Player Matchup

Agni
Agni
AN-The-Ghost
Agni
Level 108
God Stats
5W - 2L
1,663 SR
Queue Stats
160W - 156L
1,436 Elo+
Party 1
Pele
Pele
Cha0ticz
Pele
Level 144
God Stats
2W - 1L
1,540 SR
Queue Stats
54W - 40L
1,587 Elo+
Party 3
Loki
Loki
RAGE Subaru
Loki
Level 123
God Stats
1W - 0L
1,285 SR
Queue Stats
10W - 7L
1,686 Elo+
Party 3
Anhur
Anhur
Rasta_Jonny
Anhur
Level 165
God Stats
11W - 14L
1,429 SR
Queue Stats
405W - 382L
1,459 Elo+
Party 1
Ymir
Ymir
Smurfturber
Ymir
Level 68
God Stats
35W - 22L
1,649 SR
Queue Stats
112W - 83L
1,560 Elo+
Party 3
Team Averages
Level 122
1,513 SR
1,546 Elo+

VS

Team Averages
Level 101
1,468 SR
1,527 Elo+
Agni
Agni
GhostEIitex420
Agni
Level 130
God Stats
1W - 2L
1,511 SR
Queue Stats
361W - 334L
1,582 Elo+
Party 2
Janus
Janus
Tu_Padre_O_0777
Janus
Level 128
God Stats
2W - 3L
1,514 SR
Queue Stats
121W - 119L
1,483 Elo+
Solo
Guan Yu
Guan Yu
WiccaSage
Guan Yu
Level 89
God Stats
0W - 2L
1,343 SR
Queue Stats
221W - 202L
1,510 Elo+
Party 2
Neith
Neith
elzio17mbala
Neith
Level 41
God Stats
13W - 16L
1,442 SR
Queue Stats
25W - 32L
1,429 Elo+
Solo
Sun Wukong
Sun Wukong
s3xualhealing
Sun Wukong
Level 115
God Stats
109W - 79L
1,528 SR
Queue Stats
160W - 140L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 6
7,988
571
6,956
7,105
2,495
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Pele
16
10 / 0 / 1
9,423
673
12,583
13,557
6,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
0 / 2 / 4
8,416
601
9,434
10,207
3,755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

16
6 / 1 / 1
10,033
717
5,632
6,351
2,510
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 2 / 10
7,692
549
5,332
13,115
12,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 3
7,303
522
7,728
7,725
2,215
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
2 / 4 / 1
7,076
505
3,495
9,572
2,700
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
WiccaSage
Guan Yu
8
0 / 4 / 0
5,618
401
741
12,512
5,424
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

9
0 / 5 / 1
5,803
415
4,498
7,246
1,736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
s3xualhealing
Sun Wukong
12
2 / 2 / 0
7,494
535
6,638
16,153
8,519
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
17
Kills
6
7
Deaths
17
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
2
6
2
W
Pele
10
0
1
10.5
L
2
2
3
1.75
W
0
2
4
1
W
6
1
1
6.5
W
0
2
10
2.5
L
2
4
1
0.63
L
Guan Yu
WiccaSage
Guan Yu
0
4
0
0
L
0
5
1
0.1
L
Sun Wukong
s3xualhealing
Sun Wukong
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,937
Damage
23,100
50,335
Taken
53,208
27,212
Mitigated
20,594
14,300
Healing
12,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,956
497
0
3,794
7,105
2,495
0
2,982
4,123
63,821
0
W
Pele
12,583
3,337
0
3,631
13,557
6,341
26
2,704
10,853
0
90,543
L
7,728
566
0
3,684
7,725
2,215
27
2,190
5,535
60,265
0
W
9,434
1,172
0
1,470
10,207
3,755
361
1,733
8,474
0
70,801
W
5,632
3,093
0
3,145
6,351
2,510
4,281
738
5,613
0
82,858
W
5,332
1,488
0
2,260
13,115
12,111
125
3,066
10,049
21,887
0
L
3,495
39
0
539
9,572
2,700
0
1,387
8,185
58,562
0
L
Guan Yu
WiccaSage
Guan Yu
741
30
917
2,044
12,512
5,424
0
5,013
7,499
0
10,896
L
4,498
1,466
0
524
7,246
1,736
88
2,289
4,957
0
27,092
L
Sun Wukong
s3xualhealing
Sun Wukong
6,638
915
0
4,914
16,153
8,519
17
1,409
14,744
0
55,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,552
Gold Earned
33,294
529
Minions Killed
361
0
Camps Cleared
0
1,423,793
Distance Traveled
1,337,123
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
7,988
571
107
8
0
275,500
1
W
Pele
9,423
673
127
9
0
322,217
0
L
Agni
7,303
522
106
8
0
284,917
0
W
Loki
8,416
601
122
9
0
298,322
0
W
Anhur
10,033
717
157
11
0
257,869
2
W
Ymir
7,692
549
16
1
0
269,885
1
L
Janus
7,076
505
98
7
0
290,365
0
L
Guan Yu
5,618
401
14
1
0
226,663
0
L
Neith
5,803
415
40
3
0
249,547
0
L
Sun Wukong
7,494
535
103
7
0
285,631
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role