
1
2
1
0.75
W
Kumbhakarna
Chikika
Kumbhakarna
1
1
9
5.5
L
Anhur
EWWni
Anhur
2
4
3
0.88
W
Erlang Shen
HunTerJJJ
Erlang Shen
2
2
7
2.75
L
Cerberus
M3GAB1ND3R
Cerberus
2
2
5
2.25
W
0
2
11
2.75
L
Cthulhu
iShagNasty
Cthulhu
0
2
7
1.75
W
Agni
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,191
Damage
33,822
36,166
Taken
30,487
20,046
Mitigated
22,236
11,724
Healing
9,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
7,389
1,823
209
1,957
5,230
2,008
0
1,920
3,170
12,941
0
W
Ah Muzen Cab
 
Ah Muzen Cab
11,720
4,717
121
728
6,995
3,379
885
3,768
3,143
0
25,029
L
Chronos
AIcremie
Chronos
2,700
748
163
439
3,556
1,273
0
1,421
1,989
5,656
0
W
Kumbhakarna
Chikika
Kumbhakarna
2,324
103
883
809
6,586
6,496
0
4,684
1,830
3,291
0
L
Anhur
EWWni
Anhur
4,868
1,916
635
964
7,479
2,965
0
3,418
3,861
0
9,386
W
Erlang Shen
HunTerJJJ
Erlang Shen
5,032
2,321
784
1,755
5,984
3,304
0
3,392
2,531
0
6,976
L
Cerberus
M3GAB1ND3R
Cerberus
3,100
105
685
3,315
8,625
6,834
0
3,912
4,347
7,286
0
W
6,107
624
1,610
1,237
6,614
6,362
270
3,305
3,195
12,122
0
L
Cthulhu
iShagNasty
Cthulhu
5,134
275
306
3,051
11,276
6,966
0
5,351
5,729
10,556
0
W
Agni
8,639
1,320
1,018
427
4,308
2,695
397
2,839
1,465
13,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,692
Gold Earned
33,455
76
Minions Killed
62
0
Camps Cleared
0
583,271
Distance Traveled
709,131
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,899
983
14
2
0
116,212
0
W
Ah Muzen Cab
7,151
1,192
32
5
0
153,297
0
L
Chronos
5,465
911
13
2
0
95,187
0
W
Kumbhakarna
6,583
1,097
2
0
0
147,501
4
L
Anhur
6,122
1,020
15
3
0
113,092
0
W
Erlang Shen
6,186
1,031
7
1
0
145,047
0
L
Cerberus
5,994
999
16
3
0
120,692
0
W
Charon
6,408
1,068
12
2
0
136,831
0
L
Cthulhu
6,212
1,035
18
3
0
138,088
0
W
Agni
7,127
1,188
9
2
0
126,455
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role